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render
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gles2
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texture.c
Age
Commit message (
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Author
2021-08-12
render/gles2: make wlr_gles2_texture a wlr_buffer addon
Simon Ser
2021-07-12
render/gles2: set has_alpha for DMA-BUFs
Simon Ser
2021-07-05
render/gles2: use wlr_drm for wl_drm implementation
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-06-24
render/egl: make most functions private
Simon Ser
2021-06-07
render/gles2: add support for DATA_PTR buffers in texture_from_buffer
Simon Ser
2021-05-30
render/gles2: fix texture cleanup on destroy
Simon Ser
2021-05-17
render/gles2: implement texture_from_buffer
Simon Ser
2021-05-17
render/gles2: add gles2_texture_create
Simon Ser
2021-05-17
render/gles2: remove unnecessary EGL import ext checks
Simon Ser
2021-04-22
render: remove NULL checks in wlr_texture_impl.destroy
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-15
render/gles2: prevent imported DMA-BUF textures from being mutated
Simon Ser
2021-04-08
render: remove wlr_texture_to_dmabuf
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2021-02-19
render/gles2: check buffer stride when uploading texture
Simon Ser
2021-02-05
render/gles2: remove YUV blocklist
Simon Ser
2021-02-01
render/wlr_texture: clamp texture coordinates to edge by default
Quantum
2021-01-15
render/gles2: restore EGL context after texture operations
Simon Ser
2021-01-12
render/egl: remove surface and buffer age args from make_current
Simon Ser
2020-12-15
render/gles2: require GL_EXT_unpack_subimage
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-06
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
Simon Ser
2020-05-19
render/egl: introduce wlr_egl_unset_current
Simon Ser
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-01-13
render/gles2: unbind textures after use
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-20
Add -Wmissing-prototypes
Simon Ser
2019-11-07
render/gles2: provide public API to access GL texture
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-10-16
render/gles2: don't unset the current EGL surface when destroying texture
Simon Ser
2019-01-29
Require libdrm >= 2.4.95
emersion
2018-10-16
Use enum wl_shm_format for gles2 texture formats
nyorain
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-08-03
gles2: change context when it is not current
Mariusz Bialonczyk
2018-07-12
render: add wlr_texture_is_opaque
emersion
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-17
Merge branch 'master' into screencontent
emersion
2018-06-09
Rename egl.exts to match the extension names
Vincent Vanlaer
2018-06-08
render/egl: only request high priority context on DRM
emersion
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-30
render: remove wlr_renderer_check_import_dmabuf
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
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