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2023-05-23render/vulkan: fix YCbCr format check in vulkan_texture_from_pixels()Simon Ser
2023-05-22render/vulkan: drop unnecessary commentsSimon Ser
Some comments in here are noise.
2023-05-21render/pixel-format: add YVYU and VYUYSimon Ser
2023-05-21render/pixel-format: add support for block-based formatsSimon Ser
Some formats like sub-sampled YCbCr use a block of bytes to store the color values for more than one pixel. Update our format table to be able to handle such formats.
2023-05-14wlr_drm_format_set_copy: Do not allocate heapTobias Predel
Address Sanitizer reported two memory leaks because of fmt not being freed in wlr_drm_format_set_copy. This commit fixes the memory leak by removing the allocation to the heap. The struct is allocated to the stack anyway.
2023-05-12render/vulkan: allow rendering to non-8-bit buffersManuel Stoeckl
This is implemented by a two-subpass rendering scheme; the first subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer, while the second subpass performs linear->srgb conversion, writing onto the actual output buffer.
2023-05-12render/vulkan: wait for idle queue before destroying render bufferSimon Ser
This fixes the following validation errors when shutting down Sway: 00:00:01.263 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0x2e2cd000000002b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892) (VUID-vkDestroyFramebuffer-framebuffer-00892) 00:00:01.264 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0x3fbcd60000000028[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000) (VUID-vkDestroyImage-image-01000)
2023-05-11wlr_drm_format_set_intersect: Clear destination before trying to write to itAlexander Orzechowski
2023-05-11wlr_drm_format_set: Store formats on arrayAlexander Orzechowski
2023-05-11wlr_drm_format: Rework wlr_drm_format_intersectAlexander Orzechowski
Now it takes a reference to a destination format
2023-05-11wlr_drm_format: Change wlr_drm_format_dup to copyAlexander Orzechowski
2023-05-11wlr_drm_format: Change wlr_drm_format_create to initAlexander Orzechowski
2023-05-11wlr_drm_format: Don't take double pointer in wlr_drm_format_addAlexander Orzechowski
2023-05-11wlr_drm_format: Make structure constant lengthAlexander Orzechowski
Don't store modifiers as part of the struct.
2023-05-11wlr_drm_format: Introduce drm_format_finishAlexander Orzechowski
2023-05-11render/vulkan: enable NV12 on big-endianSimon Ser
This format doesn't change its layout on big endian because it's not packed and has 8-bit channels.
2023-05-09render/vulkan: improve logging when creating textureSimon Ser
Remove debug logs when a texture is created, since this happens pretty often. Use drmGetFormatName() and drmGetFormatModifierName() to log DRM formats and modifiers.
2023-05-06render/vulkan: increase next descriptor pool sizeManuel Stoeckl
This ensures that the pool sizes grow exponentially, making the number of pools needed logarithmic in the number of descriptors, instead of linear. Since the first pool's size is 256, this change only has an effect when the compositor creates a large number of textures.
2023-05-04render/vulkan: add support for NV12Simon Ser
2023-05-04drm_format_set_intersect: Require initialized dst and remove assertAlexander Orzechowski
The usages in linux_dmabuf zero out the dst before passing it so this change should be fine.
2023-05-04drm_format_set_union: Require initialized dst and remove assertAlexander Orzechowski
2023-05-04render/vulkan: fix code style for function bracketsSimon Ser
2023-05-03Add union function for format setsAustin Shafer
2023-05-02render: introduce blend modeSimon Ser
Allow callers to pick the blend mode when rendering a rect. The "none" mode can be used to disable blending and clear rects.
2023-05-02render/pixman: fix scaling in render_pass_add_texture()Simon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3642 Fixes: 6830bfc17fd9 ("render/pixman: implement render pass API")
2023-04-28render/vulkan: use VK_KHR_synchronization2Simon Ser
This simplifies the vkQueueSubmit call, removing the need to pass timeline semaphore point values as separate arrays.
2023-04-25render/pixman: implement render pass APISimon Ser
2023-04-25render/pixman: add begin_pixman_data_ptr_access()Simon Ser
This logic is used twice.
2023-04-25render/pass: add legacy render pass implementationSimon Ser
Add a render pass implementation which leverages the legacy rendering API. This is helpful during the migration.
