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2019-04-11rootston: update output-management-v1 state when output is modesetemersion
2019-04-11rootston: add output-management-v1 supportemersion
2019-03-24rootston: Also iterate layer shell popupsGuido Günther
Broken by 62fd03a7beb18da6c4a5929e38739cf2199dfa79 Closes: #1631
2019-03-19s/lid_switch/switch_deviceRyan Walklin
Rename lid_switch to switch_device to disambiguate lid and tablet mode switches.
2019-03-04xwayland: don't set DISPLAYemersion
Let the compositor set it. This allows for multiple Xwayland instances to run at the same time. Fixes https://github.com/swaywm/wlroots/issues/1442
2019-03-02rootston: fix input events for rotated viewsemersion
2019-03-02rootston: split rendering code into render.cemersion
2019-03-02rootston: fix Xwayland children rendering when fullscreenemersion
2019-03-02rootston: fix rotated views renderingemersion
2019-03-02rootston: refactor renderingemersion
This implements rootston surface iterators to ease rendering, sending frame/presentation events and accumulating damage.
2019-02-26rootston: Make add_{switch,binding}_config staticGuido Günther
2019-02-23Merge pull request #1517 from emersion/refactor-dndDrew DeVault
Refactor drag-and-drop
2019-02-23rootston: make roots_view embedded and remove unionsemersion
2019-02-23rootston: add a view child interfaceemersion
2019-02-23rootston: move part of desktop.c to view.c, use an interface for viewsemersion
2019-02-22rootston: surface_at: check for fullscreen surfaces in between TOP and ↵Sebastian Krzyszkowiak
OVERLAY layers Input order didn't match rendering order, causing pointer events to go into surfaces that were completely obscured by others (like a LAYER_TOP panel behind a fullscreen window).
2019-02-22rootston: don't try to maximize fullscreen surfacesSebastian Krzyszkowiak
It doesn't make much sense and actually breaks stuff when using layer-shell (fullscreen window gets resized, but it's still fullscreen, leading to black bars where the shell layers are behind).
2019-02-20rootston: cancel drag on invalid serialemersion
2019-02-20data-device: refactor wlr_dragemersion
2019-02-19Merge pull request #1493 from emersion/primary-selection-v1Drew DeVault
primary-selection-v1: copy from gtk-primary-selection
2019-02-17subsurface: add map/unmap eventsemersion
Fixes https://github.com/swaywm/wlroots/issues/1414
2019-02-13primary-selection-v1: copy from gtk-primary-selectionemersion
2019-01-30rootston: only allow one drag icon per seatemersion
2019-01-30seat: don't send motion if pointer hasn't movedemersion
2019-01-29Fix two issues found with Clang's static analyzeremersion
2019-01-28Implement the pointer-gestures-unstable-v1 protocolGreg V
This protocol relays touchpad gesture events produced by libinput to supporting clients (e.g. Evince, Eye of GNOME).
2019-01-26pointer: add a frame eventemersion
Frame events group logically connected pointer events. It makes sense to make the backend responsible for sending frame events, since once the events are split (ie. once the frame events are stripped) it's not easy to figure out which events belongs to which frame again. This is also how Weston handles frame events. Fixes https://github.com/swaywm/wlroots/issues/1468
2019-01-24data-device, primary-selection: add request_set_selectionemersion
This makes compositors able to block and/or customize set_selection requests coming from clients. For instance, it's possible for a compositor to disable rich selection content (by removing all MIME types except text/plain). This commit implements the design proposed in [1]. Two new events are added to wlr_seat: request_set_selection and request_set_primary_selection. Compositors need to listen to these events and either destroy the source or effectively set the selection. Fixes https://github.com/swaywm/wlroots/issues/1138 [1]: https://github.com/swaywm/wlroots/issues/1367#issuecomment-442403454
2019-01-21Fix indentation in various filesemersion
2019-01-18rootston: document why Xwayland is disconnected before clientsemersion
2019-01-13Remove wlr_xdg_surface_send_close.Connor E
2019-01-07Simplify evdev includes on FreeBSD by relying on up-to-date packageJan Beich
As evdev-proto is installed by CI some files have been missed: ../examples/pointer-constraints.c:2:10: fatal error: 'linux/input-event-codes.h' file not found #include <linux/input-event-codes.h> ^~~~~~~~~~~~~~~~~~~~~~~~~~~ ../examples/relative-pointer-unstable-v1.c:5:10: fatal error: 'linux/input-event-codes.h' file not found #include <linux/input-event-codes.h> ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-01-06Merge pull request #1423 from emersion/data-controlDrew DeVault
Implement data-control-unstable-v1
2019-01-06relative-pointer-v1: move pointer iteration in wlrootsemersion
This makes sure we always send events to the right client.
2019-01-04Merge pull request #1448 from myfreeweb/fix-retroarch-crashemersion
rootston: fix crash with fullscreen surfaces
2019-01-04rootston: fix crash with fullscreen surfacesGreg V
Fixes fullscreen mode in e.g. RetroArch and ioquake3.
2019-01-04Merge pull request #1432 from ForTheReallys/relative-pointersemersion
Relative pointers
2019-01-03Update READMEs per tinywl mergeDrew DeVault
2019-01-02Only send relative events to the focused client in rootstonAlex Maese
2018-12-30data-control-v1: initial protocol implementationemersion
2018-12-21Standardize the wlr_box input paramatersTimidger
Fixes #1094
2018-12-21Add unaccelerated pointer values to wlr_event_pointer_motion eventsAlex Maese
2018-12-21Address @emersion's commentsAlex Maese
2018-12-21Remove pointer resource from relative pointerAlex Maese
2018-12-21Only send relative motion to correct seatAlex Maese
2018-12-21Removed relative pointers from wlr_seatAlex Maese
2018-12-21relative_pointer: implementation and code fixesrandom human
In particular, modified public creator and destructor function names, added a display destroy listener, safely extract user data from resources, send correct time (in usecs) in rootston, etc.
2018-12-21relative_pointer: code formatting fixesrandom human
2018-12-21relative_pointer: implement protocol eventsrandom human
Implement zwp_relative_pointer_v1.relative_motion event, along with some glue code in wlr_seat_pointer and rootston.
2018-12-21relative_pointer: create skeleton and buildrandom human
Add protocol, header and type files to build. Create skeleton structs, creator and destroyer, and define implementations.