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2018-03-26Merge pull request #751 from emersion/rotated-surface-damageDrew DeVault
Fix damage tracking for rotated surfaces
2018-03-26rootston: add -D flag to enable damage tracking debuggingemersion
2018-03-26Fix damage tracking for rotated surfacesemersion
It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views.
2018-03-26render: add simple functions to render rectangles and ellipsesemersion
2018-03-24unified xdg-surface closeTony Crisci
2018-03-23Merge branch 'master' into gles2-renderer-redesignemersion
2018-03-22rootston/output: fix leak in damage_from_surfaceDominique Martinet
2018-03-21render/gles2: make wlr_renderer_begin take viewport sizeemersion
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-18rootston rotation: change view->rotation signDominique Martinet
The convetion with wlr_matrix changed and it's a good time to remove all these pesky minus signs
2018-03-17Merge pull request #722 from emersion/matrix-redesignDrew DeVault
Matrix redesign
2018-03-17Merge pull request #711 from emersion/map-unmapTony Crisci
Add map/unmap to xdg-shell
2018-03-15rootston: properly emit view unmap eventemersion
2018-03-15xdg-shell: add map/unmap supportemersion
2018-03-15Merge branch 'master' into matrix-redesignemersion
2018-03-15matrix: use 2D matricesemersion
2018-03-15Merge pull request #698 from agx/linux-dmabufemersion
Add initial linux_dmabuf protocol support
2018-03-15Wire up linux_dmabuf in rootstonGuido Günther
2018-03-15matrix: unify API, don't use array pointersemersion
2018-03-15matrix: move to types/emersion
2018-03-14rootston: don't center view if maximizedemersion
2018-03-13xdg-shell-v6: next_geometry and geometry fields are not longer pointers in ↵emersion
wlr_xdg_surface_v6
2018-03-13xdg-shell-v6: rename toplevel and popup fields in wlr_xdg_surface_v6 for ↵emersion
consistency
2018-03-13xdg-shell-v6: redesign the configure/ack_configure workflowemersion
2018-03-13rootston: unmap view after emitting destroy signal in view_destroyemersion
2018-03-13rootston: destroy seat view on unmapemersion
2018-03-12rootston: don't segfault when getting size of an unmapped xdg-shell viewemersion
2018-03-12rootston: add destroy to view interfaceemersion
2018-03-12rootston: remove xdg-shell-v6 map/unmap listeners on destroyemersion
2018-03-11rootston: fix segfault in handle_tablet_tool_destroyemersion
2018-03-10xdg-shell-v6: add map signalemersion
2018-03-09rootston: add view_map and view_unmapemersion
2018-02-27set alpha to 1.0 for drag iconsMarkus Ongyerth
2018-02-27set fullscreen alpha to 1Markus Ongyerth
2018-02-27Merge pull request #670 from Ongy/xwayland_unmanagedemersion
add xwayland unmanaged tests to support dmenu
2018-02-26add xwayland unmanaged tests to support dmenuMarkus Ongyerth
This adds `wlr_xwayland_surface_is_unamanged`, to allow compositors more fine grained control over XWayland focus. A surface that is unmanaged should not receive focus, while other windows that are just override redirect may want it (dmenu). The way unamanged is determined is taken from wlc.
2018-02-25Merge pull request #659 from agx/alphaDrew DeVault
Make wlr_render_with_matrix use alpha
2018-02-25rootstion: handle alpha in server side decorationsGuido Günther
2018-02-25rootston: wire up window alpha keybindingGuido Günther
2018-02-25rootston: Add alpha channel to viewsGuido Günther
2018-02-25Add alpha to wlr_render_with_matrixGuido Günther
so we can use the alpha channel to e.g. blend in textures
2018-02-25rootston: add view_createGuido Günther
so we can do basic view setup. Will be used to initialize alpha.
2018-02-24Merge pull request #641 from Ongy/idle-inhibitTony Crisci
Add idle-inhibit implementation
2018-02-23Merge pull request #654 from emersion/send-frame-doneemersion
rootston: send frame done events unconditionally
2018-02-23rootston: fix user-after-free in output_handle_destroyemersion
2018-02-23rootston: fix use-after-free in handle_keyboard_destroyemersion
2018-02-20rootston: fix sending frame done to undefined viewemersion
2018-02-20rootston: don't send frame done if wlr_output manages the surfaceemersion
2018-02-20rootston: send frame done events unconditionallyemersion
2018-02-17implements the idle_inhibit protocol typeMarkus Ongyerth
This adds the types/wlr_idle_inhibit_v1 implementation.