Age | Commit message (Expand) | Author |
2017-08-15 | implement texture get buffer size | Tony Crisci |
2017-08-15 | Prevent alloc errors from crashing | Calvin Lee |
2017-08-14 | Fix style issues | nyorain |
2017-08-14 | impl->destroy cleanup: | Dominique Martinet |
2017-08-14 | Fix software cursors | Drew DeVault |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault |
2017-08-13 | Fix #64 | Drew DeVault |
2017-08-12 | Fix external shader | nyorain |
2017-08-12 | Merge pull request #75 from nyorain/egl_image_leak | Drew DeVault |
2017-08-12 | Fix egl image leak in gles renderer | nyorain |
2017-08-12 | GLES2: detach and delete shaders after LinkProgram | Dominique Martinet |
2017-08-11 | Refactor meson and move xdg-shell into wlroots | Drew DeVault |
2017-08-11 | s/gen/ensure/ fixes #47 | Drew DeVault |
2017-08-10 | Refactor EGL handling | Drew DeVault |
2017-08-10 | Merge branch 'master' into drm_buffer | Drew DeVault |
2017-08-10 | Merge pull request #58 from acrisci/feature/enable-gl-blending | Drew DeVault |
2017-08-10 | enable gl blending | Tony Crisci |
2017-08-10 | Remove excess logging | Drew DeVault |
2017-08-10 | Implement wlr_surface_flush_damage | Drew DeVault |
2017-08-10 | Fix style issues | nyorain |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain |
2017-08-09 | Use texture->pixel_format instead of re-scanning | Drew DeVault |
2017-08-09 | Implement partial texture uploads | Drew DeVault |
2017-08-09 | Style cleanup | Drew DeVault |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain |
2017-08-06 | Updated DRM cursor rendering | Scott Anderson |
2017-08-05 | Merge pull request #42 from acrisci/bug/no-switch-active-textures | Drew DeVault |
2017-08-05 | Use meson build system | nyorain |
2017-08-05 | Remove unnecessary calls to glActiveTexture | Tony Crisci |
2017-08-04 | Implement destroying surfaces | Tony Crisci |
2017-08-04 | Implement shm buffer surface attach interface | Tony Crisci |
2017-07-11 | Revert "Merge pull request #27 from ascent12/meson" | Drew DeVault |
2017-07-11 | Use subdir | Scott Anderson |
2017-07-11 | Changed build system to meson | Scott Anderson |
2017-06-29 | Merge branch 'wlcore' | Drew DeVault |
2017-06-26 | Added software cursor fallback | Scott Anderson |
2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault |
2017-06-23 | Add wlcore/wl_shm (WIP) | Drew DeVault |
2017-06-23 | Manually transpose matricies in shader | Drew DeVault |
2017-06-23 | Switch to GLES2 | Drew DeVault |
2017-06-21 | Reorganize wlr-common | Drew DeVault |
2017-06-20 | Clean up Wayland backend GL context and such | Drew DeVault |
2017-06-15 | Add colored quad and ellipse rendering primitives | Drew DeVault |
2017-06-09 | Destroy gles3 wlr_surfaces | Drew DeVault |
2017-06-09 | Add error "handling" to gles3 backend | Drew DeVault |
2017-06-08 | Further improvements to rendering subsystem | Drew DeVault |
2017-06-08 | Add wlr_renderer and move quad rendering there | Drew DeVault |
2017-06-08 | Add wlr_shader to wlr-render | Drew DeVault |
2017-06-07 | Use constant VBO for quad, add matrix stuff | Drew DeVault |