Age | Commit message (Collapse) | Author |
|
This allows compositors to initialize wl_shm without initializing
other globals like linux-dmabuf.
|
|
This env var allows to override the DRM node used by the GLES2 and
Vulkan renderers. It's especially useful to select a DRM node when
running with the headless backend.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/2656
|
|
If the backend hasn't picked a DRM FD but supports DMA-BUF, pick
an arbitrary render node. This will allow removing the DRM device
selection logic from the headless backend.
|
|
This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.
The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.
Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
|
|
Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
|
|
|
|
Everything needs to go through the unified wlr_buffer interface
now.
If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:
- Either by using GBM to convert back EGL Wayland buffers to
DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
that doesn't implement any wlr_buffer_impl hook, and special-case
that buffer type in the renderer.
|
|
|
|
The types of buffers supported by the renderer might depend on the
renderer's instance. For instance, a renderer might only support
DMA-BUFs if the necessary EGL extensions are available.
Pass the wlr_renderer to get_buffer_caps so that the renderer can
perform such checks.
Fixes: 982498fab3c4 ("render: introduce renderer_get_render_buffer_caps")
|
|
Make it clear this function is a private wlroots API and will stay
that way.
|
|
This allows compositors to choose a wlr_buffer to render to. This
is a less awkward interface than having to call bind_buffer() before
and after begin() and end().
Closes: https://github.com/swaywm/wlroots/issues/2618
|
|
This probably already felt apart, but let's make it explicit that
this is not allowed.
|
|
This function is only required because the DRM backend still needs
to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix
to make it clear it's not a candidate for being made public.
|
|
Makes it easier to figure out why a backend/renderer is picked.
|
|
|
|
Prior to this commit, WLR_RENDERER was only looked up when the
backend returned a DRM FD.
Make it so WLR_RENDERER is always looked up, so that running wlroots
on a system without a GPU and with WLR_RENDERER=gles2 fails as
expected instead of falling back to the Pixman renderer.
|
|
This env var forces the creation of a specific renderer. If no renderer
is specified, the function will try to create all of the renderers one
by one until one is created successfuly.
|
|
Allow selecting whether the GLES2 renderer gets enabled.
Co-authored-by: Simon Ser <contact@emersion.fr>
|
|
|
|
|
|
|
|
The get_drm_fd was made available in an internal header with a53ab146f. Move it
now to the public header so consumers opting in to the unstable interfaces can
make use of it.
|
|
For anything more complicated than quads, compositors can easily
ship their own shaders.
Closes: https://github.com/swaywm/wlroots/issues/2759
|
|
It can be replaced with wlr_renderer_bind_buffer. blit_dmabuf is
broken as-is (dies on an assertion).
|
|
|
|
|
|
|
|
Breaking changes:
Both "EGLint *config_attribs" and "wlr_egl->config" no longer exist.
|
|
This reverts commit ee31be167b4e2c4682f3da6f22bddc23796f213d.
|
|
This reverts commit 306cf11d8702c82be61e027a9bb76e27e89b34d3.
|
|
|
|
|
|
|
|
|
|
This ensures wlr_gles2_renderer can properly take ownership of the
wlr_egl.
Closes: https://github.com/swaywm/wlroots/issues/2612
|
|
Nobody uses it anymore.
|
|
|
|
This isn't used anymore by any backend.
Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
|
|
Just use wlr_texture.{width,height} directly.
|
|
When using wlr_swapchain, there's no need to select an EGLConfig. Add
support for creating config-less EGL contexts.
|
|
The Wayland protocol requires those to be supported.
|
|
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats.
This makes it clear those formats are only suitable for shm import.
|
|
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
|
|
It describes which DMA-BUF formats can be used to render.
|
|
Instead, callers can just use wlr_renderer_get_formats and iterate over
the list.
This function was unused in wlroots.
|
|
|
|
|
|
This matches the signature of wlr_renderer_impl.begin
|
|
Don't force compositors to check when an empty shape is being renderered.
References #2282. This was motivated by dwl crashing when setting window
borders to 0 (djpohly/dwl#51).
|
|
This renders only a subset of the texture, instead of the full texture.
|