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Commit message (
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Author
2017-10-22
Pass backend to render
Scott Anderson
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-10-08
Merge pull request #140 from emersion/screenshooter
Drew DeVault
2017-10-08
Add GL/EGL extension loader generator
Scott Anderson
2017-10-08
Move read_pixels from output to renderer
emersion
2017-10-05
Fix memory leaks
Versus Void
2017-10-01
Multi-GPU DRM
Scott Anderson
2017-09-28
Add xwayland activate and fix EGL bug
Drew DeVault
2017-08-19
wlr renderer/texture: rename init to create when it does alloc
Dominique Martinet
2017-08-15
Merge pull request #88 from 4e554c4c/alloc_crashing
Drew DeVault
2017-08-15
implement get_buffer_size for egl buffers
Tony Crisci
2017-08-15
implement texture get buffer size
Tony Crisci
2017-08-15
Prevent alloc errors from crashing
Calvin Lee
2017-08-14
Fix style issues
nyorain
2017-08-14
impl->destroy cleanup:
Dominique Martinet
2017-08-14
Fix software cursors
Drew DeVault
2017-08-14
Refactor away wlr_renderer_state
Drew DeVault
2017-08-14
Refactor out wlr_texture_state
Drew DeVault
2017-08-12
Fix external shader
nyorain
2017-08-12
Merge pull request #75 from nyorain/egl_image_leak
Drew DeVault
2017-08-12
Fix egl image leak in gles renderer
nyorain
2017-08-12
GLES2: detach and delete shaders after LinkProgram
Dominique Martinet
2017-08-11
s/gen/ensure/ fixes #47
Drew DeVault
2017-08-10
Refactor EGL handling
Drew DeVault
2017-08-10
Merge branch 'master' into drm_buffer
Drew DeVault
2017-08-10
Merge pull request #58 from acrisci/feature/enable-gl-blending
Drew DeVault
2017-08-10
enable gl blending
Tony Crisci
2017-08-10
Remove excess logging
Drew DeVault
2017-08-10
Implement wlr_surface_flush_damage
Drew DeVault
2017-08-10
Fix style issues
nyorain
2017-08-10
Implement drm (egl) buffer attaching
nyorain
2017-08-09
Use texture->pixel_format instead of re-scanning
Drew DeVault
2017-08-09
Implement partial texture uploads
Drew DeVault
2017-08-08
Rename wlr_surface -> wlr_texture; attach -> upload
nyorain
2017-08-05
Merge pull request #42 from acrisci/bug/no-switch-active-textures
Drew DeVault
2017-08-05
Use meson build system
nyorain
2017-08-05
Remove unnecessary calls to glActiveTexture
Tony Crisci
2017-08-04
Implement destroying surfaces
Tony Crisci
2017-08-04
Implement shm buffer surface attach interface
Tony Crisci
2017-06-29
Merge branch 'wlcore'
Drew DeVault
2017-06-26
Added software cursor fallback
Scott Anderson
2017-06-23
Support wl_shm pixel formats in gles2 renderer
Drew DeVault
2017-06-23
Add wlcore/wl_shm (WIP)
Drew DeVault
2017-06-23
Manually transpose matricies in shader
Drew DeVault
2017-06-23
Switch to GLES2
Drew DeVault
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