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2023-06-12render/vulkan: rename tex_usage to shm_tex_usageSimon Ser
Same motivation as fdb199a43c44 ("render/vulkan: rename tex_features to shm_tex_features").
2023-06-07render/vulkan: reset scissor before post-blend subpassSimon Ser
Otherwise only the last command's area will be copied over.
2023-06-07render/vulkan: fix blend subpass matrixSimon Ser
renderer->render_{width,height} are unused with the render pass API.
2023-06-07render/vulkan: fix bound pipeline check for output_pipeSimon Ser
renderer->bound_pipe is legacy, pass->bound_pipeline is used for the render pass API code-path. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3657
2023-06-07render/vulkan: require format info for shmSimon Ser
We use the format info to check the stride and need it to perform the texture upload.
2023-06-07render/vulkan: de-duplicate texture VkImageView initSimon Ser
The logic is the same for both shm and DMA-BUF.
2023-06-07render/vulkan: split off YCbCr texture featuresSimon Ser
Avoids repeating the common bits between dma_tex_features and dma_tex_ycbcr_features, and we will need just the YCbCr-related flags for shm YCbCr support soon.
2023-06-07render/vulkan: rename tex_features to shm_tex_featuresSimon Ser
These features are required for shm only: the TRANSFER stuff is for texture upload. We don't need these for DMA-BUFs. Make this clearer by changing the name. Also re-order the definitions to group all texture-related features together.
2023-06-06render/gles2: Handle NULL timerAlexander Orzechowski
2023-06-06renderer: Don't pass NULL optionsAlexander Orzechowski
2023-06-05render/gles2: implement timer APIRose Hudson
2023-06-05add render timer APIRose Hudson
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there.
2023-06-01render/vulkan: improve error handling in vulkan_begin_render_pass()Simon Ser
Release the command buffer if we end up not submitting it.
2023-06-01render/vulkan: improve error handling in render_pass_submit()Simon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-05-31render/vulkan: handle vulkan_record_stage_cb() failuresSimon Ser
2023-05-30render/vulkan: implement render pass APISimon Ser
2023-05-28renderer/gles2: Implement render pass interfaceAlexander Orzechowski
2023-05-28renderer/gles2: Compute texture coordinates based off of vertex positionsAlexander Orzechowski
2023-05-28renderer/gles2: Merge get_buffer and create_bufferAlexander Orzechowski
2023-05-28renderer/gles2: Interpret matrix as column major in shaderAlexander Orzechowski
Avoids us needing to transpose.
2023-05-28render/vulkan: add 10, 12, and 16-bit YCbCr formatsSimon Ser
2023-05-26render/vulkan: document TEXTURE_TRANSFORM_* in shaderSimon Ser
2023-05-26render/vulkan: drop unused vulkan_has_extension()Simon Ser
2023-05-26render/vulkan: drop unused vulkan_change_layout_queue()Simon Ser
2023-05-24render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd()Simon Ser
We use eglQueryDeviceStringEXT() later on, which is optional and requires support for the EGL_EXT_device_query extension.
2023-05-24render/vulkan: de-dup pipeline layout initializationSimon Ser
2023-05-24render/vulkan: add more YCbCr formatsSimon Ser
The Vulkan spec states: > For the purposes of range expansion and Y′CBCR model conversion, > the R and B components contain color difference (chroma) values > and the G component contains luma. The equations below that sentence also help understand the mapping.
2023-05-24render/vulkan: require support for linear filter for YCbCrSimon Ser
YCBCR_CONVERSION_LINEAR_FILTER is not enough: this one only covers chromaFilter. For magFilter/minFilter we need FILTER_LINEAR as well.
2023-05-24render/vulkan: check format support before creating YCbCr samplerSimon Ser
We need to check whether the format supports dma_tex_ycbcr_features before creating the YCbCr sampler.
2023-05-24render/vulkan: generalize YCbCr format supportSimon Ser
2023-05-24render/vulkan: add init_{default,ycbcr}_pipeline_layout()Simon Ser
2023-05-24render/vulkan: add vulkan_get_pipeline_layout()Simon Ser
Will make it easier to add more pipeline layouts for other YCbCr formats.
2023-05-24render/vulkan: introduce struct wlr_vk_pipeline_layoutSimon Ser
This will make it easier to create one pipeline layout (plus related objects) per YCbCr format.
2023-05-24render/vulkan: use same sampler params for RGBA and NV12Simon Ser
2023-05-24render/vulkan: use VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE for default samplerSimon Ser
We don't actually need the REPEAT mode, and this makes things more consistent with the YCbCr sampler (which requires CLAMP_TO_EDGE for spec compliance). Also drop borderColor which is unused for this mode.
2023-05-24render/vulkan: use identity swizzle for YCbCr formatsSimon Ser
Fixes the following validation error: [ VUID-VkImageViewCreateInfo-pNext-01970 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf378e14b | vkCreateImageView(): If there is a VkSamplerYcbcrConversion, the imageView must be created with the identity swizzle.
2023-05-24render/vulkan: fix VkPipelineLayout when texturing NV12Simon Ser
The default pipeline layout was always passed. However, for NV12 we need to pass a different one.
2023-05-24render/vulkan: extract quad pipeline init to separate functionSimon Ser
Makes it clearer that all of these structs are for the quad pipeline.
2023-05-23render/vulkan: fix YCbCr format check in vulkan_texture_from_pixels()Simon Ser
2023-05-22render/vulkan: drop unnecessary commentsSimon Ser
Some comments in here are noise.
2023-05-21render/pixel-format: add YVYU and VYUYSimon Ser
2023-05-21render/pixel-format: add support for block-based formatsSimon Ser
Some formats like sub-sampled YCbCr use a block of bytes to store the color values for more than one pixel. Update our format table to be able to handle such formats.
2023-05-14wlr_drm_format_set_copy: Do not allocate heapTobias Predel
Address Sanitizer reported two memory leaks because of fmt not being freed in wlr_drm_format_set_copy. This commit fixes the memory leak by removing the allocation to the heap. The struct is allocated to the stack anyway.
2023-05-12render/vulkan: allow rendering to non-8-bit buffersManuel Stoeckl
This is implemented by a two-subpass rendering scheme; the first subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer, while the second subpass performs linear->srgb conversion, writing onto the actual output buffer.
2023-05-12render/vulkan: wait for idle queue before destroying render bufferSimon Ser
This fixes the following validation errors when shutting down Sway: 00:00:01.263 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0x2e2cd000000002b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892) (VUID-vkDestroyFramebuffer-framebuffer-00892) 00:00:01.264 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0x3fbcd60000000028[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000) (VUID-vkDestroyImage-image-01000)
2023-05-11wlr_drm_format_set_intersect: Clear destination before trying to write to itAlexander Orzechowski
2023-05-11wlr_drm_format_set: Store formats on arrayAlexander Orzechowski
2023-05-11wlr_drm_format: Rework wlr_drm_format_intersectAlexander Orzechowski
Now it takes a reference to a destination format
2023-05-11wlr_drm_format: Change wlr_drm_format_dup to copyAlexander Orzechowski
2023-05-11wlr_drm_format: Change wlr_drm_format_create to initAlexander Orzechowski