From 21cc5e6fefaf737b6468dd1783ea1afa23ee8313 Mon Sep 17 00:00:00 2001 From: Heghedus Razvan Date: Sun, 7 Jan 2018 21:41:43 +0200 Subject: Add idle protocol Signed-off-by: Heghedus Razvan --- include/wlr/types/wlr_idle.h | 51 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 include/wlr/types/wlr_idle.h (limited to 'include/wlr') diff --git a/include/wlr/types/wlr_idle.h b/include/wlr/types/wlr_idle.h new file mode 100644 index 00000000..689c33a4 --- /dev/null +++ b/include/wlr/types/wlr_idle.h @@ -0,0 +1,51 @@ +#ifndef WLR_TYPES_WLR_IDLE_H +#define WLR_TYPES_WLR_IDLE_H + +#include +#include + +/** + * Idle protocol is used to create timers which will notify the client when the + * compositor does not receive any input for a given time(in milliseconds). Also + * the client will be notify when the timer receve an activity notify and already + * was in idle state. Besides this, the client is able to simulate user activity + * which will reset the timers and at any time can destroy the timer. + */ + + +struct wlr_idle { + struct wl_global *wl_global; + struct wl_list idle_timers; // wlr_idle_timeout::link + struct wl_event_loop *event_loop; + + struct wl_listener display_destroy; + struct wl_signal activity_notify; + + void *data; +}; + +struct wlr_idle_timeout { + struct wl_resource *resource; + struct wl_list link; + struct wlr_seat *seat; + + struct wl_event_source *idle_source; + bool idle_state; + uint32_t timeout; // milliseconds + + struct wl_listener input_listener; + struct wl_listener seat_destroy; + + void *data; +}; + +struct wlr_idle *wlr_idle_create(struct wl_display *display); + +void wlr_idle_destroy(struct wlr_idle *idle); + +/** + * Send notification to restart all timers for the given seat. Called by + * compositor when there is an user activity event on that seat. + */ +void wlr_idle_notify_activity(struct wlr_idle *idle, struct wlr_seat *seat); +#endif -- cgit v1.2.3