From c63d94483b1e52817ca01ca82a867a78ebd39fa6 Mon Sep 17 00:00:00 2001 From: emersion Date: Sat, 24 Mar 2018 18:30:28 -0400 Subject: Redesign wlr_texture - Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air. --- backend/drm/drm.c | 23 +- backend/drm/renderer.c | 48 ++-- backend/wayland/output.c | 2 - examples/multi-pointer.c | 2 +- examples/output-layout.c | 6 +- examples/pointer.c | 4 +- examples/rotation.c | 6 +- examples/touch.c | 13 +- include/backend/drm/drm.h | 1 - include/render/gles2.h | 40 ++- include/wlr/render/egl.h | 16 +- include/wlr/render/interface.h | 41 ++-- include/wlr/render/wlr_renderer.h | 15 +- include/wlr/render/wlr_texture.h | 63 ++--- include/wlr/types/wlr_linux_dmabuf.h | 13 +- render/egl.c | 18 -- render/gles2/renderer.c | 124 ++++++---- render/gles2/texture.c | 464 ++++++++++++++--------------------- render/wlr_renderer.c | 43 +++- render/wlr_texture.c | 63 +++-- types/wlr_linux_dmabuf.c | 5 - types/wlr_output.c | 14 +- types/wlr_surface.c | 114 +++++---- types/wlr_xcursor_manager.c | 2 +- 24 files changed, 535 insertions(+), 605 deletions(-) diff --git a/backend/drm/drm.c b/backend/drm/drm.c index 524e80bb..94bfbc96 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -181,9 +181,6 @@ void wlr_drm_resources_free(struct wlr_drm_backend *drm) { if (plane->cursor_bo) { gbm_bo_destroy(plane->cursor_bo); } - if (plane->wlr_tex) { - wlr_texture_destroy(plane->wlr_tex); - } } free(drm->crtcs); @@ -586,12 +583,6 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, wlr_output_transform_invert(output->transform); wlr_matrix_projection(plane->matrix, plane->surf.width, plane->surf.height, transform); - - plane->wlr_tex = - wlr_render_texture_create(plane->surf.renderer->wlr_rend); - if (!plane->wlr_tex) { - return false; - } } struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y }; @@ -637,13 +628,18 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, wlr_drm_surface_make_current(&plane->surf, NULL); - wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888, - stride, width, height, buf); - struct wlr_renderer *rend = plane->surf.renderer->wlr_rend; + + struct wlr_texture *texture = wlr_texture_from_pixels(rend, + WL_SHM_FORMAT_ARGB8888, stride, width, height, buf); + if (texture == NULL) { + wlr_log(L_ERROR, "Unable to create texture"); + return false; + } + wlr_renderer_begin(rend, plane->surf.width, plane->surf.height); wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 }); - wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f); + wlr_render_texture(rend, texture, plane->matrix, 0, 0, 1.0f); wlr_renderer_end(rend); wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride, @@ -651,6 +647,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, wlr_drm_surface_swap_buffers(&plane->surf, NULL); + wlr_texture_destroy(texture); gbm_bo_unmap(plane->cursor_bo, bo_data); } diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c index b2998b5f..2b50bb79 100644 --- a/backend/drm/renderer.c +++ b/backend/drm/renderer.c @@ -178,47 +178,33 @@ static void free_eglimage(struct gbm_bo *bo, void *data) { static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) { struct tex *tex = gbm_bo_get_user_data(bo); - if (tex) { + if (tex != NULL) { return tex->tex; } - // TODO: use wlr_texture_upload_dmabuf instead - - tex = malloc(sizeof(*tex)); - if (!tex) { - wlr_log_errno(L_ERROR, "Allocation failed"); + tex = calloc(1, sizeof(struct tex)); + if (tex == NULL) { return NULL; } - tex->egl = &renderer->egl; - - int dmabuf_fd = gbm_bo_get_fd(bo); - uint32_t width = gbm_bo_get_width(bo); - uint32_t height = gbm_bo_get_height(bo); - - EGLint attribs[] = { - EGL_WIDTH, width, - EGL_HEIGHT, height, - EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo), - EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd, - EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0), - EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0), - EGL_IMAGE_PRESERVED_KHR, EGL_FALSE, - EGL_NONE, + struct wlr_dmabuf_buffer_attribs attribs = { + .n_planes = 1, + .width = gbm_bo_get_width(bo), + .height = gbm_bo_get_height(bo), + .format = gbm_bo_get_format(bo), }; - - tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT, - EGL_LINUX_DMA_BUF_EXT, NULL, attribs); - if (!tex->img) { - wlr_log(L_ERROR, "Failed to create EGL image"); - abort(); + attribs.offset[0] = 0; + attribs.stride[0] = gbm_bo_get_stride_for_plane(bo, 0); + attribs.modifier[0] = 0; + attribs.fd[0] = gbm_bo_get_fd(bo); + + tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs); + if (tex->tex == NULL) { + free(tex); + return NULL; } - tex->tex = wlr_render_texture_create(renderer->wlr_rend); - wlr_texture_upload_eglimage(tex->tex, tex->img, width, height); - gbm_bo_set_user_data(bo, tex, free_eglimage); - return tex->tex; } diff --git a/backend/wayland/output.c b/backend/wayland/output.c index d528c888..c1fa638a 100644 --- a/backend/wayland/output.c +++ b/backend/wayland/output.c @@ -99,8 +99,6 @@ static bool wlr_wl_output_set_cursor(struct wlr_output *_output, return true; } - stride *= 4; // stride is given in pixels, we need it in bytes - if (!backend->shm || !backend->pointer) { wlr_log(L_INFO, "cannot set cursor, no shm or pointer"); return false; diff --git a/examples/multi-pointer.c b/examples/multi-pointer.c index 43ccdb66..1f869f50 100644 --- a/examples/multi-pointer.c +++ b/examples/multi-pointer.c @@ -149,7 +149,7 @@ static void handle_input_add(struct compositor_state *state, sample->compositor); struct wlr_xcursor_image *image = sample->xcursor->images[0]; - wlr_cursor_set_image(cursor->cursor, image->buffer, image->width, + wlr_cursor_set_image(cursor->cursor, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y, 0); wl_list_insert(&sample->cursors, &cursor->link); diff --git a/examples/output-layout.c b/examples/output-layout.c index 45d896b0..c1392a30 100644 --- a/examples/output-layout.c +++ b/examples/output-layout.c @@ -197,9 +197,9 @@ int main(int argc, char *argv[]) { compositor_init(&compositor); state.renderer = wlr_gles2_renderer_create(compositor.backend); - state.cat_texture = wlr_render_texture_create(state.renderer); - wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, - cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); + state.cat_texture = wlr_texture_from_pixels(state.renderer, + WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, + cat_tex.pixel_data); if (!wlr_backend_start(compositor.backend)) { wlr_log(L_ERROR, "Failed to start backend"); diff --git a/examples/pointer.c b/examples/pointer.c index e8a0e892..9794e6e5 100644 --- a/examples/pointer.c +++ b/examples/pointer.c @@ -112,7 +112,7 @@ static void handle_output_add(struct output_state *ostate) { sample->compositor); struct wlr_xcursor_image *image = sample->xcursor->images[0]; - wlr_cursor_set_image(sample->cursor, image->buffer, image->width, + wlr_cursor_set_image(sample->cursor, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y, 0); wlr_cursor_warp(sample->cursor, NULL, sample->cursor->x, sample->cursor->y); @@ -324,7 +324,7 @@ int main(int argc, char *argv[]) { } struct wlr_xcursor_image *image = state.xcursor->images[0]; - wlr_cursor_set_image(state.cursor, image->buffer, image->width, + wlr_cursor_set_image(state.cursor, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y, 0); compositor_init(&compositor); diff --git a/examples/rotation.c b/examples/rotation.c index cbff09a1..dfafeeca 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -142,13 +142,13 @@ int main(int argc, char *argv[]) { wlr_log(L_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } - state.cat_texture = wlr_render_texture_create(state.renderer); + state.cat_texture = wlr_texture_from_pixels(state.renderer, + WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, + cat_tex.pixel_data); if (!state.cat_texture) { wlr_log(L_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } - wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, - cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); if (!wlr_backend_start(compositor.backend)) { wlr_log(L_ERROR, "Failed to start backend"); diff --git a/examples/touch.c b/examples/touch.c index f9c496cf..7639165c 100644 --- a/examples/touch.c +++ b/examples/touch.c @@ -45,10 +45,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); + int tex_width, tex_height; + wlr_texture_get_size(sample->cat_texture, &tex_width, &tex_height); + struct touch_point *p; wl_list_for_each(p, &sample->touch_points, link) { - int x = (int)(p->x * width) - sample->cat_texture->width / 2; - int y = (int)(p->y * height) - sample->cat_texture->height / 2; + int x = (int)(p->x * width) - tex_width / 2; + int y = (int)(p->y * height) - tex_height / 2; wlr_render_texture(sample->renderer, sample->cat_texture, wlr_output->transform_matrix, x, y, 1.0f); } @@ -110,13 +113,13 @@ int main(int argc, char *argv[]) { wlr_log(L_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } - state.cat_texture = wlr_render_texture_create(state.renderer); + state.cat_texture = wlr_texture_from_pixels(state.renderer, + WL_SHM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height, + cat_tex.pixel_data); if (!state.cat_texture) { wlr_log(L_ERROR, "Could not start compositor, OOM"); exit(EXIT_FAILURE); } - wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888, - cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); if (!wlr_backend_start(compositor.backend)) { wlr_log(L_ERROR, "Failed to start backend"); diff --git a/include/backend/drm/drm.h b/include/backend/drm/drm.h index 26189340..cb10ad20 100644 --- a/include/backend/drm/drm.h +++ b/include/backend/drm/drm.h @@ -27,7 +27,6 @@ struct wlr_drm_plane { // Only used by cursor float matrix[9]; - struct wlr_texture *wlr_tex; struct gbm_bo *cursor_bo; bool cursor_enabled; int32_t cursor_hotspot_x, cursor_hotspot_y; diff --git a/include/render/gles2.h b/include/render/gles2.h index 43a8d648..09295415 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -38,21 +38,49 @@ struct wlr_gles2_renderer { } shaders; }; +enum wlr_gles2_texture_type { + WLR_GLES2_TEXTURE_GLTEX, + WLR_GLES2_TEXTURE_WL_DRM_GL, + WLR_GLES2_TEXTURE_WL_DRM_EXT, + WLR_GLES2_TEXTURE_DMABUF, +}; + struct wlr_gles2_texture { struct wlr_texture wlr_texture; - struct wlr_egl *egl; - GLuint tex_id; - const struct gles2_pixel_format *pixel_format; + struct wlr_gles2_renderer *renderer; + enum wlr_gles2_texture_type type; + int width, height; + bool has_alpha; + bool inverted_y; + + // Not set if WLR_GLES2_TEXTURE_GLTEX EGLImageKHR image; - GLenum target; + GLuint image_tex; + + union { + GLuint gl_tex; + struct wl_resource *wl_drm; + }; }; const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt); const enum wl_shm_format *gles2_formats(size_t *len); -struct wlr_texture *gles2_texture_create(); -struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture); +struct wlr_gles2_renderer *gles2_get_renderer( + struct wlr_renderer *wlr_renderer); +struct wlr_gles2_renderer *gles2_get_renderer_in_context( + struct wlr_renderer *wlr_renderer); + +struct wlr_gles2_texture *gles2_get_texture_in_context( + struct wlr_texture *wlr_texture); +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, + const void *data); +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, + struct wl_resource *data); +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_buffer_attribs *attribs); void gles2_push_marker(const char *file, const char *func); void gles2_pop_marker(void); diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index aa429e8e..c214f127 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -46,37 +46,25 @@ void wlr_egl_finish(struct wlr_egl *egl); */ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); -/** - * Refer to the eglQueryWaylandBufferWL extension function. - */ -bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf, - EGLint attrib, EGLint *value); - /** * Returns a surface for the given native window * The window must match the remote display the wlr_egl was created with. */ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); -/** - * Creates an egl image from the given client buffer and attributes. - */ -EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl, - EGLenum target, EGLClientBuffer buffer, const EGLint *attribs); - /** * Creates an egl image from the given dmabuf attributes. Check usability * of the dmabuf with wlr_egl_check_import_dmabuf once first. */ EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, - struct wlr_dmabuf_buffer_attribs *attributes); + struct wlr_dmabuf_buffer_attribs *attributes); /** * Try to import the given dmabuf. On success return true false otherwise. * If this succeeds the dmabuf can be used for rendering on a texture */ bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl, - struct wlr_dmabuf_buffer *dmabuf); + struct wlr_dmabuf_buffer *dmabuf); /** * Get the available dmabuf formats diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 7f25c0ff..212e4f7a 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -23,7 +23,6 @@ struct wlr_renderer_impl { void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); - struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float matrix[static 9], float alpha); @@ -33,45 +32,39 @@ struct wlr_renderer_impl { const float color[static 4], const float matrix[static 9]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); - bool (*buffer_is_drm)(struct wlr_renderer *renderer, - struct wl_resource *buffer); + bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, + struct wl_resource *resource); + void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, + struct wl_resource *buffer, int *width, int *height); bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); bool (*format_supported)(struct wlr_renderer *renderer, enum wl_shm_format fmt); + struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer, + enum wl_shm_format fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data); + struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, + struct wl_resource *data); + struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer, + struct wlr_dmabuf_buffer_attribs *attribs); void (*destroy)(struct wlr_renderer *renderer); }; void wlr_renderer_init(struct wlr_renderer *renderer, - const struct wlr_renderer_impl *impl); + const struct wlr_renderer_impl *impl); struct