From 135721118a719ecacfd2bd83524a9c53c6ca6015 Mon Sep 17 00:00:00 2001 From: emersion Date: Wed, 30 May 2018 14:18:07 +0100 Subject: render: remove wlr_renderer_check_import_dmabuf It's possible to implement it outside the renderer, by creating a texture and destroying it right away. This reduces the API surface of the renderer. --- render/gles2/renderer.c | 7 ------- render/gles2/texture.c | 16 ++++++++++++++++ 2 files changed, 16 insertions(+), 7 deletions(-) (limited to 'render/gles2') diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index e68bb83f..ed12fc7c 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -242,12 +242,6 @@ static int gles2_get_dmabuf_modifiers(struct wlr_renderer *wlr_renderer, return wlr_egl_get_dmabuf_modifiers(renderer->egl, format, modifiers); } -static bool gles2_check_import_dmabuf(struct wlr_renderer *wlr_renderer, - struct wlr_dmabuf_attributes *attribs) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - return wlr_egl_check_import_dmabuf(renderer->egl, attribs); -} - static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, @@ -348,7 +342,6 @@ static const struct wlr_renderer_impl renderer_impl = { .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, .get_dmabuf_formats = gles2_get_dmabuf_formats, .get_dmabuf_modifiers = gles2_get_dmabuf_modifiers, - .check_import_dmabuf = gles2_check_import_dmabuf, .read_pixels = gles2_read_pixels, .format_supported = gles2_format_supported, .texture_from_pixels = gles2_texture_from_pixels, diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 2627e292..89a175c4 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -198,6 +198,10 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, return &texture->wlr_texture; } +#ifndef DRM_FORMAT_BIG_ENDIAN +#define DRM_FORMAT_BIG_ENDIAN 0x80000000 +#endif + struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_attributes *attribs) { assert(wlr_egl_is_current(egl)); @@ -212,6 +216,18 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, return NULL; } + switch (attribs->format & ~DRM_FORMAT_BIG_ENDIAN) { + case WL_SHM_FORMAT_YUYV: + case WL_SHM_FORMAT_YVYU: + case WL_SHM_FORMAT_UYVY: + case WL_SHM_FORMAT_VYUY: + case WL_SHM_FORMAT_AYUV: + // TODO: YUV based formats not yet supported, require multiple images + return false; + default: + break; + } + struct wlr_gles2_texture *texture = calloc(1, sizeof(struct wlr_gles2_texture)); if (texture == NULL) { -- cgit v1.2.3 From de91c55ea9da1b4c22bc377a7013efdcc71fff06 Mon Sep 17 00:00:00 2001 From: NeKit Date: Sun, 3 Jun 2018 01:20:09 +0300 Subject: Fix GLES2 renderer to use glGetUniformLocations locations This is needed as uniform locations are driver implementation-specific. --- include/render/gles2.h | 36 +++++++++++++--- render/gles2/renderer.c | 109 ++++++++++++++++++++++++++++++++++-------------- 2 files changed, 108 insertions(+), 37 deletions(-) (limited to 'render/gles2') diff --git a/include/render/gles2.h b/include/render/gles2.h index 99beff29..c47751d1 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -32,11 +32,37 @@ struct wlr_gles2_renderer { const char *exts_str; struct { - GLuint quad; - GLuint ellipse; - GLuint tex_rgba; - GLuint tex_rgbx; - GLuint tex_ext; + struct { + GLuint program; + GLint proj; + GLint color; + } quad; + struct { + GLuint program; + GLint proj; + GLint color; + } ellipse; + struct { + GLuint program; + GLint proj; + GLint invert_y; + GLint tex; + GLint alpha; + } tex_rgba; + struct { + GLuint program; + GLint proj; + GLint invert_y; + GLint tex; + GLint alpha; + } tex_rgbx; + struct { + GLuint program; + GLint proj; + GLint invert_y; + GLint tex; + GLint alpha; + } tex_ext; } shaders; uint32_t viewport_width, viewport_height; diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 1eeb915e..dce59d88 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -120,16 +120,36 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, GLuint