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AgeCommit message (Expand)Author
2017-10-01Multi-GPU DRMScott Anderson
2017-09-29Change egl_get_config to always use visual idScott Anderson
2017-09-28Add xwayland activate and fix EGL bugDrew DeVault
2017-09-25unset egl current before terminating displayTony Crisci
2017-09-17Fix minor typosDrew DeVault
2017-08-30Refactor meson build filesTony Crisci
2017-08-19wlr renderer/texture: rename init to create when it does allocDominique Martinet
2017-08-15Merge pull request #88 from 4e554c4c/alloc_crashingDrew DeVault
2017-08-15implement get_buffer_size for egl buffersTony Crisci
2017-08-15implement texture get buffer sizeTony Crisci
2017-08-15Prevent alloc errors from crashingCalvin Lee
2017-08-14Fix style issuesnyorain
2017-08-14impl->destroy cleanup:Dominique Martinet
2017-08-14Fix software cursorsDrew DeVault
2017-08-14Refactor away wlr_renderer_stateDrew DeVault
2017-08-14Refactor out wlr_texture_stateDrew DeVault
2017-08-13Fix #64Drew DeVault
2017-08-12Fix external shadernyorain
2017-08-12Merge pull request #75 from nyorain/egl_image_leakDrew DeVault
2017-08-12Fix egl image leak in gles renderernyorain
2017-08-12GLES2: detach and delete shaders after LinkProgramDominique Martinet
2017-08-11Refactor meson and move xdg-shell into wlrootsDrew DeVault
2017-08-11s/gen/ensure/ fixes #47Drew DeVault
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-10Merge branch 'master' into drm_bufferDrew DeVault
2017-08-10Merge pull request #58 from acrisci/feature/enable-gl-blendingDrew DeVault
2017-08-10enable gl blendingTony Crisci
2017-08-10Remove excess loggingDrew DeVault
2017-08-10Implement wlr_surface_flush_damageDrew DeVault
2017-08-10Fix style issuesnyorain
2017-08-10Implement drm (egl) buffer attachingnyorain
2017-08-09Use texture->pixel_format instead of re-scanningDrew DeVault
2017-08-09Implement partial texture uploadsDrew DeVault
2017-08-09Style cleanupDrew DeVault
2017-08-08Rename wlr_surface -> wlr_texture; attach -> uploadnyorain
2017-08-06Updated DRM cursor renderingScott Anderson
2017-08-05Merge pull request #42 from acrisci/bug/no-switch-active-texturesDrew DeVault
2017-08-05Use meson build systemnyorain
2017-08-05Remove unnecessary calls to glActiveTextureTony Crisci
2017-08-04Implement destroying surfacesTony Crisci
2017-08-04Implement shm buffer surface attach interfaceTony Crisci
2017-07-11Revert "Merge pull request #27 from ascent12/meson"Drew DeVault
2017-07-11Use subdirScott Anderson
2017-07-11Changed build system to mesonScott Anderson
2017-06-29Merge branch 'wlcore'Drew DeVault
2017-06-26Added software cursor fallbackScott Anderson
2017-06-23Support wl_shm pixel formats in gles2 rendererDrew DeVault
2017-06-23Add wlcore/wl_shm (WIP)Drew DeVault
2017-06-23Manually transpose matricies in shaderDrew DeVault
2017-06-23Switch to GLES2Drew DeVault