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2021-04-29
render/gles2: assert texture comes from the same renderer
Simon Ser
2021-04-29
render/allocator: add allocator_autocreate_with_drm_fd
Simon Ser
2021-04-29
render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
Simon Ser
2021-04-28
Log when WLR_BACKENDS/WLR_RENDERER is set
Simon Ser
2021-04-28
render/allocator: introduce wlr_allocator_autocreate
Simon Zeni
2021-04-28
render: introduce renderer_get_render_buffer_caps
Simon Zeni
2021-04-28
render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator
Simon Zeni
2021-04-28
render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator
Simon Zeni
2021-04-27
render/pixman: check format is supported in create_buffer
Simon Ser
2021-04-27
buffer: add format param to get_data_ptr
Simon Ser
2021-04-27
pixman: implement read pixels
Simon Zeni
2021-04-27
render/pixman: implement preferred_read_format
Simon Zeni
2021-04-26
Log drmGetDevices2 error code
Simon Ser
2021-04-26
render: unconditionally read WLR_RENDERER
Simon Ser
2021-04-26
render/egl: fail on EGL_MESA_device_software
Simon Zeni
2021-04-22
render: remove NULL checks in wlr_texture_impl.destroy
Simon Ser
2021-04-22
render/pixman: destroy textures on renderer teardown
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-22
render/pixman: cleanup when renderer is destroyed
Simon Ser
2021-04-21
render/gles2: log when creating renderer
Simon Ser
2021-04-20
render: introduce WLR_RENDERER in wlr_renderer_autocreate_with_drm_fd
Simon Zeni
2021-04-20
render/gles2: introduce wlr_gles2_renderer_create_with_drm_fd
Simon Zeni
2021-04-20
render: Assert that texture dimensions are > 0
nyorain
2021-04-17
render: make GLES2 renderer optional
ayaka
2021-04-17
renderer: create pixman renderer if getting drm fd failed
Simon Zeni
2021-04-17
render: introduce pixman renderer
Simon Zeni
2021-04-17
render: introduce shared memory allocator
Simon Ser
2021-04-15
render: rename get_dmabuf_render_formats into get_render_formats
Simon Zeni
2021-04-15
render/gles2: prevent imported DMA-BUF textures from being mutated
Simon Ser
2021-04-12
backend: move get_drm_fd to public interface
Roman Gilg
2021-04-10
drm: check for PRIME support
Stephan Hilb
2021-04-08
render: drop support for ellipses
Simon Ser
2021-04-08
render: remove wlr_texture_to_dmabuf
Simon Ser
2021-04-08
render: drop wlr_renderer_blit_dmabuf
Simon Ser
2021-04-07
render/egl: check "EGL_KHR_platform_gbm" for EGL gbm platform
zccrs
2021-04-06
render/egl: stop relying on platform for high priority
Simon Ser
2021-03-27
render/egl, backend/wayland: add workaround for split render/display setups
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-03-25
render/pixel_format: add XBGR8888 and ABGR8888 format
Simon Zeni
2021-03-25
Move render/shm_format functions to render/pixel_format
Simon Zeni
2021-03-25
render/pixel_format: introduce pixel format info table
Simon Zeni
2021-03-15
render/egl: don't fail on EGL_MESA_device_software
Simon Ser
2021-03-10
output: improve transform matrix calculation
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_read_pixels
Simon Ser
2021-02-23
output: use DRM format in wlr_output_preferred_read_format
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_get_shm_texture_formats
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2021-02-23
render/shm_format: add wl_shm_format conversion helpers
Simon Ser
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