From 323f0b94db22877487bca073fca497cd033719e8 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 7 Feb 2023 21:33:10 -0500 Subject: wlr_scene: Cleanup header includes We don't need to pull wlr_compositor. --- include/wlr/types/wlr_scene.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'include/wlr') diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h index 2a2d08da..19924090 100644 --- a/include/wlr/types/wlr_scene.h +++ b/include/wlr/types/wlr_scene.h @@ -20,19 +20,25 @@ */ #include +#include #include -#include #include +#include +#include +#include struct wlr_output; struct wlr_output_layout; struct wlr_xdg_surface; struct wlr_layer_surface_v1; struct wlr_drag_icon; +struct wlr_surface; struct wlr_scene_node; struct wlr_scene_buffer; +struct wlr_presentation; + typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)( struct wlr_scene_buffer *buffer, int sx, int sy); @@ -271,6 +277,7 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node, * Create a new scene-graph. */ struct wlr_scene *wlr_scene_create(void); + /** * Handle presentation feedback for all surfaces in the scene, assuming that * scene outputs and the scene rendering functions are used. -- cgit v1.2.3