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Author
2018-03-17
Merge pull request #722 from emersion/matrix-redesign
Drew DeVault
2018-03-16
egl: print supported dmabuf formats
Guido Günther
2018-03-15
render/gles2: remove matrix transposition in shaders
emersion
2018-03-15
renderer: replace wlr_texture_get_matrix by wlr_render_texture
emersion
2018-03-15
render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported
emersion
2018-03-15
Merge branch 'master' into matrix-redesign
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
Indent GLSL by two spaces
Guido Günther
2018-03-15
Add initial linux_dmabuf protocol support
Guido Günther
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-03-15
matrix: move to types/
emersion
2018-03-11
render: Flip textures in case of inverted_y
Guido Günther
2018-02-28
Merge pull request #691 from agx/egl_ext_match
emersion
2018-02-28
Avoid false positives on egl extension matching
Guido Günther
2018-02-28
textures: tell us which texture format is unsupported
Guido Günther
2018-02-28
wlr_egl_create_image: return NULL when function is missing
Guido Günther
2018-02-25
Add alpha to wlr_render_with_matrix
Guido Günther
2018-02-19
Revert "ELF Visibility"
Drew DeVault
2018-02-19
Explicitly export EFL symbols
Scott Anderson
2018-02-15
Log GL and EGL vendor
Guido Günther
2018-02-14
Add missing dependencies
Rodrigo Lourenço
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Add wlr_signal_emit_safe
emersion
2018-02-09
Swap buffers with damage
emersion
2018-02-03
render: make wlr_renderer_clear take a float[4] for the color
emersion
2018-01-29
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-29
Merge pull request #580 from emersion/screenshooter-renderer-backport
Tony Crisci
2018-01-26
render/gles2: use format bpp when reading pixels
emersion
2018-01-24
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-22
render: add wlr_renderer_clear and wlr_renderer_scissor
emersion
2018-01-21
rename matrix model box to project box
Tony Crisci
2018-01-21
move matrix model code to matrix.h
Tony Crisci
2018-01-21
output: add damage tracking via buffer age
emersion
2018-01-19
output: add damage event
emersion
2018-01-18
output: add wlr_output::damage, fixes #572
emersion
2018-01-18
rootston: only draw damaged regions
emersion
2018-01-16
decorate xwayland views
Tony Crisci
2017-12-17
Refactor wlr_egl_init to accept config_attribs
emersion
2017-12-14
Merge pull request #453 from emersion/surface-transform
Drew DeVault
2017-12-08
Listen to display destroy in xwayland, rename wlr_egl_free
emersion
2017-12-01
Fix inverted flipped-90 and flipped-270
emersion
2017-12-01
Make wlr_output_transform_* functions public, refactoring
emersion
2017-11-30
Fix surface transforms
emersion
2017-11-30
Use correct include path for glapi.h
Scott Anderson
2017-11-22
Change glapi.sh to generate both files
Scott Anderson
2017-10-22
Pass backend to render
Scott Anderson
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-10-08
Merge pull request #140 from emersion/screenshooter
Drew DeVault
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