From 6f67bfe5ab111881f2c066502b845d35c0c24a30 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Mon, 22 May 2023 14:26:53 -0400 Subject: renderer/gles2: Interpret matrix as column major in shader Avoids us needing to transpose. --- render/gles2/shaders/common.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'render/gles2/shaders') diff --git a/render/gles2/shaders/common.vert b/render/gles2/shaders/common.vert index 9cebb458..4f855a5d 100644 --- a/render/gles2/shaders/common.vert +++ b/render/gles2/shaders/common.vert @@ -4,6 +4,6 @@ attribute vec2 texcoord; varying vec2 v_texcoord; void main() { - gl_Position = vec4(proj * vec3(pos, 1.0), 1.0); + gl_Position = vec4(vec3(pos, 1.0) * proj, 1.0); v_texcoord = texcoord; } -- cgit v1.2.3