Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | Backport screenshooter fixes from the renderer redesign v1 | emersion | |
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers. | |||
2017-10-08 | Move read_pixels from output to renderer | emersion | |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet | |
2017-08-14 | impl->destroy cleanup: | Dominique Martinet | |
- remove trivial destroy() function - make sure we check impl and impl->destroy before calling - always call free if not implemented | |||
2017-08-14 | Fix software cursors | Drew DeVault | |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault | |
2017-08-10 | Refactor EGL handling | Drew DeVault | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |
2017-06-23 | Add wlcore/wl_shm (WIP) | Drew DeVault | |
2017-06-15 | Add colored quad and ellipse rendering primitives | Drew DeVault | |
2017-06-08 | Further improvements to rendering subsystem | Drew DeVault | |