From a04cfca4da42d1cc01047c1cd9e60ef504beae98 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Tue, 16 Nov 2021 22:51:06 +0100 Subject: Remove support for DMA-BUF flags They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags. --- include/wlr/render/dmabuf.h | 7 ------- include/wlr/render/gles2.h | 1 - 2 files changed, 8 deletions(-) (limited to 'include/wlr') diff --git a/include/wlr/render/dmabuf.h b/include/wlr/render/dmabuf.h index 75892d30..76aad629 100644 --- a/include/wlr/render/dmabuf.h +++ b/include/wlr/render/dmabuf.h @@ -14,16 +14,9 @@ #define WLR_DMABUF_MAX_PLANES 4 -enum wlr_dmabuf_attributes_flags { - WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0, - WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1, - WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2, -}; - struct wlr_dmabuf_attributes { int32_t width, height; uint32_t format; - uint32_t flags; // enum wlr_dmabuf_attributes_flags uint64_t modifier; int n_planes; diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h index dabe49dd..e6844ce9 100644 --- a/include/wlr/render/gles2.h +++ b/include/wlr/render/gles2.h @@ -30,7 +30,6 @@ struct wlr_gles2_texture_attribs { GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */ GLuint tex; - bool inverted_y; bool has_alpha; }; -- cgit v1.2.3