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gles2
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texture.c
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Author
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-01-13
render/gles2: unbind textures after use
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-20
Add -Wmissing-prototypes
Simon Ser
2019-11-07
render/gles2: provide public API to access GL texture
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-10-16
render/gles2: don't unset the current EGL surface when destroying texture
Simon Ser
2019-01-29
Require libdrm >= 2.4.95
emersion
2018-10-16
Use enum wl_shm_format for gles2 texture formats
nyorain
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-08-03
gles2: change context when it is not current
Mariusz Bialonczyk
2018-07-12
render: add wlr_texture_is_opaque
emersion
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-17
Merge branch 'master' into screencontent
emersion
2018-06-09
Rename egl.exts to match the extension names
Vincent Vanlaer
2018-06-08
render/egl: only request high priority context on DRM
emersion
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-30
render: remove wlr_renderer_check_import_dmabuf
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
2018-05-29
render: add wlr_texture_to_dmabuf
emersion
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-25
render/egl: allow passing NULL to surface and image destructors
emersion
2018-04-01
Untie wlr_gles2_renderer and wlr_gles2_texture
emersion
2018-03-31
render/egl: add wlr_egl_create_image_from_wl_drm
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-23
linux-dmabuf: Support multi plane formats like NV12
Guido Günther
2018-03-23
Merge branch 'master' into gles2-renderer-redesign
emersion
2018-03-21
render/egl: use EGL_KHR_debug
emersion
2018-03-20
render/gles2: remove global state, use OpenGL debug extension
emersion
2018-03-20
gles2_texture_bind: use texture's target type
Guido Günther
2018-03-20
gles2: allow to specify texture target type
Guido Günther
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-03-17
Merge pull request #722 from emersion/matrix-redesign
Drew DeVault
2018-03-15
renderer: replace wlr_texture_get_matrix by wlr_render_texture
emersion
2018-03-15
render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported
emersion
2018-03-15
Merge branch 'master' into matrix-redesign
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
Add initial linux_dmabuf protocol support
Guido Günther
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-03-15
matrix: move to types/
emersion
2018-03-11
render: Flip textures in case of inverted_y
Guido Günther
2018-02-28
textures: tell us which texture format is unsupported
Guido Günther
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
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