From 5017d7f7625e4ca3369feb241a81ad8a570d0fd1 Mon Sep 17 00:00:00 2001 From: emersion Date: Thu, 18 Jan 2018 14:36:42 +0100 Subject: rootston: only draw damaged regions --- render/gles2/renderer.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'render/gles2') diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 89cc4ffb..2dd64176 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -108,11 +108,9 @@ static void init_globals() { static void wlr_gles2_begin(struct wlr_renderer *_renderer, struct wlr_output *output) { // TODO: let users customize the clear color? - GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1)); - GL_CALL(glClear(GL_COLOR_BUFFER_BIT)); - int32_t width = output->width; - int32_t height = output->height; - GL_CALL(glViewport(0, 0, width, height)); + //GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1)); + //GL_CALL(glClear(GL_COLOR_BUFFER_BIT)); + GL_CALL(glViewport(0, 0, output->width, output->height)); // enable transparency GL_CALL(glEnable(GL_BLEND)); -- cgit v1.2.3 From a0f24b809e3b5f25885d44f8d2cfd9271ec1c506 Mon Sep 17 00:00:00 2001 From: emersion Date: Fri, 19 Jan 2018 13:13:46 +0100 Subject: output: add damage event --- include/wlr/types/wlr_output.h | 1 + render/gles2/renderer.c | 3 --- types/wlr_output.c | 5 +++++ 3 files changed, 6 insertions(+), 3 deletions(-) (limited to 'render/gles2') diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h index bc05dfbf..2c28e82f 100644 --- a/include/wlr/types/wlr_output.h +++ b/include/wlr/types/wlr_output.h @@ -63,6 +63,7 @@ struct wlr_output { int32_t refresh; // mHz struct { + struct wl_signal damage; struct wl_signal frame; struct wl_signal swap_buffers; struct wl_signal enable; diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 2dd64176..32f2eb02 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -107,9 +107,6 @@ static void init_globals() { static void wlr_gles2_begin(struct wlr_renderer *_renderer, struct wlr_output *output) { - // TODO: let users customize the clear color? - //GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1)); - //GL_CALL(glClear(GL_COLOR_BUFFER_BIT)); GL_CALL(glViewport(0, 0, output->width, output->height)); // enable transparency diff --git a/types/wlr_output.c b/types/wlr_output.c index dfcba906..bf02967c 100644 --- a/types/wlr_output.c +++ b/types/wlr_output.c @@ -272,6 +272,7 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend, output->scale = 1; wl_list_init(&output->cursors); wl_list_init(&output->wl_resources); + wl_signal_init(&output->events.damage); wl_signal_init(&output->events.frame); wl_signal_init(&output->events.swap_buffers); wl_signal_init(&output->events.enable); @@ -494,6 +495,7 @@ uint32_t wlr_output_get_gamma_size(struct wlr_output *output) { static void output_damage_whole(struct wlr_output *output) { pixman_region32_union_rect(&output->damage, &output->damage, 0, 0, output->width, output->height); + wl_signal_emit(&output->events.damage, output); } static void output_fullscreen_surface_reset(struct wlr_output *output) { @@ -520,6 +522,8 @@ static void output_fullscreen_surface_handle_commit( pixman_region32_translate(&damage, box.x, box.y); pixman_region32_union(&output->damage, &output->damage, &damage); pixman_region32_fini(&damage); + + wl_signal_emit(&output->events.damage, output); } static void output_fullscreen_surface_handle_destroy( @@ -561,6 +565,7 @@ static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) { output_cursor_get_box(cursor, &box); pixman_region32_union_rect(&cursor->output->damage, &cursor->output->damage, box.x, box.y, box.width, box.height); + wl_signal_emit(&cursor->output->events.damage, cursor->output); } static void output_cursor_reset(struct wlr_output_cursor *cursor) { -- cgit v1.2.3 From 415a2b7c569457ebf85d7ae066cc19bee196d22e Mon Sep 17 00:00:00 2001 From: emersion Date: Mon, 22 Jan 2018 16:42:22 +0100 Subject: render: add wlr_renderer_clear and wlr_renderer_scissor --- examples/output-layout.c | 1 + examples/rotation.c | 1 + examples/tablet.c | 1 + examples/touch.c | 1 + include/wlr/render.h | 4 ++++ include/wlr/render/egl.h | 3 --- include/wlr/render/interface.h | 4 ++++ render/gles2/renderer.c | 40 +++++++++++++++++++++++++++++----------- render/wlr_renderer.c | 9 +++++++++ rootston/output.c | 26 +++++++++++++++++--------- 10 files changed, 67 insertions(+), 23 deletions(-) (limited to 'render/gles2') diff --git a/examples/output-layout.c b/examples/output-layout.c index b97d3723..0c85ba7f 100644 --- a/examples/output-layout.c +++ b/examples/output-layout.c @@ -102,6 +102,7 @@ static void handle_output_frame(struct output_state *output, wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); + wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); animate_cat(sample, output->output); diff --git