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gles2
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Author
2020-11-30
render: remove wlr_renderer_format_supported
Simon Ser
2020-11-15
render: introduce wlr_renderer_get_drm_fd
Simon Ser
2020-11-15
render/gles2: fix y-inverted output when rendering to buffer
Simon Ser
2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-07-01
render: gles2: Fix y-inversion in gles2_blit_dmabuf()
Andri Yngvason
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-17
render: add wlr_render_subtexture_with_matrix
Simon Ser
2020-06-17
render/gles2: use .x/.y instead of .s/.t
Simon Ser
2020-06-08
render: Fix blit_dmabuf() breakage due to API change
Andri Yngvason
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-06-02
render: stop making EGL context current in wlr_egl_init
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-04-22
render/gles2: add wlr_gles2_renderer_check_ext
Simon Ser
2020-04-09
render: only expose linux-dmabuf if EGL extension is supported
Simon Ser
2020-04-09
render/gles2: only call wlr_egl_bind_display if supported
Simon Ser
2020-03-23
Return failure of wlr_renderer_init_wl_display()
Isaac Freund
2020-03-09
render/gles2: remove duplicated format list
Simon Ser
2020-01-13
render/gles2: unbind textures after use
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-26
render/gles2: do not set GL_TEXTURE_MAG_FILTER
Ronan Pigott
2019-11-20
Add -Wmissing-prototypes
Simon Ser
2019-11-11
Introduce wlr_renderer_get_egl
Drew DeVault
2019-11-07
render/gles2: provide public API to access GL texture
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-10-16
render/gles2: don't unset the current EGL surface when destroying texture
Simon Ser
2019-08-31
render/gles2: fix calculation for partial gles2 pixel read (#1809)
Filip Sandborg
2019-05-07
render/gles2: print GL_RENDERER
Simon Ser
2019-04-01
render: switch wlr_renderer to wlr_drm_format_set
emersion
2019-03-01
meson: enable more compiler warnings
emersion
2019-01-29
Require libdrm >= 2.4.95
emersion
2018-12-21
Standardize the wlr_box input paramaters
Timidger
2018-11-04
render/gles2: check for GL_OES_EGL_image_external
emersion
2018-11-04
render/gles2: remove assumptions about supported formats
emersion
2018-10-16
Use enum wl_shm_format for gles2 texture formats
nyorain
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-08-03
gles2: change context when it is not current
Mariusz Bialonczyk
2018-07-13
Revert "Move side-effect out of assert statement"
Drew DeVault
2018-07-13
Move side-effect out of assert statement
Drew DeVault
2018-07-12
render: add wlr_texture_is_opaque
emersion
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-30
render/gles2: ditch extra parens
emersion
2018-06-30
screencopy: add capture_output_region support
emersion
2018-06-30
screencopy: add support for frame flags
emersion
2018-06-17
Merge branch 'master' into screencontent
emersion
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