wlr_texture_impl { - bool (*upload_pixels)(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels); - bool (*update_pixels)(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels); - bool (*upload_shm)(struct wlr_texture *texture, uint32_t format, - struct wl_shm_buffer *shm); - bool (*update_shm)(struct wlr_texture *texture, uint32_t format, - int x, int y, int width, int height, struct wl_shm_buffer *shm); - bool (*upload_drm)(struct wlr_texture *texture, - struct wl_resource *drm_buf); - bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image, - uint32_t width, uint32_t height); - bool (*upload_dmabuf)(struct wlr_texture *texture, - struct wl_resource *dmabuf_resource); - void (*get_buffer_size)(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height); + void (*get_size)(struct wlr_texture *texture, int *width, int *height); + bool (*write_pixels)(struct wlr_texture *texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data); void (*destroy)(struct wlr_texture *texture); }; void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl); -void wlr_texture_get_buffer_size(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height); #endif diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h index 6f0d2ecc..decd14f5 100644 --- a/include/wlr/render/wlr_renderer.h +++ b/include/wlr/render/wlr_renderer.h @@ -1,8 +1,6 @@ #ifndef WLR_RENDER_WLR_RENDERER_H #define WLR_RENDER_WLR_RENDERER_H -#include -#include #include #include #include @@ -21,10 +19,6 @@ void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]); * box. */ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box); -/** - * Requests a texture handle from this renderer. - */ -struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r); /** * Renders the requested texture. */ @@ -51,10 +45,15 @@ void wlr_render_colored_ellipse(struct wlr_renderer *r, const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r, size_t *len); /** - * Returns true if this wl_buffer is a DRM buffer. + * Returns true if this wl_buffer is a wl_drm buffer. */ -bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer, +bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer, struct wl_resource *buffer); +/** + * Gets the width and height of a wl_drm buffer. + */ +void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer, + struct wl_resource *buffer, int *width, int *height); /** * Reads out of pixels of the currently bound surface into data. `stride` is in * bytes. diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h index 095097e6..ab361298 100644 --- a/include/wlr/render/wlr_texture.h +++ b/include/wlr/render/wlr_texture.h @@ -5,62 +5,49 @@ #include #include #include +#include +struct wlr_renderer; struct wlr_texture_impl; struct wlr_texture { const struct wlr_texture_impl *impl; - - bool valid; - uint32_t format; - int width, height; - bool inverted_y; - struct wl_signal destroy_signal; - struct wl_resource *resource; }; /** - * Copies pixels to this texture. The buffer is not accessed after this function - * returns. + * Create a new texture from raw pixel data. `stride` is in bytes. The returned + * texture is mutable. */ -bool wlr_texture_upload_pixels(struct wlr_texture *tex, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels); +struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, + const void *data); + /** - * Copies pixels to this texture. The buffer is not accessed after this function - * returns. Under some circumstances, this function may re-upload the entire - * buffer - therefore, the entire buffer must be valid. + * Create a new texture from a wayland DRM resource. The returned texture is + * immutable. */ -bool wlr_texture_update_pixels(struct wlr_texture *surf, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels); +struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, + struct wl_resource *data); + /** - * Copies pixels from a wl_shm_buffer into this texture. The buffer is not - * accessed after this function returns. + * Create a new texture from a DMA-BUF. The returned texture is immutable. */ -bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format, - struct wl_shm_buffer *shm); +struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, + struct wlr_dmabuf_buffer_attribs *attribs); + /** - * Attaches the contents from the given wl_drm wl_buffer resource onto the - * texture. The wl_resource is not used after this call. - * Will fail (return false) if the given resource is no drm buffer. + * Get the texture width and height. */ -bool wlr_texture_upload_drm(struct wlr_texture *tex, - struct wl_resource *drm_buffer); - -bool wlr_texture_upload_eglimage(struct wlr_texture *tex, - EGLImageKHR image, uint32_t width, uint32_t height); +void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height); -bool wlr_texture_upload_dmabuf(struct wlr_texture *tex, - struct wl_resource *dmabuf_resource); /** - * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The - * buffer is not accessed after this function returns. Under some circumstances, - * this function may re-upload the entire buffer - therefore, the entire buffer - * must be valid. + * Update a texture with raw pixels. The texture must be mutable. */ -bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format, - int x, int y, int width, int height, struct wl_shm_buffer *shm); +bool wlr_texture_write_pixels(struct wlr_texture *texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, + uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, + const void *data); + /** * Destroys this wlr_texture. */ diff --git a/include/wlr/types/wlr_linux_dmabuf.h b/include/wlr/types/wlr_linux_dmabuf.h index 9d71e598..c06d8a87 100644 --- a/include/wlr/types/wlr_linux_dmabuf.h +++ b/include/wlr/types/wlr_linux_dmabuf.h @@ -11,6 +11,12 @@ #define DRM_FORMAT_MOD_INVALID ((1ULL<<56) - 1) #endif +enum { + WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT = 1, + WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_INTERLACED = 2, + WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_BOTTOM_FIRST = 4, +}; + struct wlr_dmabuf_buffer_attribs { /* set via params_add */ int n_planes; @@ -22,7 +28,7 @@ struct wlr_dmabuf_buffer_attribs { int32_t width; int32_t height; uint32_t format; - uint32_t flags; /* enum zlinux_buffer_params_flags */ + uint32_t flags; }; struct wlr_dmabuf_buffer { @@ -52,11 +58,6 @@ struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_buffer_resource( struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_params_resource( struct wl_resource *params_resource); -/** - * Returns true if the given dmabuf has y-axis inverted, false otherwise - */ -bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf); - /* the protocol interface */ struct wlr_linux_dmabuf { struct wl_global *wl_global; diff --git a/render/egl.c b/render/egl.c index e582b6d3..49b41eee 100644 --- a/render/egl.c +++ b/render/egl.c @@ -223,24 +223,6 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) return false; } -bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf, - int attrib, int *value) { - if (!eglQueryWaylandBufferWL) { - return false; - } - return