2023-04-25render: add render pass helpersSimon Ser
2023-04-25Add a new renderer APISimon Ser
Goals: - Extensibility: we need to be able to add new params to the calls to render a texture/rect. For instance we'll need to add fences to the render texture operation for explicit sync purposes. - No implicit state: no more bind_buffer, begin, end. - No matrices: these hurt Pixman and we don't need them. - Clip regions for optimized damage repainting. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3188
2023-04-19render/vulkan: fix signedness of strcmp() return valueSimon Ser
strcmp() returns a signed integer.
2023-04-19render/vulkan: use initializer in vulkan_change_layout_queue()Simon Ser
2023-04-19render/vulkan: remove extra newlineSimon Ser
2023-04-18render/vulkan: use full names for extension command fieldsSimon Ser
This makes grepping much easier.
2023-04-12render/gles2: use byte-aligned rows for glReadPixelsManuel Stoeckl
Setting the GLESv2 parameter GL_PACK_ALIGNMENT to 1 ensures that the stride of the glReadPixels output matches the value computed in `pack_stride`. Since the default value of GL_PACK_ALIGNMENT is 4, this does not make a difference under normal use; but without this patch the stride can be incorrect; for example, with RGB565 buffers and screenshots of regions with odd width.
2023-03-26render/vulkan: avoid double-close on sync_file FD after semaphore importSimon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3610
2023-03-16drm_format_set: fix realloc sizeBrett Ernst
2023-02-28render/vulkan: prefer render node for wlr_renderer_get_drm_fd()Simon Ser
Instead of returning a primary node from wlr_renderer_get_drm_fd(), prefer to return a render node if any.
2023-02-24vulkan: silence -Wint-conversion on 32-bit architecturesJan Beich
render/vulkan/renderer.c:388:70: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion] VkResult res = vkQueueSubmit(renderer->dev->queue, 1, &submit_info, NULL); ^~~~ render/vulkan/renderer.c:1141:81: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion] VkResult res = vkQueueSubmit(renderer->dev->queue, submit_count, submit_infos, NULL); ^~~~ /usr/include/sys/_null.h:34:14: note: expanded from macro 'NULL' #define NULL ((void *)0) ^~~~~~~~~~~ /usr/local/include/vulkan/vulkan_core.h:4054:49: note: passing argument to parameter 'fence' here VkFence fence); ^ Fixes: a8a194d695af ("render/vulkan: switch to timeline semaphores")
2023-02-24swapchain: remove allocator listener on destroySimon Ser
Past that point the wlr_allocator is gone and the listeners are invalidated.
2023-02-21render/swapchain: make publicSimon Ser
We've had this struct for a while. It'd be useful for compositors if they want to manage the swap chains themselves instead of being forced to use wlr_output's. Some compositors might also want to use a swapchain without an output.
2023-02-18Revert "render/egl: skip incompatible EGL devices"Simon Zeni
Reverts commit c73e20628ad3cf8a38fc1cebd061a49da8708394. This caused a regression in the GLES2 renderer because `egl->exts.EXT_device_drm` is set in `egl_init_display()`, which is invoked after `get_egl_device_from_drm_fd()`. So the function will always return `EGL_NO_DEVICE_EXT`.
2023-02-16render/egl: skip incompatible EGL devicesEric Engestrom
Without EGL_EXT_device_drm, eglQueryDeviceStringEXT(EGL_DRM_DEVICE_FILE_EXT) further below is invalid.
2023-02-02render/gles2: default to highp if availableSimon Ser
The spec [1] says that the maximum value for a mediump float is at least 2¹⁴ in section 4.5.2. However, when using a 4k resolution texture coordinates will exceed this value. This causes issues on drivers which implement mediump as a 16-bit [2]. Switch to highp. There's a twist: on GLES2, support for highp is optional. So we need to guard it with cute GL_FRAGMENT_PRECISION_HIGH ifdefs. [1]: https://registry.khronos.org/OpenGL/specs/es/2.0/GLSL_ES_Specification_1.00.pdf [2]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21082
2023-02-02render/gles2: use correct type for shader typeSimon Ser
Doesn't matter a lot, but let's try to be consistent with the GL headers.
2023-01-19render/vulkan: check that requested size is smaller than maxSimon Ser
Fail with a clearer error when the requested size is too large. Without this, we allocate a buffer with a size smaller than what was requested. References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3975
2023-01-18vulkan: increase max stage size to support large buffersBrett Ernst
2023-01-18render/vulkan: use correct source offset in read_pixelsllyyr
2022-12-22render/vulkan: always finish buffer addon on texture destroyKirill Primak