Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-01-17 | render/vulkan: fix possible double free | Kirill Primak | |
2023-10-05 | render/vulkan: constrain blend to output subpass to redrawn region | Manuel Stoeckl | |
This commit only applies to the render pass API. | |||
2023-10-03 | treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical | Alexander Orzechowski | |
2023-09-21 | renderer: Use wlr_render_rect_options_get_box | Alexander Orzechowski | |
Fixes: #3697 | |||
2023-08-20 | renderer/vulkan: Defer device lost signal until end of pass | Alexander Orzechowski | |
If the compositor were to try to handle a GPU reset within the lost signal (by recreating the renderer) we should avoid referencing renderer resources after the lost signal. This prevents use after free for such compositors. | |||
2023-06-19 | render: Introduce wlr_render_texture_options.blend_mode | Alexander Orzechowski | |
2023-06-19 | renderer: Introduce wlr_scale_filter_mode | Alexander Orzechowski | |
2023-06-17 | render/vulkan: Dynamically create texture views | Alexander Orzechowski | |
Now that we are dynamically creating pipeline layouts, we need separate texture views for each pipeline layout we choose to use with a texture. | |||
2023-06-17 | render/vulkan: Dynamically create pipeline layouts | Alexander Orzechowski | |
These will happen lazily when pipelines get created. | |||
2023-06-16 | render/vulkan: Handle quad pipeline through generic pipeline path | Alexander Orzechowski | |
2023-06-16 | render/vulkan: Dynamically handle pipeline creation for textures | Alexander Orzechowski | |
If we ever wanted to handle dynamic state that requires new pipelines such as using different texture filters those can be added here with more ease. | |||
2023-06-07 | render/vulkan: reset scissor before post-blend subpass | Simon Ser | |
Otherwise only the last command's area will be copied over. | |||
2023-06-07 | render/vulkan: fix blend subpass matrix | Simon Ser | |
renderer->render_{width,height} are unused with the render pass API. | |||
2023-06-07 | render/vulkan: fix bound pipeline check for output_pipe | Simon Ser | |
renderer->bound_pipe is legacy, pass->bound_pipeline is used for the render pass API code-path. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3657 | |||
2023-06-01 | render/vulkan: improve error handling in vulkan_begin_render_pass() | Simon Ser | |
Release the command buffer if we end up not submitting it. | |||
2023-06-01 | render/vulkan: improve error handling in render_pass_submit() | Simon Ser | |
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644 | |||
2023-05-30 | render/vulkan: implement render pass API | Simon Ser | |