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path: root/render/gles2/texture.c
AgeCommit message (Expand)Author
2021-08-12render/gles2: make wlr_gles2_texture a wlr_buffer addonSimon Ser
2021-07-12render/gles2: set has_alpha for DMA-BUFsSimon Ser
2021-07-05render/gles2: use wlr_drm for wl_drm implementationSimon Ser
2021-07-01render: drop wlr_renderer_impl.texture_from_dmabufSimon Ser
2021-07-01render: drop wlr_renderer_impl.texture_from_pixelsSimon Ser
2021-06-24render/egl: make most functions privateSimon Ser
2021-06-07render/gles2: add support for DATA_PTR buffers in texture_from_bufferSimon Ser
2021-05-30render/gles2: fix texture cleanup on destroySimon Ser
2021-05-17render/gles2: implement texture_from_bufferSimon Ser
2021-05-17render/gles2: add gles2_texture_createSimon Ser
2021-05-17render/gles2: remove unnecessary EGL import ext checksSimon Ser
2021-04-22render: remove NULL checks in wlr_texture_impl.destroySimon Ser
2021-04-22render/gles2: destroy textures on renderer teardownSimon Ser
2021-04-15render/gles2: prevent imported DMA-BUF textures from being mutatedSimon Ser
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
2021-03-25render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel formatSimon Zeni
2021-02-23render: use DRM formats in wlr_texture_from_pixelsSimon Ser
2021-02-23render/gles2: replace wlr_gles2_texture.wl_format with drm_formatSimon Ser
2021-02-23render/gles2: convert format table to DRM formatsSimon Ser
2021-02-19render/gles2: check buffer stride when uploading textureSimon Ser
2021-02-05render/gles2: remove YUV blocklistSimon Ser
2021-02-01render/wlr_texture: clamp texture coordinates to edge by defaultQuantum
2021-01-15render/gles2: restore EGL context after texture operationsSimon Ser
2021-01-12render/egl: remove surface and buffer age args from make_currentSimon Ser
2020-12-15render/gles2: require GL_EXT_unpack_subimageSimon Ser
2020-07-28render/gles2: remove gles2_procsSimon Ser
2020-07-28render/gles2: make push/pop debug functions take a wlr_rendererSimon Ser
2020-07-28render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_textureSimon Ser
2020-07-28render/gles2: make wlr_gles2_texture_from_* privateSimon Ser
2020-06-06render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXTSimon Ser
2020-05-19render/egl: introduce wlr_egl_unset_currentSimon Ser
2020-04-28render/texture: add width and height fieldsSimon Ser
2020-01-13render/gles2: unbind textures after useSimon Ser
2019-12-20Refactor EGL/GL API loadingSimon Ser
2019-11-20Add -Wmissing-prototypesSimon Ser
2019-11-07render/gles2: provide public API to access GL textureSimon Ser
2019-11-06render/gles: Simplify textures a bitScott Anderson
2019-10-16render/gles2: don't unset the current EGL surface when destroying textureSimon Ser
2019-01-29Require libdrm >= 2.4.95emersion
2018-10-16Use enum wl_shm_format for gles2 texture formatsnyorain
2018-10-15Remove fmt parameter from wlr_texture_write_pixelsnyorain
2018-08-03gles2: change context when it is not currentMariusz Bialonczyk
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-06-17Merge branch 'master' into screencontentemersion
2018-06-09Rename egl.exts to match the extension namesVincent Vanlaer
2018-06-08render/egl: only request high priority context on DRMemersion
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30render: remove wlr_renderer_check_import_dmabufemersion
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion