From 515679e4fed1c7c762a8c269fca09cbb195a4323 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Sun, 10 Nov 2019 14:31:33 +0100 Subject: Refactor EGL/GL API loading Remove glapi.sh code generation, replace it with hand-written loading code that checks extension strings before calling eglGetProcAddress. The GLES2 renderer still uses global state because of: - {PUSH,POP}_GLES2_DEBUG macros - wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer --- backend/drm/renderer.c | 1 - 1 file changed, 1 deletion(-) (limited to 'backend/drm') diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c index 9edf7632..25101a4b 100644 --- a/backend/drm/renderer.c +++ b/backend/drm/renderer.c @@ -11,7 +11,6 @@ #include #include #include "backend/drm/drm.h" -#include "glapi.h" bool init_drm_renderer(struct wlr_drm_backend *drm, struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_renderer_func) { -- cgit v1.2.3