Age | Commit message (Collapse) | Author |
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This function is only required because the DRM backend still needs
to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix
to make it clear it's not a candidate for being made public.
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Makes it easier to figure out why a backend/renderer is picked.
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Prior to this commit, WLR_RENDERER was only looked up when the
backend returned a DRM FD.
Make it so WLR_RENDERER is always looked up, so that running wlroots
on a system without a GPU and with WLR_RENDERER=gles2 fails as
expected instead of falling back to the Pixman renderer.
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This env var forces the creation of a specific renderer. If no renderer
is specified, the function will try to create all of the renderers one
by one until one is created successfuly.
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Allow selecting whether the GLES2 renderer gets enabled.
Co-authored-by: Simon Ser <contact@emersion.fr>
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The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
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For anything more complicated than quads, compositors can easily
ship their own shaders.
Closes: https://github.com/swaywm/wlroots/issues/2759
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It can be replaced with wlr_renderer_bind_buffer. blit_dmabuf is
broken as-is (dies on an assertion).
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Breaking changes:
Both "EGLint *config_attribs" and "wlr_egl->config" no longer exist.
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This reverts commit ee31be167b4e2c4682f3da6f22bddc23796f213d.
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This reverts commit 306cf11d8702c82be61e027a9bb76e27e89b34d3.
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This ensures wlr_gles2_renderer can properly take ownership of the
wlr_egl.
Closes: https://github.com/swaywm/wlroots/issues/2612
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Nobody uses it anymore.
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This isn't used anymore by any backend.
Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
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Just use wlr_texture.{width,height} directly.
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When using wlr_swapchain, there's no need to select an EGLConfig. Add
support for creating config-less EGL contexts.
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The Wayland protocol requires those to be supported.
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Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats.
This makes it clear those formats are only suitable for shm import.
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Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
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It describes which DMA-BUF formats can be used to render.
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Instead, callers can just use wlr_renderer_get_formats and iterate over
the list.
This function was unused in wlroots.
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This matches the signature of wlr_renderer_impl.begin
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Don't force compositors to check when an empty shape is being renderered.
References #2282. This was motivated by dwl crashing when setting window
borders to 0 (djpohly/dwl#51).
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This renders only a subset of the texture, instead of the full texture.
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Width and height should always be > 0 for render functions which take a
wlr_box.
References https://github.com/swaywm/wlroots/issues/2281
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Only expose linux-dmabuf extension if EGL_EXT_image_dmabuf_import_ext is
supported.
Closes: https://github.com/swaywm/wlroots/issues/2076
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This makes it easier for the user of this library to properly handle
failure of this function.
The signature of wlr_renderer_impl.init_wl_display was also modified to
allow for proper error propagation.
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Add a wlr_renderer.rendering bool, set it to true between
wlr_renderer_begin() and wlr_renderer_end(). Assert we're rendering when
calling functions that render.
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The read format is dependent on the output, so we first need to make it
current. This fixes a race condition in wlr-screencopy-v1 where a dmabuf
client would cause EGL_NO_SURFACE to be bound at the time when
screencopy needs to query for the preferred format, causing GL errors.
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This should be set to EGL_OPENGL_ES2_BIT.
Also fixes EGL config attributes in the headless and X11 backends.
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We were assuming GL_BGRA_EXT was always supported.
We now check that it's supported for rendering. We fail if it isn't because
this format is specified as "always supported" by the Wayland protocol.
We also check if it's supported for reading pixels. A new preferred_read_format
function returns the preferred format that can be used to read pixels. This is
used by the screencopy protocol.
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