| Age | Commit message (Expand) | Author | 
|---|---|---|
| 2017-08-04 | Implement destroying surfaces | Tony Crisci | 
| 2017-08-04 | Implement shm buffer surface attach interface | Tony Crisci | 
| 2017-06-29 | Merge branch 'wlcore' | Drew DeVault | 
| 2017-06-26 | Added software cursor fallback | Scott Anderson | 
| 2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault | 
| 2017-06-23 | Add wlcore/wl_shm (WIP) | Drew DeVault | 
| 2017-06-23 | Manually transpose matricies in shader | Drew DeVault | 
| 2017-06-23 | Switch to GLES2 | Drew DeVault | 