a/examples/rotation.c b/examples/rotation.c index 64de73f9..4f7b1567 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -44,6 +44,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); + wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); float matrix[16]; for (int y = -128 + (int)odata->y_offs; y < height; y += 128) { diff --git a/examples/tablet.c b/examples/tablet.c index 35326664..f12ecbc4 100644 --- a/examples/tablet.c +++ b/examples/tablet.c @@ -44,6 +44,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); + wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); float matrix[16], view[16]; float distance = 0.8f * (1 - sample->distance); diff --git a/examples/touch.c b/examples/touch.c index 74642b96..2ef2712f 100644 --- a/examples/touch.c +++ b/examples/touch.c @@ -43,6 +43,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); + wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); float matrix[16]; struct touch_point *p; diff --git a/include/wlr/render.h b/include/wlr/render.h index 5027064d..bfd9e829 100644 --- a/include/wlr/render.h +++ b/include/wlr/render.h @@ -5,6 +5,7 @@ #include #include #include +#include #include struct wlr_texture; @@ -12,6 +13,9 @@ struct wlr_renderer; void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output); void wlr_renderer_end(struct wlr_renderer *r); +void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, + float blue, float alpha); +void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box); /** * Requests a texture handle from this renderer. */ diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index c292a6f8..6979fd9b 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -72,7 +72,4 @@ const char *egl_error(void); bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface, int *buffer_age); -// TODO: remove -int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface); - #endif diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index bbc5acb4..3927795d 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -6,6 +6,7 @@ #include #include #include +#include #include struct wlr_renderer_impl; @@ -17,6 +18,9 @@ struct wlr_renderer { struct wlr_renderer_impl { void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output); void (*end)(struct wlr_renderer *renderer); + void (*clear)(struct wlr_renderer *renderer, float red, float green, + float blue, float alpha); + void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); bool (*render_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float (*matrix)[16]); diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 32f2eb02..3909fd84 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -105,7 +105,7 @@ static void init_globals() { init_default_shaders(); } -static void wlr_gles2_begin(struct wlr_renderer *_renderer, +static void wlr_gles2_begin(struct wlr_renderer *wlr_renderer, struct wlr_output *output) { GL_CALL(glViewport(0, 0, output->width, output->height)); @@ -117,14 +117,30 @@ static void wlr_gles2_begin(struct wlr_renderer *_renderer, // for users to sling matricies themselves } -static void wlr_gles2_end(struct wlr_renderer *renderer) { +static void wlr_gles2_end(struct wlr_renderer *wlr_renderer) { // no-op } +static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer, float red, + float green, float blue, float alpha) { + glClearColor(red, green, blue, alpha); + glClear(GL_COLOR_BUFFER_BIT); +} + +static void wlr_gles2_scissor(struct wlr_renderer *wlr_renderer, + struct wlr_box *box) { + if (box != NULL) { + glScissor(box->x, box->y, box->width, box->height); + glEnable(GL_SCISSOR_TEST); + } else { + glDisable(GL_SCISSOR_TEST); + } +} + static struct wlr_texture *wlr_gles2_texture_create( - struct wlr_renderer *_renderer) { + struct wlr_renderer *wlr_renderer) { struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)_renderer; + (struct wlr_gles2_renderer *)wlr_renderer; return gles2_texture_create(renderer->egl); } @@ -154,7 +170,7 @@ static void draw_quad() { GL_CALL(glDisableVertexAttribArray(1)); } -static bool wlr_gles2_render_texture(struct wlr_renderer *_renderer, +static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer, struct wlr_texture *texture, const float (*matrix)[16]) { if (!texture || !texture->valid) { wlr_log(L_ERROR, "attempt to render invalid texture"); @@ -169,7 +185,7 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *_renderer, return true; } -static void wlr_gles2_render_quad(struct wlr_renderer *renderer, +static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer, const float (*color)[4], const float (*matrix)[16]) { GL_CALL(glUseProgram(shaders.quad)); GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix)); @@ -177,7 +193,7 @@ static void wlr_gles2_render_quad(struct wlr_renderer *renderer, draw_quad(); } -static void