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path: root/render/wlr_texture.c
AgeCommit message (Expand)Author
2023-11-30wlr_texture: Introduce wlr_texture_preferred_read_formatAlexander Orzechowski
2023-11-30wlr_texture: Introduce wlr_texture_read_pixels_options helpersAlexander Orzechowski
2023-11-30wlr_texture: Introduce wlr_texture_read_pixelsAlexander Orzechowski
2023-07-07Use struct initializers instead of memset()Simon Ser
2022-12-01wlr_texture: Expose owning rendererAlexander Orzechowski
2022-11-11render/texture: constify wlr_texture_update_from_buffer()Simon Ser
2022-08-12render: replace wlr_texture_write_pixels with update_from_bufferSimon Ser
2022-06-16render/texture: drop wlr_texture_is_opaqueSimon Ser
2022-04-28Zero-initialize structs in init functionsSimon Ser
2022-02-28render: allow texture creation while renderingRoman Gilg
2021-07-22render/wlr_texture: put wlr_texture_from_buffer into the public APISimon Zeni
2021-07-05render: remove wl_drm support from wlr_rendererSimon Ser
2021-07-01render: use wlr_dmabuf_buffer in wlr_texture_from_dmabufSimon Ser
2021-07-01render: use wlr_readonly_data_buffer in wlr_texture_from_pixelsSimon Ser
2021-05-19render: relax stride check in wlr_texture_from_pixelsSimon Ser
2021-05-17render: introduce wlr_texture_from_bufferSimon Ser
2021-05-17render: remove wlr_texture_get_sizeSimon Ser
2021-04-20render: Assert that texture dimensions are > 0nyorain
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
2021-02-23render: use DRM formats in wlr_texture_from_pixelsSimon Ser
2020-04-28render/texture: make write_pixels optionalSimon Ser
2020-04-28render/texture: add width and height fieldsSimon Ser
2019-11-25render: remove return in wlr_texture_get_sizeSimon Ser
2018-10-15Remove fmt parameter from wlr_texture_write_pixelsnyorain
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29render: add wlr_texture_to_dmabufemersion
2018-03-24Redesign wlr_textureemersion
2018-03-20render/gles2: remove global state, use OpenGL debug extensionemersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-15renderer: replace wlr_texture_get_matrix by wlr_render_textureemersion
2018-03-15Merge branch 'master' into matrix-redesignemersion
2018-03-15matrix: use 2D matricesemersion
2018-03-15Add initial linux_dmabuf protocol supportGuido Günther
2018-03-15matrix: unify API, don't use array pointersemersion
2018-02-19Revert "ELF Visibility"Drew DeVault
2018-02-19Explicitly export EFL symbolsScott Anderson
2018-02-12Reformat all #include directivesemersion
2017-10-01Multi-GPU DRMScott Anderson
2017-08-15implement texture get buffer sizeTony Crisci
2017-08-14impl->destroy cleanup:Dominique Martinet
2017-08-14Fix software cursorsDrew DeVault
2017-08-14Refactor out wlr_texture_stateDrew DeVault
2017-08-10Implement drm (egl) buffer attachingnyorain
2017-08-09Implement partial texture uploadsDrew DeVault
2017-08-08Rename wlr_surface -> wlr_texture; attach -> uploadnyorain