From 3d0848daae40a8a471282431eac8310e5d051d33 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Tue, 28 Sep 2021 13:00:25 +0200 Subject: backend: create renderer and allocator in wlr_backend_autocreate Instead of ensuring the renderer and allocator are initialized in each backend, do it in wlr_backend_autocreate. This allows compositors to create backends without any renderer/allocator if they side-step wlr_backend_autocreate. Since the wlr_backend_get_renderer and backend_get_allocator end up calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds like a good idea to centralize all of the opimionated bits in one place. --- backend/x11/backend.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'backend/x11') diff --git a/backend/x11/backend.c b/backend/x11/backend.c index f55238cb..9eaf5664 100644 --- a/backend/x11/backend.c +++ b/backend/x11/backend.c @@ -29,7 +29,6 @@ #include #include -#include "backend/backend.h" #include "backend/x11.h" #include "render/drm_format_set.h" #include "util/signal.h" @@ -611,12 +610,6 @@ struct wlr_backend *wlr_x11_backend_create(struct wl_display *display, } } - struct wlr_renderer *renderer = wlr_backend_get_renderer(&x11->backend); - struct wlr_allocator *allocator = backend_get_allocator(&x11->backend); - if (renderer == NULL || allocator == NULL) { - goto error_event; - } - // Windows can only display buffers with the depth they were created with // TODO: look into changing the window's depth at runtime const struct wlr_drm_format *dri3_format = -- cgit v1.2.3