From c20468cfa292e99357fd504fc5b5884f6078ca96 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Fri, 24 Jun 2022 07:20:42 +0200 Subject: render: use internal_features to indicate EGL support Instead of checking whether the wlr_egl dependencies are available in the GLES2 code, introduce internal_features['egl'] and check that field. When updating the EGL dependency list, we no longer need to update the GLES2 logic. --- render/gles2/meson.build | 2 +- render/meson.build | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'render') diff --git a/render/gles2/meson.build b/render/gles2/meson.build index 8656714b..504f0c11 100644 --- a/render/gles2/meson.build +++ b/render/gles2/meson.build @@ -1,6 +1,6 @@ glesv2 = dependency('glesv2', required: 'gles2' in renderers) -if not (glesv2.found() and egl.found() and gbm.found()) +if not (glesv2.found() and internal_features['egl']) subdir_done() endif diff --git a/render/meson.build b/render/meson.build index 2bdcced8..c8c6032f 100644 --- a/render/meson.build +++ b/render/meson.build @@ -20,6 +20,7 @@ if 'gles2' in renderers or 'auto' in renderers if egl.found() and gbm.found() wlr_deps += [egl, gbm] wlr_files += files('egl.c') + internal_features += { 'egl': true } endif subdir('gles2') endif -- cgit v1.2.3