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gles2
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2023-05-28
renderer/gles2: Compute texture coordinates based off of vertex positions
Alexander Orzechowski
2023-05-28
renderer/gles2: Merge get_buffer and create_buffer
Alexander Orzechowski
2023-05-28
renderer/gles2: Interpret matrix as column major in shader
Alexander Orzechowski
2023-05-21
render/pixel-format: add support for block-based formats
Simon Ser
2023-04-12
render/gles2: use byte-aligned rows for glReadPixels
Manuel Stoeckl
2023-02-02
render/gles2: default to highp if available
Simon Ser
2023-02-02
render/gles2: use correct type for shader type
Simon Ser
2022-12-01
wlr_texture: Expose owning renderer
Alexander Orzechowski
2022-11-15
render/pixel_format: import pixel_format_info_check_stride()
Simon Ser
2022-11-15
render/gles2: query glGetGraphicsResetStatusKHR
Simon Ser
2022-11-15
render: allow wlr_renderer_impl.begin to fail
Simon Ser
2022-11-11
render/texture: constify wlr_texture_update_from_buffer()
Simon Ser
2022-10-28
render/gles2: de-duplicate vertex shaders
Simon Ser
2022-10-28
render/gles2: move color uniform from quad.vert to quad.frag
Simon Ser
2022-10-28
render/gles2: move shaders to individual files
Simon Ser
2022-10-27
render/gles2: log error on shader compilation failure
Simon Ser
2022-10-10
render/gles2: assert that GL_OES_EGL_image_external is supported
Simon Ser
2022-10-04
render: drop wlr_renderer_read_pixels() flags
Simon Ser
2022-08-18
Use wl_signal_emit_mutable
Alexander Orzechowski
2022-08-12
render: replace wlr_texture_write_pixels with update_from_buffer
Simon Ser
2022-07-20
render/gles2: simplify alpha depth check
Manuel Stoeckl
2022-06-24
render: use internal_features to indicate EGL support
Simon Ser
2022-06-24
render/gles2: check GBM is found
Simon Ser
2022-06-16
render/texture: drop wlr_texture_is_opaque
Simon Ser
2022-06-08
matrix: remove wlr_matrix_projection()
Simon Ser
2022-06-08
render/gles2: simplify flipped projection
Simon Ser
2022-05-30
build: make GBM optional
Simon Ser
2022-05-07
render/gles: add support for some 16-bpc unsigned shm formats
Manuel Stoeckl
2022-01-05
render/gles2: don't constrain shm formats to ones that support reading
Thomas Hebb
2021-11-17
Remove support for DMA-BUF flags
Simon Ser
2021-09-15
types/buffer: make {begin,end}_data_ptr_access part of the public API
Simon Zeni
2021-09-10
buffer: add data_ptr access flags
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_texture a wlr_buffer addon
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_buffer an addon
Simon Ser
2021-07-30
render/gles2: add a few 10-bit and FP16 formats
Manuel Stoeckl
2021-07-30
render/gles2: hide shm formats without GL support
Manuel Stoeckl
2021-07-29
render/gles2: add support for some 24 and 16-bit formats
Simon Ser
2021-07-22
render: drop wlr_renderer_impl.init_wl_display
Simon Ser
2021-07-12
render/gles2: disable blending opportunistically
Simon Ser
2021-07-12
render/gles2: set has_alpha for DMA-BUFs
Simon Ser
2021-07-12
render/gles2: rename wlr_egl.exts to better match Khronos
Simon Ser
2021-07-12
render/egl: rename wlr_egl.exts to better match Khronos
Simon Ser
2021-07-06
move wlr_box from /types to /util
Simon Zeni
2021-07-05
render/gles2: use wlr_drm for wl_drm implementation
Simon Ser
2021-07-01
buffer: make enum wlr_buffer_cap public
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-06-30
render/egl: replace wlr_egl_create with wlr_egl_create_with_drm_fd
Simon Ser
2021-06-24
render/egl: make most functions private
Simon Ser
2021-06-19
render: add get native paint target of renderer
zccrs
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