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2020-12-25
Stop using wlr_texture_get_size
Simon Ser
2020-12-18
render/drm_format_set: add wlr_drm_format_{create,add}
Simon Ser
2020-12-17
render/allocator: ignore NULL in wlr_allocator_destroy
Simon Ser
2020-12-15
render/gles2: require GL_EXT_unpack_subimage
Simon Ser
2020-12-10
egl: fix memory leak
Ilia Bozhinov
2020-12-09
render/gles2: query alpha size from render buffer
Simon Ser
2020-12-09
render/gles2: don't eglGetConfigAttrib on EGL_NO_CONFIG_KHR
Simon Ser
2020-12-08
render/drm_format_set: assert len <= cap when duplicating
Simon Ser
2020-12-08
render/drm_format_set: allocate using cap when duplicating
Simon Ser
2020-12-07
render/egl: support config-less wlr_egl
Simon Ser
2020-12-03
render/drm_format_set: introduce wlr_drm_format_intersect
Simon Ser
2020-11-30
render/egl: remove wlr_egl.external_only_dmabuf_formats
Simon Ser
2020-11-30
render: assert {X,A}RGB8888 are supported
Simon Ser
2020-11-30
render: rename wlr_renderer_get_formats
Simon Ser
2020-11-30
render: rename wlr_renderer_get_dmabuf_formats
Simon Ser
2020-11-30
render: introduce wlr_renderer_get_dmabuf_render_formats
Simon Ser
2020-11-30
render: remove wlr_renderer_format_supported
Simon Ser
2020-11-28
render/egl: don't rely on being able to open primary node
Simon Ser
2020-11-19
render/egl: recognize EGL_BAD_DEVICE_EXT error
Ronan Pigott
2020-11-15
render: introduce wlr_renderer_get_drm_fd
Simon Ser
2020-11-15
render/egl: introduce wlr_egl_dup_drm_fd
Simon Ser
2020-11-15
render/swapchain: add support for buffer age
Simon Ser
2020-11-15
render/gles2: fix y-inverted output when rendering to buffer
Simon Ser
2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_swapchain
Simon Ser
2020-11-15
render/drm_format_set: introduce wlr_drm_format_dup
Simon Ser
2020-11-15
render: introduce wlr_gbm_allocator
Simon Ser
2020-11-15
render: introduce wlr_allocator
Simon Ser
2020-11-11
Use uint32_t in wlr_renderer_begin signature
Isaac Freund
2020-08-27
render: Don't crash on 0 dimensions
Guido Cella
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-07-14
render: egl: Use current display to restore NULL context
Andri Yngvason
2020-07-01
render: gles2: Fix y-inversion in gles2_blit_dmabuf()
Andri Yngvason
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-18
render/egl: print error name
Simon Ser
2020-06-17
render: add wlr_render_subtexture_with_matrix
Simon Ser
2020-06-17
render/gles2: use .x/.y instead of .s/.t
Simon Ser
2020-06-16
render: assert sane values for box functions
Rouven Czerwinski
2020-06-10
render/egl: explicit client extension handling
Simon Ser
2020-06-08
render: Fix blit_dmabuf() breakage due to API change
Andri Yngvason
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-06-08
render: egl: Add utility functions for saving/restoring context
Andri Yngvason
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-06-02
render: stop making EGL context current in wlr_egl_init
Simon Ser
2020-05-20
render/egl: unset current context after swapping buffers
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
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