From 7da43ff8b05aa5280e1b94190a8ce157a8131af4 Mon Sep 17 00:00:00 2001
From: Drew DeVault <sir@cmpwn.com>
Date: Thu, 10 Aug 2017 08:26:16 -0400
Subject: Implement wlr_surface_flush_damage

---
 render/gles2/texture.c | 15 ++++++++++-----
 1 file changed, 10 insertions(+), 5 deletions(-)

(limited to 'render')

diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index f29f54a3..5126ec23 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -39,7 +39,9 @@ static bool gles2_texture_update_pixels(struct wlr_texture_state *texture,
 	assert(texture && texture->wlr_texture->valid);
 	// TODO: Test if the unpack subimage extension is supported and adjust the
 	// upload strategy if not
-	if (texture->wlr_texture->format != format) {
+	if (!texture->wlr_texture->valid
+			|| texture->wlr_texture->format != format
+		/*	|| unpack not supported */) {
 		return gles2_texture_upload_pixels(texture, format, stride,
 				width, height, pixels);
 	}
@@ -90,8 +92,10 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
 		struct wl_shm_buffer *buffer) {
 	// TODO: Test if the unpack subimage extension is supported and adjust the
 	// upload strategy if not
-	assert(texture && texture->wlr_texture->valid);
-	if (texture->wlr_texture->format != format) {
+	assert(texture);
+	if (!texture->wlr_texture->valid
+			|| texture->wlr_texture->format != format
+		/*	|| unpack not supported */) {
 		return gles2_texture_upload_shm(texture, format, buffer);
 	}
 	const struct pixel_format *fmt = texture->pixel_format;
@@ -103,8 +107,9 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
 	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
-	GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
-				fmt->gl_format, fmt->gl_type, pixels));
+	wlr_log(L_DEBUG, "%dx%d@%d,%d", width, height, x, y);
+	GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
+			fmt->gl_format, fmt->gl_type, pixels));
 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
 
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