Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-19 | render: Introduce wlr_render_texture_options.blend_mode | Alexander Orzechowski | |
2023-05-02 | render: introduce blend mode | Simon Ser | |
Allow callers to pick the blend mode when rendering a rect. The "none" mode can be used to disable blending and clear rects. | |||
2023-04-25 | render/pass: add legacy render pass implementation | Simon Ser | |
Add a render pass implementation which leverages the legacy rendering API. This is helpful during the migration. | |||
2023-04-25 | render: add render pass helpers | Simon Ser | |
2023-04-25 | Add a new renderer API | Simon Ser | |
Goals: - Extensibility: we need to be able to add new params to the calls to render a texture/rect. For instance we'll need to add fences to the render texture operation for explicit sync purposes. - No implicit state: no more bind_buffer, begin, end. - No matrices: these hurt Pixman and we don't need them. - Clip regions for optimized damage repainting. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3188 |