From 24cf70ae9691d605e4a1f7e9d8dc59ec72401bd0 Mon Sep 17 00:00:00 2001 From: Ilia Bozhinov Date: Fri, 25 May 2018 13:14:35 +0300 Subject: backends: implement custom EGL and renderer initialization Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987 --- include/backend/drm/renderer.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include/backend/drm/renderer.h') diff --git a/include/backend/drm/renderer.h b/include/backend/drm/renderer.h index 5e15f3d5..510abe43 100644 --- a/include/backend/drm/renderer.h +++ b/include/backend/drm/renderer.h @@ -5,6 +5,7 @@ #include #include #include +#include #include struct wlr_drm_backend; @@ -32,7 +33,7 @@ struct wlr_drm_surface { }; bool init_drm_renderer(struct wlr_drm_backend *drm, - struct wlr_drm_renderer *renderer); + struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_render); void finish_drm_renderer(struct wlr_drm_renderer *renderer); bool init_drm_surface(struct wlr_drm_surface *surf, -- cgit v1.2.3