eglQueryWaylandBufferWL(egl->display, buf, attrib, value); -} - -EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target, - EGLClientBuffer buffer, const EGLint *attribs) { - if (!eglCreateImageKHR) { - return NULL; - } - - return eglCreateImageKHR(egl->display, egl->context, target, - buffer, attribs); -} - bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { if (!eglDestroyImageKHR) { return false; diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 9403c0ed..dcda45e9 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -12,23 +12,27 @@ #include #include #include -#include "render/gles2.h" #include "glapi.h" +#include "render/gles2.h" static const struct wlr_renderer_impl renderer_impl; -static struct wlr_gles2_renderer *gles2_get_renderer( +struct wlr_gles2_renderer *gles2_get_renderer( struct wlr_renderer *wlr_renderer) { assert(wlr_renderer->impl == &renderer_impl); - struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)wlr_renderer; + return (struct wlr_gles2_renderer *)wlr_renderer; +} + +struct wlr_gles2_renderer *gles2_get_renderer_in_context( + struct wlr_renderer *wlr_renderer) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); assert(eglGetCurrentContext() == renderer->egl->context); return renderer; } static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, uint32_t height) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; @@ -45,13 +49,13 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, } static void gles2_end(struct wlr_renderer *wlr_renderer) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); // no-op } static void gles2_clear(struct wlr_renderer *wlr_renderer, const float color[static 4]) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; glClearColor(color[0], color[1], color[2], color[3]); @@ -61,7 +65,7 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer, static void gles2_scissor(struct wlr_renderer *wlr_renderer, struct wlr_box *box) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; if (box != NULL) { @@ -73,14 +77,6 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer, GLES2_DEBUG_POP; } -static struct wlr_texture *gles2_renderer_texture_create( - struct wlr_renderer *wlr_renderer) { - assert(wlr_renderer->impl == &renderer_impl); - struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)wlr_renderer; - return gles2_texture_create(renderer->egl); -} - static void draw_quad() { GLfloat verts[] = { 1, 0, // top right @@ -107,21 +103,28 @@ static void draw_quad() { glDisableVertexAttribArray(1); } -static bool gles2_render_texture_with_matrix( - struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture, - const float matrix[static 9], float alpha) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - if (!wlr_texture->valid) { - wlr_log(L_ERROR, "attempt to render invalid texture"); - return false; - } - - GLuint prog = renderer->shaders.tex_rgba; - if (texture->target == GL_TEXTURE_EXTERNAL_OES) { +static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, + struct wlr_texture *wlr_texture, const float matrix[static 9], + float alpha) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + struct wlr_gles2_texture *texture = + gles2_get_texture_in_context(wlr_texture); + + GLuint prog; + GLenum target; + switch (texture->type) { + case WLR_GLES2_TEXTURE_GLTEX: + case WLR_GLES2_TEXTURE_WL_DRM_GL: + prog = texture->has_alpha ? renderer->shaders.tex_rgba : + renderer->shaders.tex_rgbx; + target = GL_TEXTURE_2D; + break; + case WLR_GLES2_TEXTURE_WL_DRM_EXT: + case WLR_GLES2_TEXTURE_DMABUF: prog = renderer->shaders.tex_ext; - } else if (!texture->pixel_format->has_alpha) { - prog = renderer->shaders.tex_rgbx; + target = GL_TEXTURE_EXTERNAL_OES; + break; } // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set @@ -130,15 +133,23 @@ static bool gles2_render_texture_with_matrix( wlr_matrix_transpose(transposition, matrix); GLES2_DEBUG_PUSH; - glBindTexture(texture->target, texture->tex_id); - glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + GLuint tex_id = texture->type == WLR_GLES2_TEXTURE_GLTEX ? + texture->gl_tex : texture->image_tex; + glActiveTexture(GL_TEXTURE0); + glBindTexture(target, tex_id); + + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glUseProgram(prog); glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform1i(1, wlr_texture->inverted_y); + glUniform1i(1, texture->inverted_y); glUniform1f(3, alpha); + draw_quad(); + GLES2_DEBUG_POP; return true; } @@ -146,7 +157,8 @@ static bool gles2_render_texture_with_matrix( static void gles2_render_quad(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set // to GL_FALSE @@ -163,7 +175,8 @@ static void gles2_render_quad(struct wlr_renderer *wlr_renderer, static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set // to GL_FALSE @@ -183,20 +196,38 @@ static const enum wl_shm_format *gles2_renderer_formats( return gles2_formats(len); } -static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, - struct wl_resource *buffer) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); +static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer, + struct wl_resource *resource) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + + if (!eglQueryWaylandBufferWL) { + return false; + } + + EGLint fmt; + return eglQueryWaylandBufferWL(renderer->egl->display, resource, + EGL_TEXTURE_FORMAT, &fmt); +} + +static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer, + struct wl_resource *buffer, int *width, int *height) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + + if (!eglQueryWaylandBufferWL) { + return; + } - EGLint format; - return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT, - &format); + eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_WIDTH, width); + eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_HEIGHT, height); } static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); if (fmt == NULL) { @@ -254,14 +285,17 @@ static const struct wlr_renderer_impl renderer_impl = { .end = gles2_end, .clear = gles2_clear, .scissor = gles2_scissor, - .texture_create = gles2_renderer_texture_create, .render_texture_with_matrix = gles2_render_texture_with_matrix, .render_quad = gles2_render_quad, .render_ellipse = gles2_render_ellipse, .formats = gles2_renderer_formats, - .buffer_is_drm = gles2_buffer_is_drm, + .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer, + .