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2018-07-13Move side-effect out of assert statementDrew DeVault
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-06-30render/gles2: ditch extra parensemersion
2018-06-30screencopy: add capture_output_region supportemersion
2018-06-30screencopy: add support for frame flagsemersion
2018-06-30wlr_renderer_destroy: fix renderer NULL checkDominique Martinet
renderer is checked for NULL, but was dereferenced before that. Found through static analysis
2018-06-17Merge branch 'master' into screencontentemersion
2018-06-13Merge pull request #1047 from NotKit/gles2fixemersion
Fix GLES2 renderer to use glGetUniformLocations locations
2018-06-13gles2 renderer: introduce struct wlr_gles2_tex_shaderNeKit
2018-06-09Rename egl.exts to match the extension namesVincent Vanlaer
2018-06-09Split eglSwapBuffersWithDamage feature detectionVincent Vanlaer
Detecting whether eglSwapBuffersWithDamageEXT or eglSwapBuffersWithDamageKHR is used should be based on the extension string, not only on the availability of the function.
2018-06-08Fix atti assert in wlr_egl_initBrian Ashworth
2018-06-08render/egl: only request high priority context on DRMemersion
2018-06-08render/egl: consistent extension checkingemersion
2018-06-08Request a high priority EGL contextemersion
2018-06-07Fix GLES2 renderer to use glGetUniformLocations locationsNeKit
This is needed as uniform locations are driver implementation-specific.
2018-05-31Merge pull request #1020 from emersion/remove-check-dmabufemersion
render: remove wlr_renderer_check_import_dmabuf
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30cleanup: Use void for zero-parameter functionsGenki Sky
Signed-off-by: Genki Sky <sky@genki.is>
2018-05-30render: remove wlr_renderer_check_import_dmabufemersion
It's possible to implement it outside the renderer, by creating a texture and destroying it right away. This reduces the API surface of the renderer.
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29render: add wlr_texture_to_dmabufemersion
2018-05-25Merge pull request #993 from emersion/bind-wl-drm-in-rendereremersion
render: bind wl_drm in renderer
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-23fix server exit: eglMakeCurrent Invalid displayagr
2018-05-21render: bind wl_drm in rendereremersion
2018-05-18gles2: pre-multiply alpha and fix blending functionIlia Bozhinov
2018-05-15Fix alpha for src_rgba and src_rgbxBrian Ashworth
2018-05-13fix check of EGL_WL_bind_wayland_display presenceAlain Greppin
2018-04-26Log required extension name if unavailableemersion
2018-04-26Merge pull request #902 from emersion/various-memory-leaksDrew DeVault
Various memory leaks
2018-04-26Destroy wlr_surface with wlr_rendereremersion
2018-04-25Make sure we don't use others' prefixesemersion
2018-04-25render/egl: allow passing NULL to surface and image destructorsemersion
2018-04-24render/egl: add wlr_egl_destroy_surfaceemersion
2018-04-21Do not advertize *RGB8888 as supported shm formatsRostislav Pehlivanov
They're always available and supported, and are added automatically. Adding them again just duplicates them.
2018-04-21Merge pull request #880 from emersion/advertize-renderer-formatsDrew DeVault
Advertize supported renderer formats
2018-04-21Remove a few local prefixed symbolsemersion
2018-04-20Add wlr_renderer_init_wl_shm to advertize supported renderer formatsemersion
2018-04-12Make wlr_renderer_scissor take normal coords instead of upside-down onesemersion
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-04-04egl: silence dmabuf error when extension is not presentGuido Günther
This makes it match 4bf936360d42fb5b96a44fd17028ae66fc462362.
2018-04-01Untie wlr_gles2_renderer and wlr_gles2_textureemersion
2018-03-31render/egl: add wlr_egl_create_image_from_wl_drmemersion
This allows external renderers and potential future GL-based renderers to re-use this function.
2018-03-31Untie wlr_backend from wlr_rendereremersion
2018-03-31Downgrade gles2 messages to L_DEBUGDrew DeVault
L_INFO is for stuff that's useful to the user
2018-03-31Fix build error with -O2Orestis Floros
../render/gles2/renderer.c: In function ‘gles2_render_texture_with_matrix’: ../render/gles2/renderer.c:140:2: error: ‘target’ may be used uninitialized in this function [-Werror=maybe-uninitialized] glBindTexture(target, tex_id); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../render/gles2/renderer.c:145:2: error: ‘prog’ may be used uninitialized in this function [-Werror=maybe-uninitialized] glUseProgram(prog);
2018-03-28Merge pull request #744 from emersion/texture-redesignTony Crisci
Redesign wlr_texture
2018-03-27Fix issue starting up client EGL on X11 backendDrew DeVault