#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "backend/drm/backend.h" #include "backend/drm/drm.h" #include "common/log.h" static const char *conn_name[] = { [DRM_MODE_CONNECTOR_Unknown] = "Unknown", [DRM_MODE_CONNECTOR_VGA] = "VGA", [DRM_MODE_CONNECTOR_DVII] = "DVI-I", [DRM_MODE_CONNECTOR_DVID] = "DVI-D", [DRM_MODE_CONNECTOR_DVIA] = "DVI-A", [DRM_MODE_CONNECTOR_Composite] = "Composite", [DRM_MODE_CONNECTOR_SVIDEO] = "SVIDEO", [DRM_MODE_CONNECTOR_LVDS] = "LVDS", [DRM_MODE_CONNECTOR_Component] = "Component", [DRM_MODE_CONNECTOR_9PinDIN] = "DIN", [DRM_MODE_CONNECTOR_DisplayPort] = "DP", [DRM_MODE_CONNECTOR_HDMIA] = "HDMI-A", [DRM_MODE_CONNECTOR_HDMIB] = "HDMI-B", [DRM_MODE_CONNECTOR_TV] = "TV", [DRM_MODE_CONNECTOR_eDP] = "eDP", [DRM_MODE_CONNECTOR_VIRTUAL] = "Virtual", [DRM_MODE_CONNECTOR_DSI] = "DSI", }; static const char *egl_error(void) { switch (eglGetError()) { case EGL_SUCCESS: return "Success"; case EGL_NOT_INITIALIZED: return "Not initialized"; case EGL_BAD_ACCESS: return "Bad access"; case EGL_BAD_ALLOC: return "Bad alloc"; case EGL_BAD_ATTRIBUTE: return "Bad attribute"; case EGL_BAD_CONTEXT: return "Bad Context"; case EGL_BAD_CONFIG: return "Bad Config"; case EGL_BAD_CURRENT_SURFACE: return "Bad current surface"; case EGL_BAD_DISPLAY: return "Bad display"; case EGL_BAD_SURFACE: return "Bad surface"; case EGL_BAD_MATCH: return "Bad match"; case EGL_BAD_PARAMETER: return "Bad parameter"; case EGL_BAD_NATIVE_PIXMAP: return "Bad native pixmap"; case EGL_BAD_NATIVE_WINDOW: return "Bad native window"; case EGL_CONTEXT_LOST: return "Context lost"; default: return "Unknown"; } } // EGL extensions PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display; PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface; static bool egl_exts() { get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT"); if (!get_platform_display) { wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'"); return false; } create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT"); if (!get_platform_display) { wlr_log(L_ERROR, "Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'"); return false; } return true; } static bool egl_get_config(EGLDisplay disp, EGLConfig *out) { EGLint count = 0, matched = 0, ret; ret = eglGetConfigs(disp, NULL, 0, &count); if (ret == EGL_FALSE || count == 0) { return false; } EGLConfig configs[count]; ret = eglChooseConfig(disp, NULL, configs, count, &matched); if (ret == EGL_FALSE) { return false; } for (int i = 0; i < matched; ++i) { EGLint gbm_format; if (!eglGetConfigAttrib(disp, configs[i], EGL_NATIVE_VISUAL_ID, &gbm_format)) continue; if (gbm_format == GBM_FORMAT_XRGB8888) { *out = configs[i]; return true; } } return false; } static void page_flip_handler(int fd, unsigned seq, unsigned tv_sec, unsigned tv_usec, void *user) { struct wlr_drm_display *disp = user; struct wlr_drm_backend *backend = disp->renderer->backend; disp->pageflip_pending = true; if (!disp->cleanup) wl_signal_emit(&backend->signals.display_render, disp); } static int drm_event(int fd, uint32_t mask, void *data) { drmEventContext event = { .version = DRM_EVENT_CONTEXT_VERSION, .page_flip_handler = page_flip_handler, }; drmHandleEvent(fd, &event); return 1; } bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, struct wlr_drm_backend *backend, int fd) { if (!egl_exts()) return false; renderer->gbm = gbm_create_device(fd); if (!renderer->gbm) { wlr_log(L_ERROR, "Failed to create GBM device: %s", strerror(errno)); return false; } if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) { wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error()); goto error_gbm; } renderer->egl.disp = get_platform_display(EGL_PLATFORM_GBM_MESA, renderer->gbm, NULL); if (renderer->egl.disp == EGL_NO_DISPLAY) { wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error()); goto error_gbm; } if (eglInitialize(renderer->egl.disp, NULL, NULL) == EGL_FALSE) { wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error()); goto error_egl; } if (!egl_get_config(renderer->egl.disp, &renderer->egl.conf)) { wlr_log(L_ERROR, "Failed to get EGL config"); goto error_egl; } static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE}; renderer->egl.context = eglCreateContext(renderer->egl.disp, renderer->egl.conf, EGL_NO_CONTEXT, attribs); if (renderer->egl.context == EGL_NO_CONTEXT) { wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error()); goto error_egl; } backend->event_src.drm = wl_event_loop_add_fd(backend->event_loop, backend->fd, WL_EVENT_READABLE, drm_event, NULL); if (!backend->event_src.drm) { wlr_log(L_ERROR, "Failed to create DRM event source"); goto error_egl; } renderer->fd = fd; renderer->backend = backend; return true; error_egl: eglTerminate(renderer->egl.disp); eglReleaseThread(); eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); error_gbm: gbm_device_destroy(renderer->gbm); return false; } void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) { if (!renderer) return; eglDestroyContext(renderer->egl.disp, renderer->egl.context); eglTerminate(renderer->egl.disp); eglReleaseThread(); eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); gbm_device_destroy(renderer->gbm); } static int find_id(const void *item, const void *cmp_to) { const struct wlr_drm_display *disp = item; const uint32_t *id = cmp_to; if (disp->connector < *id) return -1; else if (disp->connector > *id) return 1; else return 0; } void wlr_drm_scan_connectors(struct wlr_drm_backend *backend) { drmModeRes *res = drmModeGetResources(backend->fd); if (!res) { wlr_log(L_ERROR, "Failed to get DRM resources"); return; } for (int i = 0; i < res->count_connectors; ++i) { uint32_t id = res->connectors[i]; drmModeConnector *conn = drmModeGetConnector(backend->fd, id); if (!conn) { wlr_log(L_ERROR, "Failed to get DRM connector"); continue; } struct wlr_drm_display *disp; int index = list_seq_find(backend->displays, find_id, &id); if (index == -1) { disp = calloc(1, sizeof *disp); if (!disp) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); drmModeFreeConnector(conn); continue; } disp->state = DRM_DISP_DISCONNECTED; disp->connector = res->connectors[i]; snprintf(disp->name, sizeof disp->name, "%s-%"PRIu32, conn_name[conn->connector_type], conn->connector_type_id); list_add(backend->displays, disp); } else { disp = backend->displays->items[index]; } if (disp->state == DRM_DISP_DISCONNECTED && conn->connection == DRM_MODE_CONNECTED) { disp->state = DRM_DISP_NEEDS_MODESET; wl_signal_emit(&backend->signals.display_add, disp); } else if (disp->state == DRM_DISP_CONNECTED && conn->connection != DRM_MODE_CONNECTED) { disp->state = DRM_DISP_DISCONNECTED; wlr_drm_display_free(disp, false); wl_signal_emit(&backend->signals.display_rem, disp); } drmModeFreeConnector(conn); } drmModeFreeResources(res); } static void free_fb(struct gbm_bo *bo, void *data) { uint32_t *id = data; if (id && *id) drmModeRmFB(gbm_bo_get_fd(bo), *id); free(id); } static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) { uint32_t *id = gbm_bo_get_user_data(bo); if (id) return *id; id = calloc(1, sizeof *id); if (!id) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); return 0; } drmModeAddFB(fd, gbm_bo_get_width(bo), gbm_bo_get_height(bo), 24, 32, gbm_bo_get_stride(bo), gbm_bo_get_handle(bo).u32, id); gbm_bo_set_user_data(bo, id, free_fb); return *id; } static bool display_init_renderer(struct wlr_drm_renderer *renderer, struct wlr_drm_display *disp) { disp->renderer = renderer; disp->gbm = gbm_surface_create(renderer->gbm, disp->width, disp->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); if (!disp->gbm) { wlr_log(L_ERROR, "Failed to create GBM surface for %s: %s", disp->name, strerror(errno)); return false; } disp->egl = create_platform_window_surface(renderer->egl.disp, renderer->egl.conf, disp->gbm, NULL); if (disp->egl == EGL_NO_SURFACE) { wlr_log(L_ERROR, "Failed to create EGL surface for %s: %s", disp->name, egl_error()); return false; } // Render black frame eglMakeCurrent(renderer->egl.disp, disp->egl, disp->egl, renderer->egl.context); glViewport(0, 0, disp->width, disp->height); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); eglSwapBuffers(renderer->egl.disp, disp->egl); struct gbm_bo *bo = gbm_surface_lock_front_buffer(disp->gbm); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModeSetCrtc(renderer->fd, disp->crtc, fb_id, 0, 0, &disp->connector, 1, disp->active_mode); drmModePageFlip(renderer->fd, disp->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, disp); gbm_surface_release_buffer(disp->gbm, bo); return true; } static drmModeModeInfo *select_mode(size_t num_modes, drmModeModeInfo modes[static num_modes], drmModeCrtc *old_crtc, const char *str) { if (strcmp(str, "preferred") == 0) return &modes[0]; if (strcmp(str, "current") == 0) { if (!old_crtc) { wlr_log(L_ERROR, "Display does not have currently configured mode"); return NULL; } for (size_t i = 0; i < num_modes; ++i) { if (memcmp(&modes[i], &old_crtc->mode, sizeof modes[0]) == 0) return &modes[i]; } // We should