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path: root/render/wlr_texture.c
AgeCommit message (Expand)Author
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
2021-02-23render: use DRM formats in wlr_texture_from_pixelsSimon Ser
2020-04-28render/texture: make write_pixels optionalSimon Ser
2020-04-28render/texture: add width and height fieldsSimon Ser
2019-11-25render: remove return in wlr_texture_get_sizeSimon Ser
2018-10-15Remove fmt parameter from wlr_texture_write_pixelsnyorain
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29render: add wlr_texture_to_dmabufemersion
2018-03-24Redesign wlr_textureemersion
2018-03-20render/gles2: remove global state, use OpenGL debug extensionemersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-15renderer: replace wlr_texture_get_matrix by wlr_render_textureemersion
2018-03-15Merge branch 'master' into matrix-redesignemersion
2018-03-15matrix: use 2D matricesemersion
2018-03-15Add initial linux_dmabuf protocol supportGuido Günther
2018-03-15matrix: unify API, don't use array pointersemersion
2018-02-19Revert "ELF Visibility"Drew DeVault
2018-02-19Explicitly export EFL symbolsScott Anderson
2018-02-12Reformat all #include directivesemersion
2017-10-01Multi-GPU DRMScott Anderson
2017-08-15implement texture get buffer sizeTony Crisci
2017-08-14impl->destroy cleanup:Dominique Martinet
2017-08-14Fix software cursorsDrew DeVault
2017-08-14Refactor out wlr_texture_stateDrew DeVault
2017-08-10Implement drm (egl) buffer attachingnyorain
2017-08-09Implement partial texture uploadsDrew DeVault
2017-08-08Rename wlr_surface -> wlr_texture; attach -> uploadnyorain