prog = 0; GLenum target = 0; + GLint proj_loc = 0; + GLint invert_y_loc = 0; + GLint tex_loc = 0; + GLint alpha_loc = 0; + switch (texture->type) { case WLR_GLES2_TEXTURE_GLTEX: case WLR_GLES2_TEXTURE_WL_DRM_GL: - prog = texture->has_alpha ? renderer->shaders.tex_rgba : - renderer->shaders.tex_rgbx; + if (texture->has_alpha) { + prog = renderer->shaders.tex_rgba.program; + proj_loc = renderer->shaders.tex_rgba.proj; + invert_y_loc = renderer->shaders.tex_rgba.invert_y; + tex_loc = renderer->shaders.tex_rgba.tex; + alpha_loc = renderer->shaders.tex_rgba.alpha; + } else { + prog = renderer->shaders.tex_rgbx.program; + proj_loc = renderer->shaders.tex_rgbx.proj; + invert_y_loc = renderer->shaders.tex_rgbx.invert_y; + tex_loc = renderer->shaders.tex_rgbx.tex; + alpha_loc = renderer->shaders.tex_rgbx.alpha; + } target = GL_TEXTURE_2D; break; case WLR_GLES2_TEXTURE_WL_DRM_EXT: case WLR_GLES2_TEXTURE_DMABUF: - prog = renderer->shaders.tex_ext; + prog = renderer->shaders.tex_ext.program; + proj_loc = renderer->shaders.tex_ext.proj; + invert_y_loc = renderer->shaders.tex_ext.invert_y; + tex_loc = renderer->shaders.tex_ext.tex; + alpha_loc = renderer->shaders.tex_ext.alpha; target = GL_TEXTURE_EXTERNAL_OES; break; } @@ -151,9 +171,10 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, glUseProgram(prog); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform1i(1, texture->inverted_y); - glUniform1f(3, alpha); + glUniformMatrix3fv(proj_loc, 1, GL_FALSE, transposition); + glUniform1i(invert_y_loc, texture->inverted_y); + glUniform1f(alpha_loc, alpha); + glUniform1i(tex_loc, 0); draw_quad(); @@ -173,9 +194,10 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, wlr_matrix_transpose(transposition, matrix); PUSH_GLES2_DEBUG; - glUseProgram(renderer->shaders.quad); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform4f(1, color[0], color[1], color[2], color[3]); + glUseProgram(renderer->shaders.quad.program); + + glUniformMatrix3fv(renderer->shaders.quad.proj, 1, GL_FALSE, transposition); + glUniform4f(renderer->shaders.quad.color, color[0], color[1], color[2], color[3]); draw_quad(); POP_GLES2_DEBUG; } @@ -191,9 +213,10 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer, wlr_matrix_transpose(transposition, matrix); PUSH_GLES2_DEBUG; - glUseProgram(renderer->shaders.ellipse); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform4f(1, color[0], color[1], color[2], color[3]); + glUseProgram(renderer->shaders.ellipse.program); + + glUniformMatrix3fv(renderer->shaders.ellipse.proj, 1, GL_FALSE, transposition); + glUniform4f(renderer->shaders.ellipse.color, color[0], color[1], color[2], color[3]); draw_quad(); POP_GLES2_DEBUG; } @@ -313,11 +336,11 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) { wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL); PUSH_GLES2_DEBUG; - glDeleteProgram(renderer->shaders.quad); - glDeleteProgram(renderer->shaders.ellipse); - glDeleteProgram(renderer->shaders.tex_rgba); - glDeleteProgram(renderer->shaders.tex_rgbx); - glDeleteProgram(renderer->shaders.tex_ext); + glDeleteProgram(renderer->shaders.quad.program); + glDeleteProgram(renderer->shaders.ellipse.program); + glDeleteProgram(renderer->shaders.tex_rgba.program); + glDeleteProgram(renderer->shaders.tex_rgbx.program); + glDeleteProgram(renderer->shaders.tex_ext.program); POP_GLES2_DEBUG; if (glDebugMessageCallbackKHR) { @@ -486,31 +509,53 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { PUSH_GLES2_DEBUG; - renderer->shaders.quad = link_program(quad_vertex_src, quad_fragment_src); - if (!renderer->shaders.quad) { + GLuint prog; + renderer->shaders.quad.program = prog = + link_program(quad_vertex_src, quad_fragment_src); + if (!renderer->shaders.quad.program) { goto error; } - renderer->shaders.ellipse = + renderer->shaders.quad.