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, .read_pixels = gles2_read_pixels, .format_supported = gles2_format_supported, + .texture_from_pixels = gles2_texture_from_pixels, + .texture_from_wl_drm = gles2_texture_from_wl_drm, + .texture_from_dmabuf = gles2_texture_from_dmabuf, }; void gles2_push_marker(const char *file, const char *func) { diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 46193c78..82effd71 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -10,366 +10,262 @@ #include #include #include +#include "glapi.h" #include "render/gles2.h" #include "util/signal.h" -static struct gles2_pixel_format external_pixel_format = { - .wl_format = 0, - .depth = 0, - .bpp = 0, - .gl_format = 0, - .gl_type = 0, -}; - -static void gles2_texture_ensure(struct wlr_gles2_texture *texture, - GLenum target) { - if (texture->tex_id) { - return; - } - texture->target = target; - glGenTextures(1, &texture->tex_id); - glBindTexture(target, texture->tex_id); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -} - static const struct wlr_texture_impl texture_impl; -struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) { +static struct wlr_gles2_texture *gles2_get_texture( + struct wlr_texture *wlr_texture) { assert(wlr_texture->impl == &texture_impl); return (struct wlr_gles2_texture *)wlr_texture; } -static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels) { +struct wlr_gles2_texture *gles2_get_texture_in_context( + struct wlr_texture *wlr_texture) { struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - - const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "No supported pixel format for this texture"); - return false; - } - texture->wlr_texture.width = width; - texture->wlr_texture.height = height; - texture->wlr_texture.format = format; - texture->pixel_format = fmt; - - GLES2_DEBUG_PUSH; - gles2_texture_ensure(texture, GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); - glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels); - GLES2_DEBUG_POP; - - texture->wlr_texture.valid = true; - return true; + assert(eglGetCurrentContext() == texture->renderer->egl->context); + return texture; } -static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels) { +static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width, + int *height) { struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - - // TODO: Test if the unpack subimage extension is supported and adjust the - // upload strategy if not - if (!texture->wlr_texture.valid - || texture->wlr_texture.format != format - /* || unpack not supported */) { - return gles2_texture_upload_pixels(&texture->wlr_texture, format, - stride, width, height, pixels); - } - const struct gles2_pixel_format *fmt = texture->pixel_format; - GLES2_DEBUG_PUSH; - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); - glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format, - fmt->gl_type, pixels); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); - GLES2_DEBUG_POP; - return true; + *width = texture->width; + *height = texture->height; } -static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture, - uint32_t format, struct wl_shm_buffer *buffer) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); +static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data) { + struct wlr_gles2_texture *texture = + gles2_get_texture_in_context(wlr_texture); + + if (texture->type != WLR_GLES2_TEXTURE_GLTEX) { + wlr_log(L_ERROR, "Cannot write pixels to immutable texture"); + return false; + } - const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture", - format); + const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); + if (fmt == NULL) { + wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); return false; } - wl_shm_buffer_begin_access(buffer); - uint8_t *pixels = wl_shm_buffer_get_data(buffer); - int width = wl_shm_buffer_get_width(buffer); - int height = wl_shm_buffer_get_height(buffer); - int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); - texture->wlr_texture.width = width; - texture->wlr_texture.height = height; - texture->wlr_texture.format = format; - texture->pixel_format = fmt; + // TODO: what if the unpack subimage extension isn't supported? GLES2_DEBUG_PUSH; - gles2_texture_ensure(texture, GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); - glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels); - GLES2_DEBUG_POP; - texture->wlr_texture.valid = true; - wl_shm_buffer_end_access(buffer); - return true; -} + glBindTexture(GL_TEXTURE_2D, texture->gl_tex); -static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture, - uint32_t format, int x, int y, int width, int height, - struct wl_shm_buffer *buffer) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y); - // TODO: Test if the unpack subimage extension is supported and adjust the - // upload strategy if not - assert(texture); - if (!texture->wlr_texture.valid - || texture->wlr_texture.format != format - /* || unpack not supported */) { - return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer); - } - const struct gles2_pixel_format *fmt = texture->pixel_format; - wl_shm_buffer_begin_access(buffer); - uint8_t *pixels = wl_shm_buffer_get_data(buffer); - int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); + glTexSubImage2D(GL_TEXTURE_2D, 0, dst_x, dst_y, width, height, + fmt->gl_format, fmt->gl_type, data); - GLES2_DEBUG_PUSH; - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); - glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, - fmt->gl_format, fmt->gl_type, pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); - GLES2_DEBUG_POP; - - wl_shm_buffer_end_access(buffer); + GLES2_DEBUG_POP; return true; } -static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture, - struct wl_resource *buf) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); - if (!glEGLImageTargetTexture2DOES) { - return false; +static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { + if (wlr_texture == NULL) { + return; } - EGLint format; - if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) { - wlr_log(L_INFO, "upload_drm called with no drm buffer"); - return false; - } + struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH, - (EGLint*)&tex->wlr_texture.width); - wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT, - (EGLint*)&tex->wlr_texture.height); + wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL); - EGLint inverted_y; - if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, - &inverted_y)) { - tex->wlr_texture.inverted_y = !!inverted_y; + GLES2_DEBUG_PUSH; + + if (texture->image_tex) { + glDeleteTextures(1, &texture->image_tex); + } + if (texture->image) { + assert(eglDestroyImageKHR); + eglDestroyImageKHR(texture->renderer->egl->display, texture->image); } - GLenum target; - const struct gles2_pixel_format *pf; - switch (format) { - case EGL_TEXTURE_RGB: - case EGL_TEXTURE_RGBA: - target = GL_TEXTURE_2D; - pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); - break; - case EGL_TEXTURE_EXTERNAL_WL: - target = GL_TEXTURE_EXTERNAL_OES; - pf = &external_pixel_format; - break; - default: - wlr_log(L_ERROR, "invalid/unsupported egl buffer format"); - return false; + if (texture->type == WLR_GLES2_TEXTURE_GLTEX) { + glDeleteTextures(1, &texture->gl_tex); } - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, target); - glBindTexture(GL_TEXTURE_2D, tex->tex_id); GLES2_DEBUG_POP; - EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE }; + free(texture); +} - if (tex->image) { - wlr_egl_destroy_image(tex->egl, tex->image); +static const struct wlr_texture_impl texture_impl = { + .get_size = gles2_texture_get_size, + .write_pixels = gles2_texture_write_pixels, + .destroy = gles2_texture_destroy, +}; + +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + + const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); + if (fmt == NULL) { + wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); + return