From a8d7c2d4ea6ee26fe8151dcf5b47ec4350e8ac81 Mon Sep 17 00:00:00 2001 From: Simon Ser Date: Mon, 12 Apr 2021 19:07:24 +0200 Subject: screencopy-v1: stop using wlr_client_buffer We can just use the wlr_dmabuf_v1_buffer directly, no need to wrap it in a wlr_client_buffer. --- types/wlr_screencopy_v1.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/types/wlr_screencopy_v1.c b/types/wlr_screencopy_v1.c index d9b3f8dc..2aad103f 100644 --- a/types/wlr_screencopy_v1.c +++ b/types/wlr_screencopy_v1.c @@ -266,12 +266,7 @@ static void frame_handle_output_precommit(struct wl_listener *listener, static bool blit_dmabuf(struct wlr_renderer *renderer, struct wlr_dmabuf_v1_buffer *dst_dmabuf, struct wlr_dmabuf_attributes *src_attrs) { - struct wlr_client_buffer *dst_client_buffer = - wlr_client_buffer_import(renderer, dst_dmabuf->resource); - if (dst_client_buffer == NULL) { - return false; - } - struct wlr_buffer *dst_buffer = &dst_client_buffer->base; + struct wlr_buffer *dst_buffer = wlr_buffer_lock(&dst_dmabuf->base); struct wlr_texture *src_tex = wlr_texture_from_dmabuf(renderer, src_attrs); if (src_tex == NULL) { -- cgit v1.2.3