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vulkan
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Author
2023-02-28
render/vulkan: prefer render node for wlr_renderer_get_drm_fd()
Simon Ser
2023-02-24
vulkan: silence -Wint-conversion on 32-bit architectures
Jan Beich
2023-01-19
render/vulkan: check that requested size is smaller than max
Simon Ser
2023-01-18
vulkan: increase max stage size to support large buffers
Brett Ernst
2023-01-18
render/vulkan: use correct source offset in read_pixels
llyyr
2022-12-22
render/vulkan: always finish buffer addon on texture destroy
Kirill Primak
2022-12-22
render/vulkan: remove NULL renderer check on texture destroy
Kirill Primak
2022-12-06
render/vulkan: wait for DMA-BUF fences
Simon Ser
2022-12-03
render/vulkan: use initializers for VkSubmitInfo
Simon Ser
2022-12-03
render/vulkan: remove stage_cb conditional
Simon Ser
2022-12-03
render/vulkan: remove pre_cb in vulkan_end()
Simon Ser
2022-12-03
render/vulkan: fix vkCmdClearAttachments validation error
Simon Ser
2022-12-02
render/vulkan: fix comma
Simon Ser
2022-12-02
render/vulkan: use initializers for VkImageMemoryBarrier
Simon Ser
2022-12-02
render/vulkan: fix missing pSignalSemaphores for stage CB
Simon Ser
2022-12-02
render/vulkan: move VkDescriptorSetAllocateInfo down
Simon Ser
2022-12-02
render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_props
Simon Ser
2022-12-02
render/vulkan: make vulkan_format_props_find_modifier() return value const
Simon Ser
2022-12-02
render/vulkan: check for barrier array alloc failure
Simon Ser
2022-12-02
render/vulkan: improve message on format prop error
Simon Ser
2022-12-02
render/vulkan: simplify vulkan_format_props_query()
Simon Ser
2022-12-02
render/vulkan: extract DMA-BUF format query to separate function
Simon Ser
2022-12-02
render/vulkan: add 64-bit UNORM and SFLOAT formats
Simon Ser
2022-12-02
render/vulkan: add more packed formats
Simon Ser
2022-12-02
render/vulkan: add more 8 bits per channel formats
Simon Ser
2022-12-02
render/vulkan: explain format mapping with DRM
Simon Ser
2022-12-02
render/vulkan: drop "_format" in wlr_vk_format fields
Simon Ser
2022-12-01
wlr_texture: Expose owning renderer
Alexander Orzechowski
2022-11-28
render/vulkan: import semaphore to DMA-BUF instead of blocking
Simon Ser
2022-11-28
render/vulkan: release stage buffers after command buffer completes
Simon Ser
2022-11-28
render/vulkan: destroy textures after command buffer completes
Simon Ser
2022-11-28
render/vulkan: drop unused fields from wlr_vk_format_modifier_props
Simon Ser
2022-11-25
render/vulkan: align staging buffers for texture upload
Manuel Stoeckl
2022-11-25
render/vulkan: add support for RGB565 texture format
Manuel Stoeckl
2022-11-24
render: stop pulling <wlr/backend.h>
Simon Ser
2022-11-21
render/vulkan: update shm texture data in one batch
Manuel Stoeckl
2022-11-15
render/vulkan: detect device loss
Simon Ser
2022-11-15
render: allow wlr_renderer_impl.begin to fail
Simon Ser
2022-11-15
render/vulkan: add wlr_vk_texture_has_alpha
zccrs
2022-11-11
render/texture: constify wlr_texture_update_from_buffer()
Simon Ser
2022-11-11
render/vulkan: remove hardcoded validation layers
Simon Zeni
2022-11-11
render/vulkan: use initializer for VkBufferImageCopy
Simon Ser
2022-11-11
render/vulkan: wait for device to become idle in vulkan_destroy()
Simon Ser
2022-11-11
render/vulkan: always wait for last stage to complete before rendering
Simon Ser
2022-11-11
render/vulkan: use command buffer pool for stage
Simon Ser
2022-11-11
render/vulkan: add a command buffer pool
Simon Ser
2022-11-11
render/vulkan: switch to timeline semaphores
Simon Ser
2022-11-11
render/vulkan: add helper to load command function pointer
Simon Ser
2022-11-08
render/vulkan: add some interfaces to allow compositors to integrate
zccrs
2022-11-07
render/vulkan: use wl_array for wlr_vk_shared_buffer.allocs
Simon Ser
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