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2023-06-07render/vulkan: rename tex_features to shm_tex_featuresSimon Ser
These features are required for shm only: the TRANSFER stuff is for texture upload. We don't need these for DMA-BUFs. Make this clearer by changing the name. Also re-order the definitions to group all texture-related features together.
2023-06-05add render timer APIRose Hudson
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there.
2023-06-01render/vulkan: improve error handling in vulkan_begin_render_pass()Simon Ser
Release the command buffer if we end up not submitting it.
2023-06-01render/vulkan: improve error handling in render_pass_submit()Simon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-05-31render/vulkan: handle vulkan_record_stage_cb() failuresSimon Ser
2023-05-30render/vulkan: implement render pass APISimon Ser
2023-05-28render/vulkan: add 10, 12, and 16-bit YCbCr formatsSimon Ser
2023-05-26render/vulkan: document TEXTURE_TRANSFORM_* in shaderSimon Ser
2023-05-26render/vulkan: drop unused vulkan_has_extension()Simon Ser
2023-05-26render/vulkan: drop unused vulkan_change_layout_queue()Simon Ser
2023-05-24render/vulkan: de-dup pipeline layout initializationSimon Ser
2023-05-24render/vulkan: add more YCbCr formatsSimon Ser
The Vulkan spec states: > For the purposes of range expansion and Y′CBCR model conversion, > the R and B components contain color difference (chroma) values > and the G component contains luma. The equations below that sentence also help understand the mapping.
2023-05-24render/vulkan: require support for linear filter for YCbCrSimon Ser
YCBCR_CONVERSION_LINEAR_FILTER is not enough: this one only covers chromaFilter. For magFilter/minFilter we need FILTER_LINEAR as well.
2023-05-24render/vulkan: check format support before creating YCbCr samplerSimon Ser
We need to check whether the format supports dma_tex_ycbcr_features before creating the YCbCr sampler.
2023-05-24render/vulkan: generalize YCbCr format supportSimon Ser
2023-05-24render/vulkan: add init_{default,ycbcr}_pipeline_layout()Simon Ser
2023-05-24render/vulkan: add vulkan_get_pipeline_layout()Simon Ser
Will make it easier to add more pipeline layouts for other YCbCr formats.
2023-05-24render/vulkan: introduce struct wlr_vk_pipeline_layoutSimon Ser
This will make it easier to create one pipeline layout (plus related objects) per YCbCr format.
2023-05-24render/vulkan: use same sampler params for RGBA and NV12Simon Ser
2023-05-24render/vulkan: use VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE for default samplerSimon Ser
We don't actually need the REPEAT mode, and this makes things more consistent with the YCbCr sampler (which requires CLAMP_TO_EDGE for spec compliance). Also drop borderColor which is unused for this mode.
2023-05-24render/vulkan: use identity swizzle for YCbCr formatsSimon Ser
Fixes the following validation error: [ VUID-VkImageViewCreateInfo-pNext-01970 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf378e14b | vkCreateImageView(): If there is a VkSamplerYcbcrConversion, the imageView must be created with the identity swizzle.
2023-05-24render/vulkan: fix VkPipelineLayout when texturing NV12Simon Ser
The default pipeline layout was always passed. However, for NV12 we need to pass a different one.
2023-05-24render/vulkan: extract quad pipeline init to separate functionSimon Ser
Makes it clearer that all of these structs are for the quad pipeline.
2023-05-23render/vulkan: fix YCbCr format check in vulkan_texture_from_pixels()Simon Ser
2023-05-22render/vulkan: drop unnecessary commentsSimon Ser
Some comments in here are noise.
2023-05-21render/pixel-format: add support for block-based formatsSimon Ser
Some formats like sub-sampled YCbCr use a block of bytes to store the color values for more than one pixel. Update our format table to be able to handle such formats.
2023-05-12render/vulkan: allow rendering to non-8-bit buffersManuel Stoeckl
This is implemented by a two-subpass rendering scheme; the first subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer, while the second subpass performs linear->srgb conversion, writing onto the actual output buffer.
