From 24cf70ae9691d605e4a1f7e9d8dc59ec72401bd0 Mon Sep 17 00:00:00 2001 From: Ilia Bozhinov Date: Fri, 25 May 2018 13:14:35 +0300 Subject: backends: implement custom EGL and renderer initialization Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987 --- examples/touch.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/touch.c') diff --git a/examples/touch.c b/examples/touch.c index 069fda74..68f78a0a 100644 --- a/examples/touch.c +++ b/examples/touch.c @@ -244,7 +244,7 @@ int main(int argc, char *argv[]) { wl_list_init(&state.touch_points); wl_list_init(&state.touch); - struct wlr_backend *wlr = wlr_backend_autocreate(display); + struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL); if (!wlr) { exit(1); } -- cgit v1.2.3