Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-24 | Redesign wlr_texture | emersion | |
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air. | |||
2018-03-20 | render/gles2: remove global state, use OpenGL debug extension | emersion | |
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion | |
2018-03-15 | renderer: replace wlr_texture_get_matrix by wlr_render_texture | emersion | |
2018-03-15 | Merge branch 'master' into matrix-redesign | emersion | |
2018-03-15 | matrix: use 2D matrices | emersion | |
2018-03-15 | Add initial linux_dmabuf protocol support | Guido Günther | |
Tested with ./weston-simple-dmabuf-drm ./weston-simple-dmabuf-drm --import-immediate=1 ./weston-simple-dmabuf-drm --y-inverted=1 (and combinations) Supports only single plane XRGB dmabufs for now. | |||
2018-03-15 | matrix: unify API, don't use array pointers | emersion | |
2018-02-19 | Revert "ELF Visibility" | Drew DeVault | |
2018-02-19 | Explicitly export EFL symbols | Scott Anderson | |
2018-02-12 | Reformat all #include directives | emersion | |
2017-10-01 | Multi-GPU DRM | Scott Anderson | |
2017-08-15 | implement texture get buffer size | Tony Crisci | |
2017-08-14 | impl->destroy cleanup: | Dominique Martinet | |
- remove trivial destroy() function - make sure we check impl and impl->destroy before calling - always call free if not implemented | |||
2017-08-14 | Fix software cursors | Drew DeVault | |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault | |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain | |
2017-08-09 | Implement partial texture uploads | Drew DeVault | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |