From 23e37e7b1d8004fb5361c147239d2e628efbd5e8 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Mon, 22 Apr 2019 12:42:37 +0300 Subject: output: refactor frame submission API This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit --- examples/multi-pointer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/multi-pointer.c') diff --git a/examples/multi-pointer.c b/examples/multi-pointer.c index a007f712..44cf26d5 100644 --- a/examples/multi-pointer.c +++ b/examples/multi-pointer.c @@ -94,14 +94,14 @@ void output_frame_notify(struct wl_listener *listener, void *data) { struct sample_state *sample = output->sample; struct wlr_output *wlr_output = output->output; - wlr_output_make_current(wlr_output, NULL); + wlr_output_attach_render(wlr_output, NULL); glClearColor(sample->clear_color[0], sample->clear_color[1], sample->clear_color[2], sample->clear_color[3]); glClear(GL_COLOR_BUFFER_BIT); wlr_output_render_software_cursors(wlr_output, NULL); - wlr_output_swap_buffers(wlr_output, NULL, NULL); + wlr_output_commit(wlr_output); } static void handle_cursor_motion(struct wl_listener *listener, void *data) { -- cgit v1.2.3