wlr_gles2_render_ellipse(struct wlr_renderer *renderer, +static void wlr_gles2_render_ellipse(struct wlr_renderer *wlr_renderer, const float (*color)[4], const float (*matrix)[16]) { GL_CALL(glUseProgram(shaders.ellipse)); GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix)); @@ -197,10 +213,10 @@ static const enum wl_shm_format *wlr_gles2_formats( return formats; } -static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer, +static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, struct wl_resource *buffer) { struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)_renderer; + (struct wlr_gles2_renderer *)wlr_renderer; EGLint format; return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT, &format); @@ -216,8 +232,8 @@ static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) { } } -static void wlr_gles2_read_pixels(struct wlr_renderer *renderer, int x, int y, - int width, int height, void *out_data) { +static void wlr_gles2_read_pixels(struct wlr_renderer *wlr_renderer, + int x, int y, int width, int height, void *out_data) { glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, out_data); rgba_to_argb(out_data, height, width*4); } @@ -225,6 +241,8 @@ static void wlr_gles2_read_pixels(struct wlr_renderer *renderer, int x, int y, static struct wlr_renderer_impl wlr_renderer_impl = { .begin = wlr_gles2_begin, .end = wlr_gles2_end, + .clear = wlr_gles2_clear, + .scissor = wlr_gles2_scissor, .texture_create = wlr_gles2_texture_create, .render_with_matrix = wlr_gles2_render_texture, .render_quad = wlr_gles2_render_quad, diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index ef0c31be..ba7d4b74 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -23,6 +23,15 @@ void wlr_renderer_end(struct wlr_renderer *r) { r->impl->end(r); } +void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, + float blue, float alpha) { + r->impl->clear(r, red, green, blue, alpha); +} + +void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { + r->impl->scissor(r, box); +} + struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { return r->impl->texture_create(r); } diff --git a/rootston/output.c b/rootston/output.c index 644fca92..b6879965 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -2,7 +2,6 @@ #include #include #include -#include #include #include #include @@ -247,8 +246,13 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly, pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects); for (int i = 0; i < nrects; ++i) { - glScissor(rects[i].x1, output->wlr_output->height - rects[i].y2, - rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); + struct wlr_box scissor = { + .x = rects[i].x1, + .y = output->wlr_output->height - rects[i].y2, + .width = rects[i].x2 - rects[i].x1, + .height = rects[i].y2 - rects[i].y1, + }; + wlr_renderer_scissor(output->desktop->server->renderer, &scissor); wlr_render_with_matrix(output->desktop->server->renderer, surface->texture, &matrix); } @@ -353,7 +357,6 @@ static void render_output(struct roots_output *output) { }; wlr_renderer_begin(server->renderer, wlr_output); - glEnable(GL_SCISSOR_TEST); if (!pixman_region32_not_empty(&damage)) { // Output isn't damaged but needs buffer swap @@ -363,10 +366,15 @@ static void render_output(struct roots_output *output) { int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { - glScissor(rects[i].x1, wlr_output->height - rects[i].y2, - rects[i].x2 - rects[i].x1, rects[i].y2 - rects[i].y1); - glClearColor(clear_color[0], clear_color[1], clear_color[2], 1); - glClear(GL_COLOR_BUFFER_BIT); + struct wlr_box scissor = { + .x = rects[i].x1, + .y = wlr_output->height - rects[i].y2, + .width = rects[i].x2 - rects[i].x1, + .height = rects[i].y2 - rects[i].y1, + }; + wlr_renderer_scissor(output->desktop->server->renderer, &scissor); + wlr_renderer_clear(output->desktop->server->renderer, + clear_color[0], clear_color[1], clear_color[2], 1); } // If a view is fullscreen on this output, render it @@ -425,7 +433,7 @@ static void render_output(struct roots_output *output) { } renderer_end: - glDisable(GL_SCISSOR_TEST); + wlr_renderer_scissor(output->desktop->server->renderer, NULL); wlr_renderer_end(server->renderer); wlr_output_swap_buffers(wlr_output, &now, &damage); output->frame_pending = true; -- cgit v1.2.3 From ddb1779f9fee28b6393ba6607852a078ed65575f Mon Sep 17 00:00:00 2001 From: emersion Date: Sat, 3 Feb 2018 09:32:02 +0100 Subject: render: make wlr_renderer_clear take a float[4] for the color --- examples/output-layout.c | 2 +- examples/rotation.c | 2 +- examples/tablet.c | 2 +- examples/touch.c | 2 +- include/wlr/render.h | 3 +-- include/wlr/render/interface.h | 3 +-- render/gles2/renderer.c | 6 +++--- render/wlr_renderer.c | 5 ++--- rootston/output.c | 5 ++--- 9 files changed, 13 insertions(+), 17 deletions(-) (limited