From b1d26ed47bfd3725100bde10c20b6ee9b1045e65 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 23 May 2023 02:16:29 -0400 Subject: renderer/gles2: Compute texture coordinates based off of vertex positions --- include/render/gles2.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/render') diff --git a/include/render/gles2.h b/include/render/gles2.h index f54fc835..e4befc88 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -25,10 +25,10 @@ struct wlr_gles2_pixel_format { struct wlr_gles2_tex_shader { GLuint program; GLint proj; + GLint tex_proj; GLint tex; GLint alpha; GLint pos_attrib; - GLint tex_attrib; }; struct wlr_gles2_renderer { -- cgit v1.2.3