NULL; } - tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL, - (EGLClientBuffer*) buf, attribs); - if (!tex->image) { - wlr_log(L_ERROR, "failed to create EGL image"); - return false; + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return NULL; } + wlr_texture_init(&texture->wlr_texture, &texture_impl); + texture->renderer = renderer; + texture->width = width; + texture->height = height; + texture->type = WLR_GLES2_TEXTURE_GLTEX; + texture->has_alpha = fmt->has_alpha; GLES2_DEBUG_PUSH; - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, tex->tex_id); - glEGLImageTargetTexture2DOES(target, tex->image); - GLES2_DEBUG_POP; - tex->wlr_texture.valid = true; - tex->pixel_format = pf; - - return true; -} -static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture, - EGLImageKHR image, uint32_t width, uint32_t height) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); + glGenTextures(1, &texture->gl_tex); + glBindTexture(GL_TEXTURE_2D, texture->gl_tex); - tex->image = image; - tex->pixel_format = &external_pixel_format; - tex->wlr_texture.valid = true; - tex->wlr_texture.width = width; - tex->wlr_texture.height = height; + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); + glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, + fmt->gl_format, fmt->gl_type, data); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, GL_TEXTURE_2D); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id); - glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image); GLES2_DEBUG_POP; - - return true; + return (struct wlr_texture *)texture; } -static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture, - struct wl_resource *dmabuf_resource) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); - struct wlr_dmabuf_buffer *dmabuf = - wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource); +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, + struct wl_resource *data) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - if (!tex->egl->egl_exts.dmabuf_import) { - wlr_log(L_ERROR, "Want dmabuf but extension not present"); - return false; + if (!eglQueryWaylandBufferWL || !eglCreateImageKHR || + !glEGLImageTargetTexture2DOES) { + return NULL; } - tex->wlr_texture.width = dmabuf->attributes.width; - tex->wlr_texture.height = dmabuf->attributes.height; + EGLint fmt; + if (!eglQueryWaylandBufferWL(renderer->egl->display, data, + EGL_TEXTURE_FORMAT, &fmt)) { + return NULL; + } - if (tex->image) { - wlr_egl_destroy_image(tex->egl, tex->image); + EGLint width, height; + eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width); + eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height); + + EGLint inverted_y; + if (!eglQueryWaylandBufferWL(renderer->egl->display, data, + EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) { + inverted_y = 0; } - if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) { - wlr_texture->inverted_y = true; + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return NULL; } + wlr_texture_init(&texture->wlr_texture, &texture_impl); + texture->renderer = renderer; + texture->width = width; + texture->height = height; + texture->wl_drm = data; + texture->inverted_y = !!inverted_y; GLenum target; - const struct gles2_pixel_format *pf; - if (dmabuf->attributes.n_planes > 1) { - target = GL_TEXTURE_EXTERNAL_OES; - pf = &external_pixel_format; - } else { + switch (fmt) { + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: target = GL_TEXTURE_2D; - pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); + texture->type = WLR_GLES2_TEXTURE_WL_DRM_GL; + texture->has_alpha = fmt == EGL_TEXTURE_RGBA; + break; + case EGL_TEXTURE_EXTERNAL_WL: + target = GL_TEXTURE_EXTERNAL_OES; + texture->type = WLR_GLES2_TEXTURE_WL_DRM_EXT; + texture->has_alpha = true; + break; + default: + wlr_log(L_ERROR, "Invalid or unsupported EGL buffer format"); + free(texture); + return NULL; } - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, target); - glBindTexture(target, tex->tex_id); - tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes); - glActiveTexture(GL_TEXTURE0); - glEGLImageTargetTexture2DOES(target, tex->image); - GLES2_DEBUG_POP; - tex->pixel_format = pf; - tex->wlr_texture.valid = true; - return true; -} -static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct - wl_resource *resource, int *width, int *height) { - if (!wlr_dmabuf_resource_is_buffer(resource)) { - return false; + EGLint attribs[] = { + EGL_WAYLAND_PLANE_WL, 0, + EGL_NONE, + }; + texture->image = eglCreateImageKHR(renderer->egl->display, + renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs); + if (texture->image == NULL) { + free(texture); + return NULL; } - struct wlr_dmabuf_buffer *dmabuf = - wlr_dmabuf_buffer_from_buffer_resource(resource); - *width = dmabuf->attributes.width; - *height = dmabuf->attributes.height; - return true; -} - -static void gles2_texture_get_buffer_size(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height) { - struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource); - if (!buffer) { - struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture; - if (!glEGLImageTargetTexture2DOES) { - return; - } - if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH, - (EGLint*)width)) { - if (!gles2_texture_get_dmabuf_size(texture, resource, width, - height)) { - wlr_log(L_ERROR, "could not get size of the buffer"); - return; - } - } - wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height); + GLES2_DEBUG_PUSH; - return; - } + glGenTextures(1, &texture->image_tex); + glBindTexture(target, texture->image_tex); + glEGLImageTargetTexture2DOES(target, texture->image); - *width = wl_shm_buffer_get_width(buffer); - *height = wl_shm_buffer_get_height(buffer); + GLES2_DEBUG_POP; + return (struct wlr_texture *)texture; } -static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_buffer_attribs *attribs) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, - &texture->wlr_texture); - if (texture->tex_id) { - GLES2_DEBUG_PUSH; - glDeleteTextures(1, &texture->tex_id); - GLES2_DEBUG_POP; + if (!glEGLImageTargetTexture2DOES) { + return NULL; } - if (texture->image) { - wlr_egl_destroy_image(texture->egl, texture->image); + if (!renderer->egl->egl_exts.dmabuf_import) { + wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " + "unavailable"); + return NULL; } - free(texture); -} - -static const struct wlr_texture_impl texture_impl = { - .upload_pixels = gles2_texture_upload_pixels, - .update_pixels = gles2_texture_update_pixels, - .upload_shm = gles2_texture_upload_shm, - .update_shm = gles2_texture_update_shm, - .upload_drm = gles2_texture_upload_drm, - .upload_dmabuf = gles2_texture_upload_dmabuf, - .upload_eglimage = gles2_texture_upload_eglimage, - .get_buffer_size = gles2_texture_get_buffer_size, - .destroy = gles2_texture_destroy, -}; - -struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) { - struct wlr_gles2_texture *texture; - if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) { + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); return NULL; } wlr_texture_init(&texture->wlr_texture, &texture_impl); - texture->egl = egl; - return &texture->wlr_texture; + texture->renderer = renderer; + texture->width = attribs->width; + texture->height = attribs->height; + texture->type = WLR_GLES2_TEXTURE_DMABUF; + texture->has_alpha = true; + texture->inverted_y = + (attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0; + + texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs); + if (texture->image == NULL) { + free(texture); + return NULL; + } + + GLES2_DEBUG_PUSH; + + glGenTextures(1, &texture->image_tex); + glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->image_tex); + glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); + + GLES2_DEBUG_POP; + return (struct wlr_texture *)texture; } diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index 622aa1dd..d5a4d19f 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -1,3 +1,4 @@ +#include #include #include #include @@ -6,6 +7,15 @@ void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { + assert(impl->begin); + assert(impl->clear); + assert(impl->scissor); + assert(impl->render_texture_with_matrix); + assert(impl->render_quad); + assert(impl->render_ellipse); + assert(impl->formats); + assert(impl->format_supported); + assert(impl->texture_from_pixels); renderer->impl = impl; } @@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { } void wlr_renderer_end(struct wlr_renderer *r) { - r->impl->end(r); + if (r->impl->end) { + r->impl->end(r); + } } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { @@ -33,16 +45,15 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { r->impl->scissor(r, box); } -struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { - return r->impl->texture_create(r); -} - bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { + int width, height; + wlr_texture_get_size(texture, &width, &height); + float mat[9]; wlr_matrix_identity(mat); wlr_matrix_translate(mat, x, y); - wlr_matrix_scale(mat, texture->width, texture->height); + wlr_matrix_scale(mat, width, height); wlr_matrix_multiply(mat, projection, mat); return wlr_render_texture_with_matrix(r, texture, mat, alpha); @@ -69,15 +80,29 @@ const enum wl_shm_format *wlr_renderer_get_formats( return r->impl->formats(r, len); } -bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r, - struct wl_resource *buffer) { - return r->impl->buffer_is_drm(r, buffer); +bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, + struct wl_resource *resource) { + if (!r->impl->resource_is_wl_drm_buffer) { + return false; + } + return r->impl->resource_is_wl_drm_buffer(r, resource); +} + +void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, + struct wl_resource *buffer, int *width, int *height) { + if (!r->impl->wl_drm_buffer_get_size) { + return; + } + return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { + if (!r->impl->read_pixels) { + return false; + } return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y, dst_x, dst_y, data); } diff --git a/render/wlr_texture.c b/render/wlr_texture.c index 33c91822..9aecfd98 100644 --- a/render/wlr_texture.c +++ b/render/wlr_texture.c @@ -1,3 +1,4 @@ +#include #include #include #include @@ -5,8 +6,9 @@ void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl) { + assert(impl->get_size); + assert(impl->write_pixels); texture->impl = impl; - wl_signal_init(&texture->destroy_signal); } void wlr_texture_destroy(struct wlr_texture *texture) { @@ -17,45 +19,38 @@ void wlr_texture_destroy(struct wlr_texture *texture) { } } -bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format, - int stride, int width, int height, const unsigned char *pixels) { - return texture->impl->upload_pixels(texture, format, stride, - width, height, pixels); +struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width, + height, data); } -bool wlr_texture_update_pixels(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels) { - return texture->impl->update_pixels(texture, format, stride, x, y, - width, height, pixels); -} - -bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format, - struct wl_shm_buffer *shm) { - return texture->impl->upload_shm(texture, format, shm); -} - -bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format, - int x, int y, int width, int height, struct wl_shm_buffer *shm) { - return texture->impl->update_shm(texture, format, x, y, width, height, shm); -} - -bool wlr_texture_upload_drm(struct wlr_texture *texture, - struct wl_resource *drm_buffer) { - return texture->impl->upload_drm(texture, drm_buffer); +struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, + struct wl_resource *data) { + if (!renderer->impl->texture_from_wl_drm) { + return NULL; + } + return renderer->impl->texture_from_wl_drm(renderer, data); } -bool wlr_texture_upload_eglimage(struct wlr_texture *texture, - EGLImageKHR image, uint32_t width, uint32_t height) { - return texture->impl->upload_eglimage(texture, image, width, height); +struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, + struct wlr_dmabuf_buffer_attribs *attribs) { + if (!renderer->impl->texture_from_dmabuf) { + return NULL; + } + return renderer->impl->texture_from_dmabuf(renderer, attribs); } -bool wlr_texture_upload_dmabuf(struct wlr_texture *texture, - struct wl_resource *dmabuf_resource) { - return texture->impl->upload_dmabuf(texture, dmabuf_resource); +void wlr_texture_get_size(struct wlr_texture *texture, int *width, + int *height) { + return texture->impl->get_size(texture, width, height); } -void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource - *resource, int *width, int *height) { - texture->impl->get_buffer_size(texture, resource, width, height); +bool wlr_texture_write_pixels(struct wlr_texture *texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data) { + return texture->impl->write_pixels(texture, wl_fmt, stride, width, height, + src_x, src_y, dst_x, dst_y, data); } diff --git a/types/wlr_linux_dmabuf.c b/types/wlr_linux_dmabuf.c index a61d0ea5..d2a8bea9 100644 --- a/types/wlr_linux_dmabuf.c +++ b/types/wlr_linux_dmabuf.c @@ -19,11 +19,6 @@ static const struct wl_buffer_interface wl_buffer_impl = { wl_buffer_destroy, }; -bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf) { - return dmabuf->attributes.flags - & ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT; -} - bool wlr_dmabuf_resource_is_buffer(struct wl_resource *buffer_resource) { if (!wl_resource_instance_of(buffer_resource, &wl_buffer_interface, &wl_buffer_impl)) { diff --git a/types/wlr_output.c b/types/wlr_output.c index e30c3b78..f95a7ea0 100644 --- a/types/wlr_output.c +++ b/types/wlr_output.c @@ -731,15 +731,11 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor, return true; } - if (cursor->texture == NULL) { - cursor->texture = wlr_render_texture_create(renderer); - if (cursor->texture == NULL) { - return false; - } - } + wlr_texture_destroy(cursor->texture); - return wlr_texture_upload_pixels(cursor->texture, WL_SHM_FORMAT_ARGB8888, + cursor->texture = wlr_texture_from_pixels(renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, pixels); + return cursor->texture != NULL; } static void output_cursor_commit(struct wlr_output_cursor *cursor) { @@ -901,9 +897,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) { } cursor->output->hardware_cursor = NULL; } - if (cursor->texture != NULL) { - wlr_texture_destroy(cursor->texture); - } + wlr_texture_destroy(cursor->texture); wl_list_remove(&cursor->link); free(cursor); } diff --git a/types/wlr_surface.c b/types/wlr_surface.c index e700853a..3be7bdfc 100644 --- a/types/wlr_surface.c +++ b/types/wlr_surface.c @@ -155,8 +155,24 @@ static bool wlr_surface_update_size(struct wlr_surface *surface, int scale = state->scale; enum wl_output_transform transform = state->transform; - wlr_texture_get_buffer_size(surface->texture, state->buffer, - &state->buffer_width, &state->buffer_height); + struct wl_shm_buffer *buf = wl_shm_buffer_get(state->buffer); + if (buf != NULL) { + state->buffer_width = wl_shm_buffer_get_width(buf); + state->buffer_height = wl_shm_buffer_get_height(buf); + } else if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, + state->buffer)) { + wlr_renderer_wl_drm_buffer_get_size(surface->renderer, state->buffer, + &state->buffer_width, &state->buffer_height); + } else if (wlr_dmabuf_resource_is_buffer(state->buffer)) { + struct wlr_dmabuf_buffer *dmabuf = + wlr_dmabuf_buffer_from_buffer_resource(state->buffer); + state->buffer_width = dmabuf->attributes.width; + state->buffer_height = dmabuf->attributes.height; + } else { + wlr_log(L_ERROR, "Unknown buffer handle attached"); + state->buffer_width = 0; + state->buffer_height = 0; + } int width = state->buffer_width / scale; int height = state->buffer_height / scale; @@ -316,51 +332,65 @@ static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) { static void wlr_surface_apply_damage(struct wlr_surface *surface, bool reupload_buffer) { - if (!surface->current->buffer) { + struct wl_resource *resource = surface->current->buffer; + if (resource == NULL) { return; } - struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer); - if (!buffer) { - if (wlr_renderer_buffer_is_drm(surface->renderer, - surface->current->buffer)) { - wlr_texture_upload_drm(surface->texture, surface->current->buffer); - goto release; - } else if (wlr_dmabuf_resource_is_buffer(surface->current->buffer)) { - wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer); - goto release; - } else { - wlr_log(L_INFO, "Unknown buffer handle attached"); - return; - } - } - uint32_t format = wl_shm_buffer_get_format(buffer); - if (reupload_buffer) { - wlr_texture_upload_shm(surface->texture, format, buffer); - } else { - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->buffer_damage); - pixman_region32_intersect_rect(&damage, &damage, 0, 0, - surface->current->buffer_width, surface->current->buffer_height); - - int n; - pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); - for (int i = 0; i < n; ++i) { - pixman_box32_t rect = rects[i]; - if (!wlr_texture_update_shm(surface->texture, format, - rect.x1, rect.y1, - rect.x2 - rect.x1, - rect.y2 - rect.y1, - buffer)) { - break; + struct wl_shm_buffer *buf = wl_shm_buffer_get(resource); + if (buf != NULL) { + wl_shm_buffer_begin_access(buf); + + enum wl_shm_format fmt = wl_shm_buffer_get_format(buf); + int32_t stride = wl_shm_buffer_get_stride(buf); + int32_t width = wl_shm_buffer_get_width(buf); + int32_t height = wl_shm_buffer_get_height(buf); + void *data = wl_shm_buffer_get_data(buf); + + if (surface->texture == NULL || reupload_buffer) { + wlr_texture_destroy(surface->texture); + surface->texture = wlr_texture_from_pixels(surface->renderer, fmt, + stride, width, height, data); + } else { + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_copy(&damage, &surface->current->buffer_damage); + pixman_region32_intersect_rect(&damage, &damage, 0, 0, + surface->current->buffer_width, + surface->current->buffer_height); + + int n; + pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); + for (int i = 0; i < n; ++i) { + pixman_box32_t *r = &rects[i]; + if (!wlr_texture_write_pixels(surface->texture, fmt, stride, + r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1, + r->x1, r->y1, data)) { + break; + } } + + pixman_region32_fini(&damage); } - pixman_region32_fini(&damage); + wl_shm_buffer_end_access(buf); + } else if (!surface->texture || reupload_buffer) { + wlr_texture_destroy(surface->texture); + + if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, resource)) { + surface->texture = + wlr_texture_from_wl_drm(surface->renderer, resource); + } else if (wlr_dmabuf_resource_is_buffer(resource)) { + struct wlr_dmabuf_buffer *dmabuf = + wlr_dmabuf_buffer_from_buffer_resource(resource); + surface->texture = + wlr_texture_from_dmabuf(surface->renderer, &dmabuf->attributes); + } else { + surface->texture = NULL; + wlr_log(L_ERROR, "Unknown buffer handle attached"); + } } -release: wlr_surface_state_release_buffer(surface->current); } @@ -375,7 +405,8 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) { wlr_surface_move_state(surface, surface->pending, surface->current); if (null_buffer_commit) { - surface->texture->valid = false; + wlr_texture_destroy(surface->texture); + surface->texture = NULL; } bool reupload_buffer = oldw != surface->current->buffer_width || @@ -611,7 +642,6 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, } wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, res); surface->renderer = renderer; - surface->texture = wlr_render_texture_create(renderer); surface->resource = res; surface->current = wlr_surface_state_create(); @@ -628,7 +658,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, } bool wlr_surface_has_buffer(struct wlr_surface *surface) { - return surface->texture && surface->texture->valid; + return surface->texture != NULL; } int wlr_surface_set_role(struct wlr_surface *surface, const char *role, diff --git a/types/wlr_xcursor_manager.c b/types/wlr_xcursor_manager.c index d81b639d..7333a7a1 100644 --- a/types/wlr_xcursor_manager.c +++ b/types/wlr_xcursor_manager.c @@ -77,7 +77,7 @@ void wlr_xcursor_manager_set_cursor_image(struct wlr_xcursor_manager *manager, } struct wlr_xcursor_image *image = xcursor->images[0]; - wlr_cursor_set_image(cursor, image->buffer, image->width, + wlr_cursor_set_image(cursor, image->buffer, image->width * 4, image->width, image->height, image->hotspot_x, image->hotspot_y, theme->scale); } -- cgit v1.2.3 From 3bda7e2ef8db955bb56e9dbf700974de06a2836b Mon Sep 17 00:00:00 2001 From: emersion Date: Mon, 26 Mar 2018 12:00:08 -0400 Subject: Use DRM_FORMAT_MOD_LINEAR instead of a hardcoded constant --- backend/drm/renderer.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c index 2b50bb79..c1531ce3 100644 --- a/backend/drm/renderer.c +++ b/backend/drm/renderer.c @@ -14,6 +14,10 @@ #include "backend/drm/drm.h" #include "glapi.h" +#ifndef DRM_FORMAT_MOD_LINEAR +#define DRM_FORMAT_MOD_LINEAR 0 +#endif + bool wlr_drm_renderer_init(struct wlr_drm_backend *drm, struct wlr_drm_renderer *renderer) { renderer->gbm = gbm_create_device(drm->fd); @@ -195,7 +199,7 @@ static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, }; attribs.offset[0] = 0; attribs.stride[0] = gbm_bo_get_stride_for_plane(bo, 0); - attribs.modifier[0] = 0; + attribs.modifier[0] = DRM_FORMAT_MOD_LINEAR; attribs.fd[0] = gbm_bo_get_fd(bo); tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs); -- cgit v1.2.3