to 'render/gles2') diff --git a/examples/output-layout.c b/examples/output-layout.c index 0c85ba7f..91ab80f4 100644 --- a/examples/output-layout.c +++ b/examples/output-layout.c @@ -102,7 +102,7 @@ static void handle_output_frame(struct output_state *output, wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); - wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); + wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1}); animate_cat(sample, output->output); diff --git a/examples/rotation.c b/examples/rotation.c index 4f7b1567..e390daaf 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -44,7 +44,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); - wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); + wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1}); float matrix[16]; for (int y = -128 + (int)odata->y_offs; y < height; y += 128) { diff --git a/examples/tablet.c b/examples/tablet.c index f12ecbc4..ca76ec5a 100644 --- a/examples/tablet.c +++ b/examples/tablet.c @@ -44,7 +44,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); - wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); + wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1}); float matrix[16], view[16]; float distance = 0.8f * (1 - sample->distance); diff --git a/examples/touch.c b/examples/touch.c index 2ef2712f..3cf00e9c 100644 --- a/examples/touch.c +++ b/examples/touch.c @@ -43,7 +43,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_output_make_current(wlr_output, NULL); wlr_renderer_begin(sample->renderer, wlr_output); - wlr_renderer_clear(sample->renderer, 0.25f, 0.25f, 0.25f, 1); + wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1}); float matrix[16]; struct touch_point *p; diff --git a/include/wlr/render.h b/include/wlr/render.h index c277ab17..ccc66d36 100644 --- a/include/wlr/render.h +++ b/include/wlr/render.h @@ -13,8 +13,7 @@ struct wlr_renderer; void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output); void wlr_renderer_end(struct wlr_renderer *r); -void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, - float blue, float alpha); +void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]); /** * Defines a scissor box. Only pixels that lie within the scissor box can be * modified by drawing functions. Providing a NULL `box` disables the scissor diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 2531f33c..b8e99898 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -18,8 +18,7 @@ struct wlr_renderer { struct wlr_renderer_impl { void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output); void (*end)(struct wlr_renderer *renderer); - void (*clear)(struct wlr_renderer *renderer, float red, float green, - float blue, float alpha); + void (*clear)(struct wlr_renderer *renderer, const float (*color)[4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); bool (*render_with_matrix)(struct wlr_renderer *renderer, diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index bdb62ff3..f57e9dae 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -121,9 +121,9 @@ static void wlr_gles2_end(struct wlr_renderer *wlr_renderer) { // no-op } -static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer, float red, - float green, float blue, float alpha) { - glClearColor(red, green, blue, alpha); +static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer, + const float (*color)[4]) { + glClearColor((*color)[0], (*color)[1], (*color)[2], (*color)[3]); glClear(GL_COLOR_BUFFER_BIT); } diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index b60a3f73..c8f06a64 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -23,9 +23,8 @@ void wlr_renderer_end(struct wlr_renderer *r) { r->impl->end(r); } -void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, - float blue, float alpha) { - r->impl->clear(r, red, green, blue, alpha); +void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]) { + r->impl->clear(r, color); } void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { diff --git a/rootston/output.c b/rootston/output.c index 96e466a7..7c520d86 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -361,7 +361,7 @@ static void render_output(struct roots_output *output) { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); - float clear_color[] = {0.25f, 0.25f, 0.25f}; + float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; // Check if we can delegate the fullscreen surface to the output if (output->fullscreen_view != NULL) { @@ -438,8 +438,7 @@ static void render_output(struct roots_output *output) { pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); - wlr_renderer_clear(renderer, clear_color[0], clear_color[1], - clear_color[2], 1); + wlr_renderer_clear(renderer, &clear_color); } // If a view is fullscreen on this output, render it -- cgit v1.2.3