never get here assert(0); } unsigned width = 0; unsigned height = 0; unsigned rate = 0; int ret; if ((ret = sscanf(str, "%ux%u@%u", &width, &height, &rate)) != 2 && ret != 3) { wlr_log(L_ERROR, "Invalid modesetting string '%s'", str); return NULL; } for (size_t i = 0; i < num_modes; ++i) { if (modes[i].hdisplay == width && modes[i].vdisplay == height && (!rate || modes[i].vrefresh == rate)) return &modes[i]; } wlr_log(L_ERROR, "Unable to find mode %ux%u@%u", width, height, rate); return NULL; } bool wlr_drm_display_modeset(struct wlr_drm_backend *backend, struct wlr_drm_display *disp, const char *str) { wlr_log(L_INFO, "Modesetting %s with '%s'", disp->name, str); drmModeConnector *conn = drmModeGetConnector(backend->fd, disp->connector); if (!conn) { wlr_log(L_ERROR, "Failed to get DRM connector"); goto error; } if (conn->connection != DRM_MODE_CONNECTED || conn->count_modes == 0) { wlr_log(L_ERROR, "%s is not connected", disp->name); goto error; } disp->num_modes = conn->count_modes; disp->modes = malloc(sizeof *disp->modes * disp->num_modes); if (!disp->modes) { wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno)); goto error; } memcpy(disp->modes, conn->modes, sizeof *disp->modes * disp->num_modes); wlr_log(L_INFO, "Detected modes:"); for (size_t i = 0; i < disp->num_modes; ++i) wlr_log(L_INFO, " %"PRIu16"@%"PRIu16"@%"PRIu32, disp->modes[i].hdisplay, disp->modes[i].vdisplay, disp->modes[i].vrefresh); drmModeEncoder *curr_enc = drmModeGetEncoder(backend->fd, conn->encoder_id); if (curr_enc) { disp->old_crtc = drmModeGetCrtc(backend->fd, curr_enc->crtc_id); free(curr_enc); } disp->active_mode = select_mode(disp->num_modes, disp->modes, disp->old_crtc, str); if (!disp->active_mode) { wlr_log(L_ERROR, "Failed to configure %s", disp->name); goto error; } drmModeRes *res = drmModeGetResources(backend->fd); if (!res) { wlr_log(L_ERROR, "Failed to get DRM resources"); goto error; } bool success = false; for (int i = 0; !success && i < conn->count_encoders; ++i) { drmModeEncoder *enc = drmModeGetEncoder(backend->fd, conn->encoders[i]); if (!enc) continue; for (int j = 0; j < res->count_crtcs; ++j) { if ((enc->possible_crtcs & (1 << j)) == 0) continue; if ((backend->taken_crtcs & (1 << j)) == 0) { backend->taken_crtcs |= 1 << j; disp->crtc = res->crtcs[j]; success = true; break; } } drmModeFreeEncoder(enc); } drmModeFreeResources(res); if (!success) { wlr_log(L_ERROR, "Failed to find CRTC for %s", disp->name); goto error; } disp->state = DRM_DISP_CONNECTED; disp->width = disp->active_mode->hdisplay; disp->height = disp->active_mode->vdisplay; if (!display_init_renderer(&backend->renderer, disp)) { wlr_log(L_ERROR, "Failed to initalise renderer for %s", disp->name); goto error; } drmModeFreeConnector(conn); wlr_log(L_INFO, "Configuring %s with mode %"PRIu16"x%"PRIu16"@%"PRIu32"\n", disp->name, disp->active_mode->hdisplay, disp->active_mode->vdisplay, disp->active_mode->vrefresh); return true; error: disp->state = DRM_DISP_DISCONNECTED; drmModeFreeConnector(conn); free(disp->modes); wl_signal_emit(&backend->signals.display_rem, disp); return false; } void wlr_drm_display_free(struct wlr_drm_display *disp, bool restore) { if (!disp || disp->state != DRM_DISP_CONNECTED) return; struct wlr_drm_renderer *renderer = disp->renderer; eglDestroySurface(renderer->egl.disp, disp->egl); gbm_surface_destroy(disp->gbm); free(disp->modes); disp->state = DRM_DISP_DISCONNECTED; if (!restore) return; drmModeCrtc *crtc = disp->old_crtc; if (crtc) { // Wait for exising page flips to finish drmEventContext event = { .version = DRM_EVENT_CONTEXT_VERSION, .page_flip_handler = page_flip_handler, }; disp->cleanup = true; while (disp->pageflip_pending) drmHandleEvent(renderer->fd, &event); drmModeSetCrtc(renderer->fd, crtc->crtc_id, crtc->buffer_id, crtc->x, crtc->y, &disp->connector, 1, &crtc->mode); drmModeFreeCrtc(crtc); } } void wlr_drm_display_begin(struct wlr_drm_display *disp) { struct wlr_drm_renderer *renderer = disp->renderer; eglMakeCurrent(renderer->egl.disp, disp->egl, disp->egl, renderer->egl.context); } void wlr_drm_display_end(struct wlr_drm_display *disp) { struct wlr_drm_renderer *renderer = disp->renderer; eglSwapBuffers(renderer->egl.disp, disp->egl); struct gbm_bo *bo = gbm_surface_lock_front_buffer(disp->gbm); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); drmModePageFlip(renderer->fd, disp->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, disp); gbm_surface_release_buffer(disp->gbm, bo); disp->pageflip_pending = false; }