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.quad.color = glGetUniformLocation(prog, "color"); + + renderer->shaders.ellipse.program = prog = link_program(quad_vertex_src, ellipse_fragment_src); - if (!renderer->shaders.ellipse) { + if (!renderer->shaders.ellipse.program) { goto error; } - renderer->shaders.tex_rgba = + renderer->shaders.ellipse.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.ellipse.color = glGetUniformLocation(prog, "color"); + + renderer->shaders.tex_rgba.program = prog = link_program(tex_vertex_src, tex_fragment_src_rgba); - if (!renderer->shaders.tex_rgba) { + if (!renderer->shaders.tex_rgba.program) { goto error; } - renderer->shaders.tex_rgbx = + renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha"); + + renderer->shaders.tex_rgbx.program = prog = link_program(tex_vertex_src, tex_fragment_src_rgbx); - if (!renderer->shaders.tex_rgbx) { + if (!renderer->shaders.tex_rgbx.program) { goto error; } + renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha"); + if (glEGLImageTargetTexture2DOES) { - renderer->shaders.tex_ext = + renderer->shaders.tex_ext.program = prog = link_program(tex_vertex_src, tex_fragment_src_external); - if (!renderer->shaders.tex_ext) { + if (!renderer->shaders.tex_ext.program) { goto error; } + renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha"); } POP_GLES2_DEBUG; @@ -518,11 +563,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { return &renderer->wlr_renderer; error: - glDeleteProgram(renderer->shaders.quad); - glDeleteProgram(renderer->shaders.ellipse); - glDeleteProgram(renderer->shaders.tex_rgba); - glDeleteProgram(renderer->shaders.tex_rgbx); - glDeleteProgram(renderer->shaders.tex_ext); + glDeleteProgram(renderer->shaders.quad.program); + glDeleteProgram(renderer->shaders.ellipse.program); + glDeleteProgram(renderer->shaders.tex_rgba.program); + glDeleteProgram(renderer->shaders.tex_rgbx.program); + glDeleteProgram(renderer->shaders.tex_ext.program); POP_GLES2_DEBUG; -- cgit v1.2.3 From 457bfcab1978f6b2bff42982b8fcbf220246ee54 Mon Sep 17 00:00:00 2001 From: emersion Date: Fri, 8 Jun 2018 00:17:45 +0100 Subject: render/egl: only request high priority context on DRM --- include/wlr/render/egl.h | 3 +- render/egl.c | 75 +++++++++++++++++++++++------------------------- render/gles2/texture.c | 2 +- 3 files changed, 38 insertions(+), 42 deletions(-) (limited to 'render/gles2') diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index 26e367a1..55086755 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -18,12 +18,11 @@ struct wlr_egl { struct { bool bind_wayland_display; bool buffer_age; - bool context_priority; bool dmabuf_import_modifiers; bool dmabuf_import; bool image_base; bool swap_buffers_with_damage; - } egl_exts; + } exts; struct wl_display *wl_display; }; diff --git a/render/egl.c b/render/egl.c index 9d54e38d..7717b805 100644 --- a/render/egl.c +++ b/render/egl.c @@ -7,10 +7,6 @@ #include #include "glapi.h" -// Extension documentation -// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt. -// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec - static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out, EGLint visual_id) { EGLint count = 0, matched = 0, ret; @@ -61,27 +57,27 @@ static void egl_log(EGLenum error, const char *command, EGLint msg_type, _wlr_log(egl_log_importance_to_wlr(msg_type), "[EGL] %s: %s", command, msg); } -static bool check_egl_ext(const char *egl_exts, const char *ext) { +static bool check_egl_ext(const char *exts, const char *ext) { size_t extlen = strlen(ext); - const char *end = egl_exts + strlen(egl_exts); + const char *end = exts + strlen(exts); - while (egl_exts < end) { - if (*egl_exts == ' ') { - egl_exts++; + while (exts < end) { + if (*exts == ' ') { + exts++; continue; } - size_t n = strcspn(egl_exts, " "); - if (n == extlen && strncmp(ext, egl_exts, n) == 0) { + size_t n = strcspn(exts, " "); + if (n == extlen && strncmp(ext, exts, n) == 0) { return true; } - egl_exts += n; + exts += n; } return false; } static void print_dmabuf_formats(struct wlr_egl *egl) { /* Avoid log msg if extension is not present */ - if (!egl->egl_exts.dmabuf_import_modifiers) { + if (!egl->exts.dmabuf_import_modifiers) { return; } @@ -150,36 +146,31 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, wlr_log(L_INFO, "Supported EGL extensions: %s", egl->exts_str); wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR)); - if (!check_egl_ext(egl->exts_str, "EGL_KHR_image_base")) { - wlr_log(L_ERROR, "Required EGL_KHR_image_base extension not supported"); - goto error; - } - - egl->egl_exts.image_base = + egl->exts.image_base = check_egl_ext(egl->exts_str, "EGL_KHR_image_base") && eglCreateImageKHR && eglDestroyImageKHR; - egl->egl_exts.buffer_age = + egl->exts.buffer_age = check_egl_ext(egl->exts_str, "EGL_EXT_buffer_age"); - egl->egl_exts.swap_buffers_with_damage = + egl->exts.swap_buffers_with_damage = (check_egl_ext(egl->exts_str, "EGL_EXT_swap_buffers_with_damage") && eglSwapBuffersWithDamageEXT) || (check_egl_ext(egl->exts_str, "EGL_KHR_swap_buffers_with_damage") && eglSwapBuffersWithDamageKHR); - egl->egl_exts.dmabuf_import = + egl->exts.dmabuf_import = check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import"); - egl->egl_exts.dmabuf_import_modifiers = + egl->exts.dmabuf_import_modifiers = check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers") && eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT; print_dmabuf_formats(egl); - egl->egl_exts.bind_wayland_display = + egl->exts.bind_wayland_display = check_egl_ext(egl->exts_str, "EGL_WL_bind_wayland_display") && eglBindWaylandDisplayWL && eglUnbindWaylandDisplayWL && eglQueryWaylandBufferWL; - egl->egl_exts.context_priority = + bool ext_context_priority = check_egl_ext(egl->exts_str, "EGL_IMG_context_priority"); size_t atti = 0; @@ -187,9 +178,13 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, attribs[atti++] = EGL_CONTEXT_CLIENT_VERSION; attribs[atti++] = 2; + // On DRM, request a high priority context if possible + bool request_high_priority = ext_context_priority && + platform == EGL_PLATFORM_GBM_MESA; + // Try to reschedule all of our rendering to be completed first. If it // fails, it will fallback to the default priority (MEDIUM). - if (egl->egl_exts.context_priority) { + if (request_high_priority) { attribs[atti++] = EGL_CONTEXT_PRIORITY_LEVEL_IMG; attribs[atti++] = EGL_CONTEXT_PRIORITY_HIGH_IMG; } @@ -204,12 +199,14 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, goto error; } - if (egl->egl_exts.context_priority) { + if (request_high_priority) { EGLint priority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG; eglQueryContext(egl->display, egl->context, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &priority); if (priority != EGL_CONTEXT_PRIORITY_HIGH_IMG) { wlr_log(L_INFO, "Failed to obtain a high priority context"); + } else { + wlr_log(L_DEBUG, "Obtained high priority context"); } } @@ -237,7 +234,7 @@ void wlr_egl_finish(struct wlr_egl *egl) { eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (egl->wl_display) { - assert(egl->egl_exts.bind_wayland_display); + assert(egl->exts.bind_wayland_display); eglUnbindWaylandDisplayWL(egl->display, egl->wl_display); } @@ -247,7 +244,7 @@ void wlr_egl_finish(struct wlr_egl *egl) { } bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) { - if (!egl->egl_exts.bind_wayland_display) { + if (!egl->exts.bind_wayland_display) { return false; } @@ -260,7 +257,7 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) } bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { - if (!egl->egl_exts.image_base) { + if (!egl->exts.image_base) { return false; } if (!image) { @@ -281,7 +278,7 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { } static int egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) { - if (!egl->egl_exts.buffer_age) { + if (!egl->exts.buffer_age) { return -1; } @@ -316,7 +313,7 @@ bool wlr_egl_is_current(struct wlr_egl *egl) { bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, pixman_region32_t *damage) { EGLBoolean ret; - if (damage != NULL && egl->egl_exts.swap_buffers_with_damage) { + if (damage != NULL && egl->exts.swap_buffers_with_damage) { int nrects; pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects); @@ -350,7 +347,7 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, struct wl_resource *data, EGLint *fmt, int *width, int *height, bool *inverted_y) { - if (!egl->egl_exts.bind_wayland_display || !egl->egl_exts.image_base) { + if (!egl->exts.bind_wayland_display || !egl->exts.image_base) { return NULL; } @@ -379,13 +376,13 @@ EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_attributes *attributes) { - if (!egl->egl_exts.image_base) { + if (!egl->exts.image_base) { return NULL; } bool has_modifier = false; if (attributes->modifier != DRM_FORMAT_MOD_INVALID) { - if (!egl->egl_exts.dmabuf_import_modifiers) { + if (!egl->exts.dmabuf_import_modifiers) { return NULL; } has_modifier = true; @@ -457,8 +454,8 @@ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int **formats) { - if (!egl->egl_exts.dmabuf_import || - !egl->egl_exts.dmabuf_import_modifiers) { + if (!egl->exts.dmabuf_import || + !egl->exts.dmabuf_import_modifiers) { wlr_log(L_DEBUG, "dmabuf extension not present"); return -1; } @@ -485,8 +482,8 @@ int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format, uint64_t **modifiers) { - if (!egl->egl_exts.dmabuf_import || - !egl->egl_exts.dmabuf_import_modifiers) { + if (!egl->exts.dmabuf_import || + !egl->exts.dmabuf_import_modifiers) { wlr_log(L_DEBUG, "dmabuf extension not present"); return -1; } diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 89a175c4..ca1398e8 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -210,7 +210,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, return NULL; } - if (!egl->egl_exts.dmabuf_import) { + if (!egl->exts.dmabuf_import) { wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " "unavailable"); return NULL; -- cgit v1.2.3 From f1a62a3200ef78e2d70035862c9b5a86bae27e21 Mon Sep 17 00:00:00 2001 From: Vincent Vanlaer Date: Sat, 9 Jun 2018 18:56:04 +0200 Subject: Rename egl.exts to match the extension names --- include/wlr/render/egl.h | 12 ++++++------ render/egl.c | 40 ++++++++++++++++++++-------------------- render/gles2/texture.c | 2 +- 3 files changed, 27 insertions(+), 27 deletions(-) (limited to 'render/gles2') diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index 91f8f4c0..0f591d60 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -16,12 +16,12 @@ struct wlr_egl { const char *exts_str; struct { - bool bind_wayland_display; - bool buffer_age; - bool dmabuf_import_modifiers; - bool dmabuf_import; - bool image_base; - bool swap_buffers_with_damage; + bool bind_wayland_display_wl; + bool buffer_age_ext; + bool image_dmabuf_import_modifiers_ext; + bool image_dmabuf_import_ext; + bool image_base_khr; + bool swap_buffers_with_damage_ext; bool swap_buffers_with_damage_khr; } exts; diff --git a/render/egl.c b/render/egl.c index 61d3af1a..450562db 100644 --- a/render/egl.c +++ b/render/egl.c @@ -77,7 +77,7 @@ static bool check_egl_ext(const char *exts, const char *ext) { static void print_dmabuf_formats(struct wlr_egl *egl) { /* Avoid log msg if extension is not present */ - if (!egl->exts.dmabuf_import_modifiers) { + if (!egl->exts.image_dmabuf_import_modifiers_ext) { return; } @@ -146,27 +146,27 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, wlr_log(L_INFO, "Supported EGL extensions: %s", egl->exts_str); wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR)); - egl->exts.image_base = + egl->exts.image_base_khr = check_egl_ext(egl->exts_str, "EGL_KHR_image_base") && eglCreateImageKHR && eglDestroyImageKHR; - egl->exts.buffer_age = + egl->exts.buffer_age_ext = check_egl_ext(egl->exts_str, "EGL_EXT_buffer_age"); - egl->exts.swap_buffers_with_damage = + egl->exts.swap_buffers_with_damage_ext = (check_egl_ext(egl->exts_str, "EGL_EXT_swap_buffers_with_damage") && eglSwapBuffersWithDamageEXT); egl->exts.swap_buffers_with_damage_khr = (check_egl_ext(egl->exts_str, "EGL_KHR_swap_buffers_with_damage") && eglSwapBuffersWithDamageKHR); - egl->exts.dmabuf_import = + egl->exts.image_dmabuf_import_ext = check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import"); - egl->exts.dmabuf_import_modifiers = + egl->exts.image_dmabuf_import_modifiers_ext = check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers") && eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT; print_dmabuf_formats(egl); - egl->exts.bind_wayland_display = + egl->exts.bind_wayland_display_wl = check_egl_ext(egl->exts_str, "EGL_WL_bind_wayland_display") && eglBindWaylandDisplayWL && eglUnbindWaylandDisplayWL && eglQueryWaylandBufferWL; @@ -235,7 +235,7 @@ void wlr_egl_finish(struct wlr_egl *egl) { eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (egl->wl_display) { - assert(egl->exts.bind_wayland_display); + assert(egl->exts.bind_wayland_display_wl); eglUnbindWaylandDisplayWL(egl->display, egl->wl_display); } @@ -245,7 +245,7 @@ void wlr_egl_finish(struct wlr_egl *egl) { } bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) { - if (!egl->exts.bind_wayland_display) { + if (!egl->exts.bind_wayland_display_wl) { return false; } @@ -258,7 +258,7 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) } bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { - if (!egl->exts.image_base) { + if (!egl->exts.image_base_khr) { return false; } if (!image) { @@ -279,7 +279,7 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { } static int egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) { - if (!egl->exts.buffer_age) { + if (!egl->exts.buffer_age_ext) { return -1; } @@ -314,7 +314,7 @@ bool wlr_egl_is_current(struct wlr_egl *egl) { bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, pixman_region32_t *damage) { EGLBoolean ret; - if (damage != NULL && (egl->exts.swap_buffers_with_damage || + if (damage != NULL && (egl->exts.swap_buffers_with_damage_ext || egl->exts.swap_buffers_with_damage_khr)) { int nrects; pixman_box32_t *rects = @@ -327,7 +327,7 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, egl_damage[4*i + 3] = rects[i].y2 - rects[i].y1; } - if (egl->exts.swap_buffers_with_damage) { + if (egl->exts.swap_buffers_with_damage_ext) { ret = eglSwapBuffersWithDamageEXT(egl->display, surface, egl_damage, nrects); } else { @@ -348,7 +348,7 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, struct wl_resource *data, EGLint *fmt, int *width, int *height, bool *inverted_y) { - if (!egl->exts.bind_wayland_display || !egl->exts.image_base) { + if (!egl->exts.bind_wayland_display_wl || !egl->exts.image_base_khr) { return NULL; } @@ -377,13 +377,13 @@ EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl, EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_attributes *attributes) { - if (!egl->exts.image_base) { + if (!egl->exts.image_base_khr) { return NULL; } bool has_modifier = false; if (attributes->modifier != DRM_FORMAT_MOD_INVALID) { - if (!egl->exts.dmabuf_import_modifiers) { + if (!egl->exts.image_dmabuf_import_modifiers_ext) { return NULL; } has_modifier = true; @@ -455,8 +455,8 @@ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int **formats) { - if (!egl->exts.dmabuf_import || - !egl->exts.dmabuf_import_modifiers) { + if (!egl->exts.image_dmabuf_import_ext || + !egl->exts.image_dmabuf_import_modifiers_ext) { wlr_log(L_DEBUG, "dmabuf extension not present"); return -1; } @@ -483,8 +483,8 @@ int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format, uint64_t **modifiers) { - if (!egl->exts.dmabuf_import || - !egl->exts.dmabuf_import_modifiers) { + if (!egl->exts.image_dmabuf_import_ext || + !egl->exts.image_dmabuf_import_modifiers_ext) { wlr_log(L_DEBUG, "dmabuf extension not present"); return -1; } diff --git a/render/gles2/texture.c b/render/gles2/texture.c index ca1398e8..da98a523 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -210,7 +210,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, return NULL; } - if (!egl->exts.dmabuf_import) { + if (!egl->exts.image_dmabuf_import_ext) { wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " "unavailable"); return NULL; -- cgit v1.2.3 From 6f29db10446662ac6741e4a63bac74380f01199e Mon Sep 17 00:00:00 2001 From: NeKit Date: Wed, 13 Jun 2018 13:43:01 +0300 Subject: gles2 renderer: introduce struct wlr_gles2_tex_shader --- include/render/gles2.h | 32 +++++++++++--------------------- render/gles2/renderer.c | 34 +++++++++------------------------- 2 files changed, 20 insertions(+), 46 deletions(-) (limited to 'render/gles2') diff --git a/include/render/gles2.h b/include/render/gles2.h index c47751d1..67d4e9f5 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -25,6 +25,14 @@ struct wlr_gles2_pixel_format { bool has_alpha; }; +struct wlr_gles2_tex_shader { + GLuint program; + GLint proj; + GLint invert_y; + GLint tex; + GLint alpha; +}; + struct wlr_gles2_renderer { struct wlr_renderer wlr_renderer; @@ -42,27 +50,9 @@ struct wlr_gles2_renderer { GLint proj; GLint color; } ellipse; - struct { - GLuint program; - GLint proj; - GLint invert_y; - GLint tex; - GLint alpha; - } tex_rgba; - struct { - GLuint program; - GLint proj; - GLint invert_y; - GLint tex; - GLint alpha; - } tex_rgbx; - struct { - GLuint program; - GLint proj; - GLint invert_y; - GLint tex; - GLint alpha; - } tex_ext; + struct wlr_gles2_tex_shader tex_rgba; + struct wlr_gles2_tex_shader tex_rgbx; + struct wlr_gles2_tex_shader tex_ext; } shaders; uint32_t viewport_width, viewport_height; diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index dce59d88..05426fa9 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -118,38 +118,22 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, struct wlr_gles2_texture *texture = get_gles2_texture_in_context(wlr_texture); - GLuint prog = 0; + struct wlr_gles2_tex_shader *shader = NULL; GLenum target = 0; - GLint proj_loc = 0; - GLint invert_y_loc = 0; - GLint tex_loc = 0; - GLint alpha_loc = 0; switch (texture->type) { case WLR_GLES2_TEXTURE_GLTEX: case WLR_GLES2_TEXTURE_WL_DRM_GL: if (texture->has_alpha) { - prog = renderer->shaders.tex_rgba.program; - proj_loc = renderer->shaders.tex_rgba.proj; - invert_y_loc = renderer->shaders.tex_rgba.invert_y; - tex_loc = renderer->shaders.tex_rgba.tex; - alpha_loc = renderer->shaders.tex_rgba.alpha; + shader = &renderer->shaders.tex_rgba; } else { - prog = renderer->shaders.tex_rgbx.program; - proj_loc = renderer->shaders.tex_rgbx.proj; - invert_y_loc = renderer->shaders.tex_rgbx.invert_y; - tex_loc = renderer->shaders.tex_rgbx.tex; - alpha_loc = renderer->shaders.tex_rgbx.alpha; + shader = &renderer->shaders.tex_rgbx; } target = GL_TEXTURE_2D; break; case WLR_GLES2_TEXTURE_WL_DRM_EXT: case WLR_GLES2_TEXTURE_DMABUF: - prog = renderer->shaders.tex_ext.program; - proj_loc = renderer->shaders.tex_ext.proj; - invert_y_loc = renderer->shaders.tex_ext.invert_y; - tex_loc = renderer->shaders.tex_ext.tex; - alpha_loc = renderer->shaders.tex_ext.alpha; + shader = &renderer->shaders.tex_ext; target = GL_TEXTURE_EXTERNAL_OES; break; } @@ -169,12 +153,12 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glUseProgram(prog); + glUseProgram(shader->program); - glUniformMatrix3fv(proj_loc, 1, GL_FALSE, transposition); - glUniform1i(invert_y_loc, texture->inverted_y); - glUniform1f(alpha_loc, alpha); - glUniform1i(tex_loc, 0); + glUniformMatrix3fv(shader->proj, 1, GL_FALSE, transposition); + glUniform1i(shader->invert_y, texture->inverted_y); + glUniform1i(shader->tex, 0); + glUniform1f(shader->alpha, alpha); draw_quad(); -- cgit v1.2.3