2023-05-12render/vulkan: wait for idle queue before destroying render bufferSimon Ser
This fixes the following validation errors when shutting down Sway: 00:00:01.263 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0x2e2cd000000002b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892) (VUID-vkDestroyFramebuffer-framebuffer-00892) 00:00:01.264 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0x3fbcd60000000028[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000) (VUID-vkDestroyImage-image-01000)
2023-05-11render/vulkan: enable NV12 on big-endianSimon Ser
This format doesn't change its layout on big endian because it's not packed and has 8-bit channels.
2023-05-09render/vulkan: improve logging when creating textureSimon Ser
Remove debug logs when a texture is created, since this happens pretty often. Use drmGetFormatName() and drmGetFormatModifierName() to log DRM formats and modifiers.
2023-05-06render/vulkan: increase next descriptor pool sizeManuel Stoeckl
This ensures that the pool sizes grow exponentially, making the number of pools needed logarithmic in the number of descriptors, instead of linear. Since the first pool's size is 256, this change only has an effect when the compositor creates a large number of textures.
2023-05-04render/vulkan: add support for NV12Simon Ser
2023-05-04render/vulkan: fix code style for function bracketsSimon Ser
2023-04-28render/vulkan: use VK_KHR_synchronization2Simon Ser
This simplifies the vkQueueSubmit call, removing the need to pass timeline semaphore point values as separate arrays.
2023-04-19render/vulkan: fix signedness of strcmp() return valueSimon Ser
strcmp() returns a signed integer.
2023-04-19render/vulkan: use initializer in vulkan_change_layout_queue()Simon Ser
2023-04-19render/vulkan: remove extra newlineSimon Ser
2023-04-18render/vulkan: use full names for extension command fieldsSimon Ser
This makes grepping much easier.
2023-03-26render/vulkan: avoid double-close on sync_file FD after semaphore importSimon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3610
2023-02-28render/vulkan: prefer render node for wlr_renderer_get_drm_fd()Simon Ser
Instead of returning a primary node from wlr_renderer_get_drm_fd(), prefer to return a render node if any.
2023-02-24vulkan: silence -Wint-conversion on 32-bit architecturesJan Beich
render/vulkan/renderer.c:388:70: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion] VkResult res = vkQueueSubmit(renderer->dev->queue, 1, &submit_info, NULL); ^~~~ render/vulkan/renderer.c:1141:81: error: incompatible pointer to integer conversion passing 'void *' to parameter of type 'VkFence' (aka 'unsigned long long') [-Werror,-Wint-conversion] VkResult res = vkQueueSubmit(renderer->dev->queue, submit_count, submit_infos, NULL); ^~~~ /usr/include/sys/_null.h:34:14: note: expanded from macro 'NULL' #define NULL ((void *)0) ^~~~~~~~~~~ /usr/local/include/vulkan/vulkan_core.h:4054:49: note: passing argument to parameter 'fence' here VkFence fence); ^ Fixes: a8a194d695af ("render/vulkan: switch to timeline semaphores")
2023-01-19render/vulkan: check that requested size is smaller than maxSimon Ser
Fail with a clearer error when the requested size is too large. Without this, we allocate a buffer with a size smaller than what was requested. References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3975
2023-01-18vulkan: increase max stage size to support large buffersBrett Ernst
2023-01-18render/vulkan: use correct source offset in read_pixelsllyyr
2022-12-22render/vulkan: always finish buffer addon on texture destroyKirill Primak
2022-12-22render/vulkan: remove NULL renderer check on texture destroyKirill Primak
2022-12-06render/vulkan: wait for DMA-BUF fencesSimon Ser
The Vulkan spec doesn't guarantee that the driver will wait for implicitly synchronized client buffers before texturing from them. radv happens to perform the wait, but anv doesn't. Fix this by extracting implicit fences from DMA-BUFs, importing them into Vulkan as a VkSemaphore objects, and make the render pass wait on these VkSemaphores.
2022-12-03render/vulkan: use initializers for VkSubmitInfoSimon Ser
2022-12-03render/vulkan: remove stage_cb conditionalSimon Ser
We always have a stage_cb at this point.
2022-12-03render/vulkan: remove pre_cb in vulkan_end()Simon Ser
pre_cb was an alias for stage_cb->vk. Let's just use a single variable instead. Additionally, early return when vulkan_record_stage_cb() fails. We were crashing in vkCmdPipelineBarrier() if that happened.