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2023-07-11
Use wl_container_of() instead of casts
Simon Ser
2023-07-11
render/gles2: drop unnecessary cast
Simon Ser
2023-07-07
Use struct initializers instead of memset()
Simon Ser
2023-06-21
render/vulkan: Don't compute texture.has_alpha until first...
Alexander Orzechowski
2023-06-19
render/vulkan: Initialize to fix compilation error
Alexander Orzechowski
2023-06-19
allocator: only use DRM auth if we are master
Simon Ser
2023-06-19
render: Introduce wlr_render_texture_options.blend_mode
Alexander Orzechowski
2023-06-19
pixman: Remove dead code
Alexander Orzechowski
2023-06-19
renderer: Introduce wlr_scale_filter_mode
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create texture views
Alexander Orzechowski
2023-06-17
render/vulkan: Inline init_sampler
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create pipeline layouts
Alexander Orzechowski
2023-06-16
render/vulkan/pipeline_key: Add blending
Alexander Orzechowski
2023-06-16
render/vulkan: Handle quad pipeline through generic pipeline path
Alexander Orzechowski
2023-06-16
render/vulkan: Dynamically handle pipeline creation for textures
Alexander Orzechowski
2023-06-12
render/vulkan: rename tex_usage to shm_tex_usage
Simon Ser
2023-06-07
render/vulkan: reset scissor before post-blend subpass
Simon Ser
2023-06-07
render/vulkan: fix blend subpass matrix
Simon Ser
2023-06-07
render/vulkan: fix bound pipeline check for output_pipe
Simon Ser
2023-06-07
render/vulkan: require format info for shm
Simon Ser
2023-06-07
render/vulkan: de-duplicate texture VkImageView init
Simon Ser
2023-06-07
render/vulkan: split off YCbCr texture features
Simon Ser
2023-06-07
render/vulkan: rename tex_features to shm_tex_features
Simon Ser
2023-06-06
render/gles2: Handle NULL timer
Alexander Orzechowski
2023-06-06
renderer: Don't pass NULL options
Alexander Orzechowski
2023-06-05
render/gles2: implement timer API
Rose Hudson
2023-06-05
add render timer API
Rose Hudson
2023-06-01
render/vulkan: improve error handling in vulkan_begin_render_pass()
Simon Ser
2023-06-01
render/vulkan: improve error handling in render_pass_submit()
Simon Ser
2023-05-31
render/vulkan: handle vulkan_record_stage_cb() failures
Simon Ser
2023-05-30
render/vulkan: implement render pass API
Simon Ser
2023-05-28
renderer/gles2: Implement render pass interface
Alexander Orzechowski
2023-05-28
renderer/gles2: Compute texture coordinates based off of vertex positions
Alexander Orzechowski
2023-05-28
renderer/gles2: Merge get_buffer and create_buffer
Alexander Orzechowski
2023-05-28
renderer/gles2: Interpret matrix as column major in shader
Alexander Orzechowski
2023-05-28
render/vulkan: add 10, 12, and 16-bit YCbCr formats
Simon Ser
2023-05-26
render/vulkan: document TEXTURE_TRANSFORM_* in shader
Simon Ser
2023-05-26
render/vulkan: drop unused vulkan_has_extension()
Simon Ser
2023-05-26
render/vulkan: drop unused vulkan_change_layout_queue()
Simon Ser
2023-05-24
render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd()
Simon Ser
2023-05-24
render/vulkan: de-dup pipeline layout initialization
Simon Ser
2023-05-24
render/vulkan: add more YCbCr formats
Simon Ser
2023-05-24
render/vulkan: require support for linear filter for YCbCr
Simon Ser
2023-05-24
render/vulkan: check format support before creating YCbCr sampler
Simon Ser
2023-05-24
render/vulkan: generalize YCbCr format support
Simon Ser
2023-05-24
render/vulkan: add init_{default,ycbcr}_pipeline_layout()
Simon Ser
2023-05-24
render/vulkan: add vulkan_get_pipeline_layout()
Simon Ser
2023-05-24
render/vulkan: introduce struct wlr_vk_pipeline_layout
Simon Ser
2023-05-24
render/vulkan: use same sampler params for RGBA and NV12
Simon Ser
2023-05-24
render/vulkan: use VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE for default sampler
Simon Ser
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