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gles2
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Author
2021-07-05
render/gles2: use wlr_drm for wl_drm implementation
Simon Ser
2021-07-01
buffer: make enum wlr_buffer_cap public
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-06-30
render/egl: replace wlr_egl_create with wlr_egl_create_with_drm_fd
Simon Ser
2021-06-24
render/egl: make most functions private
Simon Ser
2021-06-19
render: add get native paint target of renderer
zccrs
2021-06-19
render/gles2: add wlr_renderer_is_gles2
zccrs
2021-06-09
render: add missing arg to wlr_renderer_impl.get_buffer_caps
Simon Ser
2021-06-07
render/gles2: add support for DATA_PTR buffers in texture_from_buffer
Simon Ser
2021-05-30
render/gles2: fix texture cleanup on destroy
Simon Ser
2021-05-17
render/gles2: implement texture_from_buffer
Simon Ser
2021-05-17
render/gles2: add gles2_texture_create
Simon Ser
2021-05-17
render/gles2: remove unnecessary EGL import ext checks
Simon Ser
2021-04-29
render/gles2: assert texture comes from the same renderer
Simon Ser
2021-04-28
render: introduce renderer_get_render_buffer_caps
Simon Zeni
2021-04-22
render: remove NULL checks in wlr_texture_impl.destroy
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-21
render/gles2: log when creating renderer
Simon Ser
2021-04-20
render/gles2: introduce wlr_gles2_renderer_create_with_drm_fd
Simon Zeni
2021-04-17
render: make GLES2 renderer optional
ayaka
2021-04-15
render: rename get_dmabuf_render_formats into get_render_formats
Simon Zeni
2021-04-15
render/gles2: prevent imported DMA-BUF textures from being mutated
Simon Ser
2021-04-10
drm: check for PRIME support
Stephan Hilb
2021-04-08
render: drop support for ellipses
Simon Ser
2021-04-08
render: remove wlr_texture_to_dmabuf
Simon Ser
2021-04-08
render: drop wlr_renderer_blit_dmabuf
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-03-10
output: improve transform matrix calculation
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_read_pixels
Simon Ser
2021-02-23
output: use DRM format in wlr_output_preferred_read_format
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_get_shm_texture_formats
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2021-02-19
render/gles2: remove current_buffer checks
Simon Ser
2021-02-19
render/gles2: check buffer stride when uploading texture
Simon Ser
2021-02-05
render/gles2: remove YUV blocklist
Simon Ser
2021-02-01
render/wlr_texture: clamp texture coordinates to edge by default
Quantum
2021-01-29
render/egl: remove *config_attribs and wlr_egl->config
Brandon Dowdy
2021-01-16
render/gles2: make EGL context current in bind_buffer
Simon Ser
2021-01-15
render: extract gles2 build files to subdir
Simon Ser
2021-01-15
render/gles2: restore EGL context after texture operations
Simon Ser
2021-01-14
render/gles2: save/restore EGL context in destroy_buffer
Simon Ser
2021-01-12
render/egl: remove surface and buffer age args from make_current
Simon Ser
2021-01-12
render/egl: replace init/finish with create/destroy
Simon Ser
2021-01-12
render/gles2: fix EGL use-after-free
Simon Ser
2021-01-07
backend: remove wlr_egl from all backends
Simon Zeni
2020-12-15
render/gles2: require GL_EXT_unpack_subimage
Simon Ser
2020-12-09
render/gles2: query alpha size from render buffer
Simon Ser
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