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gles2
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texture.c
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Author
2023-11-29
render/gles2: Don't track has_alpha in pixel_format
Alexander Orzechowski
2023-11-25
Cleanup wlr_matrix.h includes
Simon Ser
2023-10-03
treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical
Alexander Orzechowski
2023-07-11
Use wl_container_of() instead of casts
Simon Ser
2023-07-07
Use struct initializers instead of memset()
Simon Ser
2023-05-21
render/pixel-format: add support for block-based formats
Simon Ser
2022-12-01
wlr_texture: Expose owning renderer
Alexander Orzechowski
2022-11-15
render/pixel_format: import pixel_format_info_check_stride()
Simon Ser
2022-11-11
render/texture: constify wlr_texture_update_from_buffer()
Simon Ser
2022-08-18
Use wl_signal_emit_mutable
Alexander Orzechowski
2022-08-12
render: replace wlr_texture_write_pixels with update_from_buffer
Simon Ser
2022-06-16
render/texture: drop wlr_texture_is_opaque
Simon Ser
2022-05-07
render/gles: add support for some 16-bpc unsigned shm formats
Manuel Stoeckl
2021-11-17
Remove support for DMA-BUF flags
Simon Ser
2021-09-15
types/buffer: make {begin,end}_data_ptr_access part of the public API
Simon Zeni
2021-09-10
buffer: add data_ptr access flags
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_texture a wlr_buffer addon
Simon Ser
2021-07-12
render/gles2: set has_alpha for DMA-BUFs
Simon Ser
2021-07-05
render/gles2: use wlr_drm for wl_drm implementation
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-06-24
render/egl: make most functions private
Simon Ser
2021-06-07
render/gles2: add support for DATA_PTR buffers in texture_from_buffer
Simon Ser
2021-05-30
render/gles2: fix texture cleanup on destroy
Simon Ser
2021-05-17
render/gles2: implement texture_from_buffer
Simon Ser
2021-05-17
render/gles2: add gles2_texture_create
Simon Ser
2021-05-17
render/gles2: remove unnecessary EGL import ext checks
Simon Ser
2021-04-22
render: remove NULL checks in wlr_texture_impl.destroy
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-15
render/gles2: prevent imported DMA-BUF textures from being mutated
Simon Ser
2021-04-08
render: remove wlr_texture_to_dmabuf
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2021-02-19
render/gles2: check buffer stride when uploading texture
Simon Ser
2021-02-05
render/gles2: remove YUV blocklist
Simon Ser
2021-02-01
render/wlr_texture: clamp texture coordinates to edge by default
Quantum
2021-01-15
render/gles2: restore EGL context after texture operations
Simon Ser
2021-01-12
render/egl: remove surface and buffer age args from make_current
Simon Ser
2020-12-15
render/gles2: require GL_EXT_unpack_subimage
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-01-13
render/gles2: unbind textures after use
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
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