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layer_shell.c
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Author
2018-03-29
Fix maximized windows interaction with layer shell
Drew DeVault
If there were no layer surfaces the usable area of the output would be an empty box.
2018-03-27
Address further review feedback
Drew DeVault
2018-03-27
Address some more feedback
Drew DeVault
2018-03-27
Address @emersion's feedback
Drew DeVault
2018-03-27
Fix surface layer damage tracking
Drew DeVault
2018-03-27
Add margin animation to the example demo
Drew DeVault
2018-03-27
Fix layer rendering/layout bugs
Drew DeVault
2018-03-27
Handle usable area for maximized windows
Drew DeVault
Also fixes some bugs
2018-03-27
Reset exclusivity after shell layer
Drew DeVault
Also fixes an issue which was applying exclusivity to all edges
2018-03-27
Fix rebase issues; rearrange layers on destroy
Drew DeVault
2018-03-27
Use 0 for default width/height (rather than -1)
Drew DeVault
2018-03-27
Add layer_surface.close
Drew DeVault
2018-03-27
Fix exclusive zone among other layers
Drew DeVault
2018-03-27
Gracefully deal with outputs being removed
Drew DeVault
2018-03-27
Implement layer surface damage
Drew DeVault
2018-03-27
Arrange & render layer surfaces
Drew DeVault
2018-03-27
Add broken test client and rootston stubs
Drew DeVault