From fdab81e1c95f872e61ab6ff4be65f09fe552f6f2 Mon Sep 17 00:00:00 2001 From: nyorain Date: Mon, 17 Jul 2017 20:38:28 +0200 Subject: Use meson build system --- render/gles2/renderer.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'render/gles2') diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 897dc3b8..f2a57a56 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -123,7 +123,11 @@ static void draw_quad() { static bool wlr_gles2_render_surface(struct wlr_renderer_state *state, struct wlr_surface *surface, const float (*matrix)[16]) { - assert(surface && surface->valid); + if(!surface || !surface->valid) { + wlr_log(L_ERROR, "attempt to render invalid surface"); + return false; + } + wlr_surface_bind(surface); GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix)); // TODO: source alpha from somewhere else I guess -- cgit v1.2.3