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Author
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Add wlr_signal_emit_safe
emersion
2018-02-09
Swap buffers with damage
emersion
2018-02-03
render: make wlr_renderer_clear take a float[4] for the color
emersion
2018-01-29
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-29
Merge pull request #580 from emersion/screenshooter-renderer-backport
Tony Crisci
2018-01-26
render/gles2: use format bpp when reading pixels
emersion
2018-01-24
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-22
render: add wlr_renderer_clear and wlr_renderer_scissor
emersion
2018-01-21
rename matrix model box to project box
Tony Crisci
2018-01-21
move matrix model code to matrix.h
Tony Crisci
2018-01-21
output: add damage tracking via buffer age
emersion
2018-01-19
output: add damage event
emersion
2018-01-18
output: add wlr_output::damage, fixes #572
emersion
2018-01-18
rootston: only draw damaged regions
emersion
2018-01-16
decorate xwayland views
Tony Crisci
2017-12-17
Refactor wlr_egl_init to accept config_attribs
emersion
2017-12-14
Merge pull request #453 from emersion/surface-transform
Drew DeVault
2017-12-08
Listen to display destroy in xwayland, rename wlr_egl_free
emersion
2017-12-01
Fix inverted flipped-90 and flipped-270
emersion
2017-12-01
Make wlr_output_transform_* functions public, refactoring
emersion
2017-11-30
Fix surface transforms
emersion
2017-11-30
Use correct include path for glapi.h
Scott Anderson
2017-11-22
Change glapi.sh to generate both files
Scott Anderson
2017-10-22
Pass backend to render
Scott Anderson
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-10-08
Merge pull request #140 from emersion/screenshooter
Drew DeVault
2017-10-08
Add GL/EGL extension loader generator
Scott Anderson
2017-10-08
Move read_pixels from output to renderer
emersion
2017-10-05
Fix memory leaks
Versus Void
2017-10-01
Multi-GPU DRM
Scott Anderson
2017-09-29
Change egl_get_config to always use visual id
Scott Anderson
2017-09-28
Add xwayland activate and fix EGL bug
Drew DeVault
2017-09-25
unset egl current before terminating display
Tony Crisci
2017-09-17
Fix minor typos
Drew DeVault
2017-08-30
Refactor meson build files
Tony Crisci
2017-08-19
wlr renderer/texture: rename init to create when it does alloc
Dominique Martinet
2017-08-15
Merge pull request #88 from 4e554c4c/alloc_crashing
Drew DeVault
2017-08-15
implement get_buffer_size for egl buffers
Tony Crisci
2017-08-15
implement texture get buffer size
Tony Crisci
2017-08-15
Prevent alloc errors from crashing
Calvin Lee
2017-08-14
Fix style issues
nyorain
2017-08-14
impl->destroy cleanup:
Dominique Martinet
2017-08-14
Fix software cursors
Drew DeVault
2017-08-14
Refactor away wlr_renderer_state
Drew DeVault
2017-08-14
Refactor out wlr_texture_state
Drew DeVault
2017-08-13
Fix #64
Drew DeVault
2017-08-12
Fix external shader
nyorain
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