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2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_swapchain
Simon Ser
2020-11-15
render/drm_format_set: introduce wlr_drm_format_dup
Simon Ser
2020-11-15
render: introduce wlr_gbm_allocator
Simon Ser
2020-11-15
render: introduce wlr_allocator
Simon Ser
2020-11-11
Use uint32_t in wlr_renderer_begin signature
Isaac Freund
2020-08-27
render: Don't crash on 0 dimensions
Guido Cella
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-07-14
render: egl: Use current display to restore NULL context
Andri Yngvason
2020-07-01
render: gles2: Fix y-inversion in gles2_blit_dmabuf()
Andri Yngvason
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-18
render/egl: print error name
Simon Ser
2020-06-17
render: add wlr_render_subtexture_with_matrix
Simon Ser
2020-06-17
render/gles2: use .x/.y instead of .s/.t
Simon Ser
2020-06-16
render: assert sane values for box functions
Rouven Czerwinski
2020-06-10
render/egl: explicit client extension handling
Simon Ser
2020-06-08
render: Fix blit_dmabuf() breakage due to API change
Andri Yngvason
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-06-08
render: egl: Add utility functions for saving/restoring context
Andri Yngvason
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-06-02
render: stop making EGL context current in wlr_egl_init
Simon Ser
2020-05-20
render/egl: unset current context after swapping buffers
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
2020-04-28
render/texture: make write_pixels optional
Simon Ser
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-04-22
render/gles2: add wlr_gles2_renderer_check_ext
Simon Ser
2020-04-22
render/drm_format_set: disallow DRM_FORMAT_INVALID
Simon Ser
2020-04-09
render: only expose linux-dmabuf if EGL extension is supported
Simon Ser
2020-04-09
render/gles2: only call wlr_egl_bind_display if supported
Simon Ser
2020-04-09
render/egl: make config attribs const
Simon Ser
2020-03-23
Return failure of wlr_renderer_init_wl_display()
Isaac Freund
2020-03-09
render/gles2: remove duplicated format list
Simon Ser
2020-01-13
render/gles2: unbind textures after use
Simon Ser
2020-01-12
render/egl: remove SURFACELESS_MESA special case
Simon Ser
2019-12-31
render: guard rendering operations between begin() and end()
Simon Ser
2019-12-23
meson: Various improvements
Scott Anderson
2019-12-21
render: fix EGL extensions not loaded
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-26
render/gles2: do not set GL_TEXTURE_MAG_FILTER
Ronan Pigott
2019-11-25
render: remove return in wlr_texture_get_size
Simon Ser
2019-11-20
Add -Wmissing-prototypes
Simon Ser
2019-11-11
Introduce wlr_renderer_get_egl
Drew DeVault
2019-11-07
render/gles2: provide public API to access GL texture
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-10-23
render/egl: prevent use-after-free when destroying current surface
Simon Ser
2019-10-16
render/gles2: don't unset the current EGL surface when destroying texture
Simon Ser
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